Found 4403 matches

Minelayer, Command
Level: 17 Price: 243,000 Bulk: 2 Damage: — None Critical:

Range: 80 ft. Capacity: 20 grenades Usage: 1 Special:

Mine

Minelayer, Merc
Level: 3 Price: 1,470 Bulk: 2 Damage:Critical:

Special:

Mine

Minelayer, Platoon
Level: 13 Price: 51,400 Bulk: 2 Damage: — None Critical:

Range: 60 ft. Capacity: 16 grenades Usage: 1 Special:

Mine

Minelayer, Squad
Level: 7 Price: 6,930 Bulk: 2 Damage: — None Critical:

Range: 50 ft. Capacity: 12 grenades Usage: 1 Special:

Mine

Mini-Rockets
Level: 4 Price: 300 Bulk: L Damage: — None Critical:

Special:

Miniature Star
Prerequisites: Zenith Revelations

When you’re fully photon-attuned, you can create a simulacrum of a star as a standard action. The star is a 10-foot-radius sphere that fills your square (or one square of your space, if you’re larger than Medium) and all squares within 5 feet of that space. Any creature that starts its turn in the same space as the star takes 1d6 fire damage for every 2 solarian levels you have, and any creature that starts its turn outside the star but within 5 feet of it takes half that damage. At 17th level, you can create your star simulacrum as a 15-foot-radius sphere that affects your square and all squares within 10 feet of that space (a total of 21 squares).

Creatures can move through the star, but it exerts a gravitational pull, and any creature inside it or within 5 feet of it must spend twice as much movement for each square of movement that takes it away from the center of the star. The star remains for 1d4+1 rounds, and stays in place even if you later move. You are immune to all effects of your own miniature star.

Miniature Sun
Level: 3 Price: 1,200 Bulk: 1
Mining CR: 9 XP: 6,400 N Large construct (technological) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +17 HP: 145 EAC: 20 KAC: 22 Fort: +10 Ref: +8 Will: +6 Speed: 30 ft., burrow 10 ft. Melee: drill +20 (3d4+14 P; critical bleed 2d4) or integrated andesite magma blade +20 (2d8+15 F & S; critical wound [DC 16]) Ranged: integrated LFD screamer +17 (2d10+9 So; critical deafen [DC 16]) Offensive Abilities: None Str: +6 Dex: +4 Con:Wis: +3 Int: -2 Cha: -3 Skills: Profession (miner) +17 Languages: Common (can’t speak) Gear: andesite magma blade with 3 high-capacity batteries (40 charges each), LFD screamer with 2 super-capacity batteries (80 charges each)
Mining Jack, I
Level: 2 Price: 825 EAC Bonus: +4 KAC Bonus: +6 Max Dex Bonus: +1 Armor Check Penalty: -3 Speed Adjustment: -10 ft. Upgrade Slots: 1 Bulk: 3