Found 4403 matches

Meteor Glaive, Tactical
Level: 6 Price: 4,390 Bulk: 2 Damage: 1d12 F|s Critical:

Wound

Special:

Fueled (capacity 40, usage 40), Reach

Meteor Shower
[Level: 15]

You can spend 1 Resolve Point as a full action to call down a rain of meteorites in a 10-foot-radius vertical cylinder, 40 feet high, at a range of up to 250 feet. The meteorites deal 12d6 damage to every creature in the area (Reflex half). Half the damage is bludgeoning damage; the other half is fire damage. If you are outdoors and can see stars, the meteorites instead deal 12d10 damage.

Meteorite Drake CR: 16 XP: 76,800 N Small magical beast (earth) Init.: +7 Senses: blindsight (vibration) 60 ft., darkvision 200 ft. Perception: +33 HP: 300 EAC: 30 KAC: 32 Fort: +20 Ref: +20 Will: +14 Speed: 20 ft., burrow 10 ft., fly 200 ft. (Su, perfect) Melee: claw +31 (6d10+26 S plus grab and carry off) Ranged: hurl micrometeorite +27 (6d10+16 B) Offensive Abilities: explosive impact, ferocious charge Str: +10 Dex: +7 Con: +5 Wis: +3 Int: -1 Cha: +0 Skills: Acrobatics +28 (+36 to fly), Athletics +28, Stealth +28
Meteorological Reader
Level: 2 Price: 100 Bulk: L
Mi-Go CR: 6 XP: 2400 NE Medium plant Init.: +3 Senses: blindsight (vibration) 30 ft., low-light vision Perception: +13 HP: 80 EAC: 18 KAC: 19 Fort: +11 Ref: +5 Will: +5 Speed: 30 ft., fly 50 ft. (Su, average) Melee: claw +14 (1d6+7 S plus grab) Ranged: mi-go frostbite-class zero rifle +14 (1d8+5 C; critical staggered [DC 16]) Offensive Abilities: evisceration Str: +1 Dex: +3 Con: +2 Wis: +2 Int: +5 Cha: +0 Skills: Acrobatics +13, Bluff +18, Engineering +13, Life Science +18, Medicine +13, Mysticism +18 Languages: Aklo, Common, Mi-Go Gear: mi-go frostbite-class zero rifle with 2 mi-go high-capacity batteries (40 charges each)
Mi-Go Brain Cylinder
Level: 8 Price: 10,000 Bulk: 1
Mi-Go High Priest CR: 11 XP: 12800 NE Medium plant Init.: +3 Senses: blindsight (vibration) 30 ft., low-light vision Perception: +20 HP: 155 RP: 5 EAC: 23 KAC: 24 Fort: +12 Ref: +10 Will: +14 Speed: 30 ft., fly 50 ft. (Su, average) Melee: claw +19 (2d10+12 S plus grab) Ranged: mi-go hailstorm-class zero pistol +19 (2d6+13 C; critical staggered [DC 20]) Offensive Abilities: evisceration Str: +1 Dex: +3 Con: +2 Wis: +8 Int: +5 Cha: +1 Skills: Acrobatics +20, Bluff +25, Life Science +20, Medicine +20, Mysticism +25 Languages: Aklo, Common, Mi-Go Gear: mi-go hailstorm-class zero pistol with 2 mi-go high-capacity batteries (40 charges each)
Mi-Go Hollowskin
Level: 7 Price: 5,500 Bulk: L
Micro Tap, Mk 1
Level: 1 Price: 200 Bulk:
Micro Tap, Mk 2
Level: 3 Price: 400 Bulk: