source: Alien Archive 4

Found 157 matches

Dawn Core-diver CR: 10 XP: 9,600 N Large vermin Init.: +2 Senses: darkvision 60 ft. Perception: +19 HP: 165 EAC: 23 KAC: 27 Fort: +14 Ref: +9 Will: +12 Speed: 20 ft., burrow 10 ft. Melee: bite +20 (2d10+15 P plus 1d10 F; critical burn 1d10) or claw +22 (2d6+15 S plus 1d10 F) Ranged: None Offensive Abilities: breath weapon (30-ft. cone, 11d6 F, Reflex DC 17 half, usable every 1d6 rounds) Str: +5 Dex: +2 Con: +8 Wis: +3 Int:Cha: +0 Skills: Athletics +19, Survival +19
Dawn Sun-scrapper CR: 2 XP: 600 — — — Init.: +0 Senses: darkvision 60 ft. Perception: +7 HP: 23 EAC: 13 KAC: 16 Fort: +6 Ref: +1 Will: +4 Speed: 20 ft., burrow 10 ft. Melee: bite+8 (1d8+4 P) or claw +10 (1d4+4 S) Ranged: None Offensive Abilities: None Str: +2 Dex: +0 Con: +4 Wis: +1 Int:Cha: +0 Skills: Athletics +7, Survival +12
Deadfall Stalker CR: 12 XP: 19,200 CN Large magical beast Init.: +5 Senses: blindsight (vibration) 60 ft., sense through (blindsight [vibration]) 60 ft., sightless Perception: +27 HP: 185 EAC: 26 KAC: 28 Fort: +16 Ref: +16 Will: +11 Speed: 30 ft., burrow 15 ft., climb 30 ft. Melee: bite +22 (3d8+20 B plus swallow whole) or claw +26 (3d6+20 S plus grab) Ranged: None Offensive Abilities: singular attraction, swallow whole (3d8+20 B, EAC 26, KAC 24, 46 HP) Spell-Like Abilities (CL 12th) 1/day—cosmic eddy (DC 19), greater invisibility (self only), passwall Str: +8 Dex: +5 Con: +4 Wis: +1 Int: -3 Cha: -2 Skills: Athletics +27, Stealth +22
Disruptor CR: 7 XP: 3,200 N Medium monstrous humanoid Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +9 Ref: +11 Will: +8 Speed: 30 ft., climb 20 ft. Melee: fangblade +15 (1d12+9 S; critical bleed 1d8) or tail +15 (2d6+9 P; critical barb poison [DC 18]) Ranged: corona laser rifle +18 (2d6+7 F, critical burn 1d6) Offensive Abilities: None Str: +2 Dex: +5 Con: +4 Wis: +4 Int: +1 Cha: +1 Skills: Acrobatics +14, Stealth +19, Survival +14 Languages: Common, Ixtangi Gear: ixtangi survivalwear (functions as estex suit III), corona laser rifle with 2 high-capacity batteries (40 charges each), fangblade with 2 batteries (20 charges each)
Domesticated CR: 1/2 XP: 200 N Small dragon Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +4 Ref: +4 Will: +2 Speed: 30 ft., climb 20 ft. Melee: bite +7 (1d6+3 P) or suctioning vortex +7 (special; see below) Ranged: None Offensive Abilities: suctioning vortex (attach DC 10; swallow whole [1d6 A, EAC 10, KAC 8, 3 HP]) Str: +3 Dex: +0 Con: +2 Wis: +1 Int: -3 Cha: +0 Skills: Acrobatics +9, Athletics +4, Stealth +4 Languages: Common (cannot speak)
Durgastr CR: 16 XP: 76,800 CN Medium — Init.: +7 Senses: blindsense (vibration) 60 ft.; darkvision 60 ft. Perception: +28 HP: 255 EAC: 29 KAC: 30 Fort: +14 Ref: +16 Will: +19 Speed: 40 ft., fly 60 ft. (Su, perfect), swim 40 ft. Melee: bite +26 (6d8+20 P; critical warpwave) or claw +26 (6d8+20 S; critical warpwave) or tail +26 (6d8+20 B plus grab; critical warpwave) Ranged: None Offensive Abilities: warpwave Str: +4 Dex: +7 Con: +5 Wis: +5 Int: +5 Cha: +10 Skills: Acrobatics +28 (+36 to fly), Athletics +28, Bluff +33, Mysticism +33, Sense Motive +28 Languages: Abyssal, Protean; truespeech; telepathy 100 ft.
Dye Grenade, I
Level: 1 Price: 50 Bulk: L Damage: — None Range: 20 ft ft. Capacity: Drawn None Usage: None Special:

Explode (1d4 A, dye-stained, 10 ft.)

Dye Grenade, II
Level: 4 Price: 320 Bulk: L Damage: — None Range: 20 ft ft. Capacity: Drawn None Usage: None Special:

Explode (2d4 A, dye-stained, 10 ft.)

Dye Grenade, III
Level: 8 Price: 1,300 Bulk: L Damage: — None Range: 20 ft ft. Capacity: Drawn None Usage: None Special:

Explode (4d4 A, dye-stained, 10 ft.)

Dye Grenade, IV
Level: 12 Price: 5,100 Bulk: L Damage: — None Range: 20 ft ft. Capacity: Drawn None Usage: None Special:

Explode (6d4 A, dye-stained, 10 ft.)