type: creature
source: Starfinder #14: Soldiers of Brass

Found 6 matches

Janni CR: 4 XP: 1,200 N Medium outsider (native) Init.: +6 Senses: darkvision 60 ft. Perception: +10 HP: 45 EAC: 16 KAC: 17 Fort: +5 Ref: +7 Will: +3 Speed: 30 ft., fly 20 ft. (Su, perfect) Melee: tactical dueling sword +11 (1d6+3 S) Ranged: tactical semi-auto pistol +10 (1d6+3 P) Offensive Abilities: None Str: +3 Dex: +2 Con: +1 Wis: +2 Int: +2 Cha: +1 Skills: Acrobatics +10 (+18 to fly), Culture +15, Engineering +10, Mysticism +10, Sense Motive +15, Stealth +10 Languages: Common, 2 additional languages (usually elemental or planar); speak with animals, telepathy 100 ft. Gear: casual stationwear, tactical dueling sword, tactical semi-auto pistol with 27 small-arm rounds
Mephit CR: 3 XP: 800 N Small outsider (extraplanar) Init.: +4 Senses: darkvision 60 ft. Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +7 Will: +2 Speed: 30 ft., fly 40 ft. (Ex, average) Melee: claws +12 (1d6+3 S) Ranged: None Offensive Abilities: breath weapon (15-ft. cone, DC 12, usable every 4 rounds) Str: +0 Dex: +4 Con: +1 Wis: +0 Int: -2 Cha: +2 Skills: Acrobatics +8, Bluff +8, Stealth +13 Languages: Common
Salamander CR: 6 XP: 2,400 NE Medium outsider (extraplanar, fire) Init.: +1 Senses: darkvision 60 ft. Perception: +13 HP: 90 EAC: 18 KAC: 20 Fort: +10 Ref: +8 Will: +5 Speed: 20 ft. Melee: tactical pike multitool +17 (1d8+9 B, P, or S) or tail slap +17 (1d8+9 B & F plus grab; critical burn 1d6) Ranged: static arc rifle +15 (1d12+6 E; critical arc 1d6) Offensive Abilities: elemental fire Str: +3 Dex: +1 Con: +5 Wis: +0 Int: +1 Cha: +1 Skills: Engineering +18, Intimidate +13, Stealth +13 Languages: Common, Ignan Gear: freebooter armor II, tactical pike multitool with 1 battery (20 charges), static arc rifle with 2 high-capacity batteries (40 charges each)
Suli CR: 1 XP: 400 — — — Init.: +6 Senses: low-light vision Perception: +5 HP: 20 EAC: 11 KAC: 13 Fort: +3 Ref: +5 Will: +1 Speed: 40 ft. Melee: longsword +8 (1d8+4 S) Ranged: autotarget rifle +6 (1d6+1 P) or frag grenade I +6 (explode [15 ft., 1d6 P, DC 10]) Offensive Abilities: elemental assault, fighting style (blitz) Str: +4 Dex: +2 Con: +1 Wis: +0 Int: -1 Cha: +1 Skills: Athletics +10, Medicine +5, Piloting +5 Languages: Common, Ignan Gear: flight suit stationwear, autotarget rifle with 30 longarm rounds, longsword, frag grenades I (2)
Sylph CR: 2 XP: 600 — — — Init.: +5 Senses: darkvision 60 ft. Perception: +13 HP: 23 EAC: 13 KAC: 14 Fort: +1 Ref: +4 Will: +5 Speed: 30 ft. Melee: tactical baton +6 (1d4+2 B) Ranged: static arc pistol +8 (1d6+2 E; critical arc 2) Offensive Abilities: trick attack +1d4 Str: +0 Dex: +4 Con: -1 Wis: +0 Int: +2 Cha: +1 Skills: Acrobatics +13, Computers +8, Piloting +13, Stealth +8 Languages: Auran, Celestial, Common Gear: freebooter armor, static arc pistol with 2 batteries (20 charges each), tactical baton, hacking tool kit
Thoqqua CR: 2 XP: 600 N Medium outsider (earth, elemental, extraplanar, fire) Init.: +2 Senses: blindsense (vibration) 60 ft., darkvision 60 ft. Perception: +12 HP: 25 EAC: 13 KAC: 15 Fort: +6 Ref: +4 Will: +1 Speed: 30 ft., burrow 20 ft. Melee: slam +11 (1d6+2 P & F; critical burn 1d6) Ranged: None Offensive Abilities: None Str: +1 Dex: +2 Con: +4 Wis: +1 Int: -2 Cha: -2 Skills: Acrobatics +7, Stealth +7 Languages: Ignan (can’t speak any language)