Found 4403 matches

Tiara of Translocation, Mk 4
Level: 20 Price: 875,000 Bulk: L
Tiefling CR: 2 XP: 600 LE Medium outsider (native) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 23 EAC: 13 KAC: 14 Fort: +0 Ref: +5 Will: +3 Speed: 30 ft. Melee: tactical baton +8 (1d4+1 B) Ranged: tactical semi-auto pistol +8 (1d6 P) or tactical shirren-eye rifle +8 (1d10 P) Offensive Abilities: fiendish gloom, trick attack +1d4 Str: +1 Dex: +4 Con: +0 Wis: +0 Int: +2 Cha: +0 Skills: Acrobatics +13, Athletics +8, Bluff +13, Sleight of Hand +8, Stealth +8 (+12 with trick attack) Languages: Akitonian, Common, Eoxian, Infernal Gear: second skin (jump jets), tactical semi-auto pistol with 45 small arm rounds, tactical baton, tactical shirren-eye rifle with 25 sniper rounds
Tier 1
Level: 1 Price: 150 Bulk: None
Tier 2
Level: 5 Price: 3,000 Bulk: None
Tier 3
Level: 10 Price: 15,000 Bulk: None
Tier 4
Level: 15 Price: 23,500 Bulk: None
Time Dilation
Prerequisites: Zenith Revelation

When you’re fully graviton-attuned, you can make time pass more slowly for your enemies. As a standard action, you can project a gravitational wave in a 30-foot cone. You choose which creatures in the cone are affected and which ones aren’t. Each target must succeed at a Fortitude save or by affected by slow (see page 377) for a number of rounds equal to your solarian level. At 17th level, even targets that succeed at their saving throws are affected by slow for 1 round.

Time Dimensional CR: 14 XP: 38,400 N Large outsider (extraplanar) Init.: +6 Senses: darkvision 120 ft. Perception: +25 HP: 235 EAC: 28 KAC: 29 Fort: +12 Ref: +14 Will: +17 Speed: 40 ft., fly 60 ft. (Su, perfect) Melee: slam +26 (6d6+22 B plus dilating strike) Ranged: None Offensive Abilities: temporal stasis, time stop Str: +8 Dex: +6 Con: +4 Wis: +4 Int: +3 Cha: +3 Skills: Acrobatics +30 (+38 to fly), Diplomacy +25, Mysticism +30, Sense Motive +25, Stealth +30 Languages: Abyssal, Aklo, Common; telepathy 100 ft., truespeech
Time Eater CR: 2 XP: 600 N Medium outsider (extraplanar) Init.: +0 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +7 HP: 25 EAC: 13 KAC: 15 Fort: +4 Ref: +4 Will: +3 Speed: fly 10 ft. (Su, clumsy) Melee: tentacle +11 (1d6+3 B plus steal momentum) Ranged: None Offensive Abilities: None Str: +1 Dex: +0 Con: +2 Wis: +4 Int: +0 Cha: +0 Skills: Acrobatics +7 (–1 to fly), Stealth +12
Tiny Elemental CR: 1 XP: 135 N Tiny outsider (elemental) Init.: +1 Senses: darkvision 60 ft. Perception: +3 HP: 6 EAC: 11 KAC: 12 Fort: +3 Ref: +1 Will: +0 Speed: 20 ft. Melee: slam +5 (1d6+3 B) Ranged: None Offensive Abilities: None Str: +3 Dex: +1 Con: +0 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +3, Athletics +3