Dawn Core-diver
CR: 10
XP: 9,600
N Large vermin
Init.: +2
Senses: darkvision 60 ft.
Perception: +19
HP: 165
EAC: 23
KAC: 27
Fort: +14
Ref: +9
Will: +12
Speed: 20 ft., burrow 10 ft.
Melee: bite +20 (2d10+15 P plus 1d10 F; critical burn 1d10) or claw +22 (2d6+15 S plus 1d10 F)
Ranged: None
Offensive Abilities: breath weapon (30-ft. cone, 11d6 F, Reflex DC 17 half, usable every 1d6 rounds)
Str: +5
Dex: +2
Con: +8
Wis: +3
Int: —
Cha: +0
Skills: Athletics +19, Survival +19
Dawn Sun-scrapper
CR: 2
XP: 600
— — —
Init.: +0
Senses: darkvision 60 ft.
Perception: +7
HP: 23
EAC: 13
KAC: 16
Fort: +6
Ref: +1
Will: +4
Speed: 20 ft., burrow 10 ft.
Melee: bite+8 (1d8+4 P) or claw +10 (1d4+4 S)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +0
Con: +4
Wis: +1
Int: —
Cha: +0
Skills: Athletics +7, Survival +12
Deadfall Stalker
CR: 12
XP: 19,200
CN Large magical beast
Init.: +5
Senses: blindsight (vibration) 60 ft., sense through (blindsight [vibration]) 60 ft., sightless
Perception: +27
HP: 185
EAC: 26
KAC: 28
Fort: +16
Ref: +16
Will: +11
Speed: 30 ft., burrow 15 ft., climb 30 ft.
Melee: bite +22 (3d8+20 B plus swallow whole) or claw +26 (3d6+20 S plus grab)
Ranged: None
Offensive Abilities: singular attraction, swallow whole (3d8+20 B, EAC 26, KAC 24, 46 HP) Spell-Like Abilities (CL 12th) 1/day—cosmic eddy (DC 19), greater invisibility (self only), passwall
Str: +8
Dex: +5
Con: +4
Wis: +1
Int: -3
Cha: -2
Skills: Athletics +27, Stealth +22
Disruptor
CR: 7
XP: 3,200
N Medium monstrous humanoid
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +9
Ref: +11
Will: +8
Speed: 30 ft., climb 20 ft.
Melee: fangblade +15 (1d12+9 S; critical bleed 1d8) or tail +15 (2d6+9 P; critical barb poison [DC 18])
Ranged: corona laser rifle +18 (2d6+7 F, critical burn 1d6)
Offensive Abilities: None
Str: +2
Dex: +5
Con: +4
Wis: +4
Int: +1
Cha: +1
Skills: Acrobatics +14, Stealth +19, Survival +14
Languages: Common, Ixtangi
Gear: ixtangi survivalwear (functions as estex suit III), corona laser rifle with 2 high-capacity batteries (40 charges each), fangblade with 2 batteries (20 charges each)
Domesticated
CR: 1/2
XP: 200
N Small dragon
Init.: +0
Senses: darkvision 60 ft., low-light vision
Perception: +4
HP: 13
EAC: 10
KAC: 12
Fort: +4
Ref: +4
Will: +2
Speed: 30 ft., climb 20 ft.
Melee: bite +7 (1d6+3 P) or suctioning vortex +7 (special; see below)
Ranged: None
Offensive Abilities: suctioning vortex (attach DC 10; swallow whole [1d6 A, EAC 10, KAC 8, 3 HP])
Str: +3
Dex: +0
Con: +2
Wis: +1
Int: -3
Cha: +0
Skills: Acrobatics +9, Athletics +4, Stealth +4
Languages: Common (cannot speak)
Durgastr
CR: 16
XP: 76,800
CN Medium —
Init.: +7
Senses: blindsense (vibration) 60 ft.; darkvision 60 ft.
Perception: +28
HP: 255
EAC: 29
KAC: 30
Fort: +14
Ref: +16
Will: +19
Speed: 40 ft., fly 60 ft. (Su, perfect), swim 40 ft.
Melee: bite +26 (6d8+20 P; critical warpwave) or claw +26 (6d8+20 S; critical warpwave) or tail +26 (6d8+20 B plus grab; critical warpwave)
Ranged: None
Offensive Abilities: warpwave
Str: +4
Dex: +7
Con: +5
Wis: +5
Int: +5
Cha: +10
Skills: Acrobatics +28 (+36 to fly), Athletics +28, Bluff +33, Mysticism +33, Sense Motive +28
Languages: Abyssal, Protean; truespeech; telepathy 100 ft.
Dye Grenade, I
Level: 1
Price: 50
Bulk: L
Damage: — None
Range: 20 ft ft.
Capacity: Drawn None
Usage: None
Special: Explode (1d4 A, dye-stained, 10 ft.)
Dye Grenade, II
Level: 4
Price: 320
Bulk: L
Damage: — None
Range: 20 ft ft.
Capacity: Drawn None
Usage: None
Special: Explode (2d4 A, dye-stained, 10 ft.)
Dye Grenade, III
Level: 8
Price: 1,300
Bulk: L
Damage: — None
Range: 20 ft ft.
Capacity: Drawn None
Usage: None
Special: Explode (4d4 A, dye-stained, 10 ft.)
Dye Grenade, IV
Level: 12
Price: 5,100
Bulk: L
Damage: — None
Range: 20 ft ft.
Capacity: Drawn None
Usage: None
Special: Explode (6d4 A, dye-stained, 10 ft.)