capacity: 16
type: weapon
special
critical
capacity_type
Found 7 matches
Semi-Auto Pistol, Paragon
Level: 13
Price: 45,200
Bulk: L
Damage: 4d6 P
Critical:
—
Range: 60 ft. Capacity: 16 rounds Usage: 1 Special:Analog
Aeon Guard, Accelerator Rifle
Level: 7
Price: 7,500
Bulk: 2
Damage: 3d4 P
Critical:
—
Range: 60 ft. Capacity: 16 rounds Usage: 1 Special:automatic
Coil Rifle, Assassin
Level: 19
Price: 590,000
Bulk: 2
Damage: 12d6 P
Critical:
Bleed
4d6 Range: 90 ft. Capacity: 16 rounds Usage: 1 Special:Sniper (750 ft.)
Kalo Shredder, Cascade-Class
Level: 7
Price: 6,630
Bulk: 1
Damage: 2d6 S
Critical:
Bleed
1d6 Range: 40 ft. Capacity: 16 flechettes Usage: 1 Special:analog
Cluster Launcher, Paragon
Level: 18
Price: 360,000
Bulk: 3
Damage: — None
Critical:
—
Range: 100 ft. Capacity: 16 grenades Usage: 1 Special:Cluster (15 ft.)
Minelayer, Platoon
Level: 13
Price: 51,400
Bulk: 2
Damage: — None
Critical:
—
Range: 60 ft. Capacity: 16 grenades Usage: 1 Special:Mine
Breaching Gun, Vortex
Level: 15
Price: 119,000
Bulk: 1
Damage: 6d10 P
Critical:
Knockdown
Range: 30 ft. Capacity: 16 shells Usage: 2 Special:Analog, Breach, Penetrating