Monitor-class
CR: 2
XP: 600
LN Medium construct (technological)
Init.: +4
Senses: darkvision 60 ft.; low light vision
Perception: +7
HP: 25
EAC: 12
KAC: 15
Fort: -1
Ref: -1
Will: +2
Speed: 40 ft.
Melee: slam +7 (1d4+2 B)
Ranged: tactical semi-auto pistol +9 (1d6+2 P)
Offensive Abilities: None
Str: +0
Dex: +4
Con: —
Wis: +0
Int: +1
Cha: +2
Skills: Acrobatics +7, Bluff +12, Disguise +12, Sense Motive +7, Stealth +12
Languages: Common
Gear: tactical semi-auto pistol with 18 small-arm rounds
Mordagast
CR: 7
XP: 3,200
N Medium animal
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +11
Will: +6
Speed: 30 ft., fly 20 ft. (Ex, clumsy)
Melee: talon +17 (1d8+12 P plus grab; critical bleed 1d8) or bite +17 (2d6+12 P; critical wound)
Ranged: None
Offensive Abilities: phase strike
Str: +5
Dex: +4
Con: +3
Wis: +0
Int: -4
Cha: +2
Skills: Acrobatics +14 (+6 to fly), Survival +14, Stealth +19
Morrigna
CR: 11
XP: 12,800
N Medium outsider (psychopomp)
Init.: +5
Senses: blindsight (life) 60 ft., darkvision 60 ft., low-light vision
Perception: +20
HP: 155
EAC: 23
KAC: 24
Fort: +10
Ref: +10
Will: +16
Speed: 30 ft., climb 20 ft.
Melee: disruptive evenfall shimmerstone staff +18 (5d6+12 B) or web lash +18 (2d10+12 S)
Ranged: series-42 plasma guide +20 (3d8+11 E & F; critical severe wound)
Offensive Abilities: spirit touch Spells Known (CL 11th; melee +18) 4th (3/day)—death ward, soul reap (DC 22) 3rd (6/day)—dispel magic, mind thrust (DC 21), mystic cure, speak with dead (DC 21) 2nd (at will)—force blast (DC 20), invisibility
Str: +1
Dex: +5
Con: +1
Wis: +8
Int: +3
Cha: +3
Skills: Athletics +20 (+28 to climb), Mysticism +25, Sense Motive +25, Stealth +20
Languages: Abyssal, Celestial, Infernal, Requian; tongues
Gear: vesk brigandine IVAR, disruptive evenfall shimmerstone staffAA3, series-42 plasma guideAR with 1 super-capacity battery (80 charges)
Mount
CR: 5
XP: 1,600
N Large vermin
Init.: +3
Senses: blindsense (vibration) 60 ft., darkvision 60 ft.
Perception: +11
HP: 70
EAC: 17
KAC: 19
Fort: +9
Ref: +7
Will: +4; +2 vs. emotion and pain
Speed: 40 ft., climb 20 ft.
Melee: bite +14 (1d6+10 P)
Ranged: shriek +11 (1d6+5 So)
Offensive Abilities: None
Str: +5
Dex: +3
Con: +2
Wis: +1
Int: -4
Cha: +1
Skills: Acrobatics +11, Athletics +16 (+24 to climb), Survival +11
Multipole
CR: 11
XP: 12,800
N Huge animal
Init.: +8
Senses: blindsense (electromagnetism) 60 ft., low-light vision
Perception: +20
HP: 180
EAC: 23
KAC: 26
Fort: +14
Ref: +16
Will: +10
Speed: 10 ft., fly 60 ft. (Ex, perfect)
Melee: radula +20 (4d6+14 S) or slam +20 (3d8+14 B plus grab)
Ranged: sclerite +23 (3d10+11 P plus entangle)
Offensive Abilities: polarity pulse, sclerite shower
Str: +3
Dex: +8
Con: +5
Wis: +0
Int: -4
Cha: -2
Skills: Acrobatics +20 (+28 to fly), Athletics +20
Mummified Prophet
CR: 12
XP: 19,200
Silicon mummy mystic
Init.: +5
Senses: darkvision 60 ft.
Perception: +22
HP: 170
RP: 5
EAC: 25
KAC: 26
Fort: +11
Ref: +11
Will: +18
Speed: 30 ft.
Melee: slam +19 (4d6+16 B)
Ranged: perihelion laser pistol +21 (4d4+12 F; critical burn 2d4)
Offensive Abilities: backlash (12 damage), mental anguish (DC 21), mindbreaking link (DC 21), sow doubt (6 rounds, DC 21)
Str: +4
Dex: +5
Con: —
Wis: +3
Int: +3
Cha: +8
Skills: Culture +27, Intimidate +27, Mysticism +27, Physical Science +22
Languages: Common, Eoxian, Triaxian, Vesk (can’t speak any language); telepathy 100 ft.
Gear: perihelion laser pistol with 2 high-capacity batteries (40 charges)
Murzzilat
CR: 4
XP: 1,200
N Medium animal (aquatic)
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +10
HP: 50
EAC: 16
KAC: 18
Fort: +8
Ref: +8
Will: +3
Speed: 10 ft., fly 30 ft. (Ex, perfect), swim 30 ft.
Melee: bite +12 (1d6+9 P) or attach +12
Ranged: melodic assault +9 (1d4+4 So; critical off-target [DC 13])
Offensive Abilities: None
Str: +5
Dex: +3
Con: +1
Wis: +1
Int: -4
Cha: +0
Skills: Acrobatics +10 (+18 to fly), Athletics +15 (+23 to swim), Intimidate +10
Nelentu
CR: 7
XP: 3,200
N Medium animal (entu symbiote)
Init.: +2
Senses: blindsense (emotion) 30 ft., low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +11
Ref: +11
Will: +6
Speed: 30 ft., fly 20 ft. (Ex, average)
Melee: claw +17 (2d6 +12 S) or fangblade +17 (1d12+12 S; critical bleed 1d8)
Ranged: corona laser rifle +14 (2d6+7 F; critical burn 1d6)
Offensive Abilities: None
Str: +5
Dex: +2
Con: +2
Wis: +1
Int: +4
Cha: +2
Skills: Acrobatics +14, Athletics +19, Life Science +19, Sense Motive +14
Languages: Common; limited telepathy 30 ft.
Gear: corona laser rifle with 2 batteries (20 charges each), fangblade with 2 batteries (20 charges each)
Phylarch
CR: 11
XP: 12,800
N Large vermin
Init.: +3
Senses: blindsense (vibration) 30 ft.; darkvision 60 ft.
Perception: +20
HP: 180
EAC: 24
KAC: 26
Fort: +15
Ref: +13
Will: +10; Resistances electricity 10 (20 vs. nonlethal electricity)
Speed: 30 ft., climb 30 ft.
Melee: bite +23 (4d6+19 P) or ovipositor +23 (3d8+11 P plus injection; see text) or shock tendril +21 (3d8+11 E nonlethal; critical staggered)
Ranged: None
Offensive Abilities: strobe
Str: +8
Dex: +3
Con: +5
Wis: +1
Int: —
Cha: -1
Skills: Stealth +20