source: Alien Archive 4

Found 157 matches

Smart-merc CR: 10 XP: 9,600 Doluma hadrogaan soldier Init.: +12 Senses: blindsense (vibration) 30 ft. Perception: +19 HP: 165 RP: 5 EAC: 23 KAC: 26 Fort: +12 Ref: +10 Will: +11 Speed: 30 ft. (20 ft. in armor) Melee: comet hammer +19 (4d6+15 B) Ranged: tactical autobeam rifle +23 (5d4+10 F; critical burn 2d4) or frag grenade IV +22 (explode [15 ft., 6d6 P, DC 17]) Offensive Abilities: fighting styles (guard, sharpshoot), focus fire, intense focus, sniper’s aim Str: +5 Dex: +8 Con: +3 Wis: +2 Int: +1 Cha: +0 Skills: Athletics +24, Computers +19, Physical Science +19 Languages: Common, Hadrogaan Gear: specialist defiance series, comet hammer with 2 batteries (20 charges each), tactical autobeam rifle with 2 high-capacity batteries (40 charges each), frag grenades IV (2)
Snap Whip, Banshee
Level: 18 Price: 445,000 Bulk: 1 Damage: 10d6 So Critical:

Stunned

Special:

Analog, penetrating, reach, sunder

Snap Whip, HFD
Level: 13 Price: 54,000 Bulk: 1 Damage: 5d6 So Critical:

Stunned

Special:

Analog, penetrating, reach, sunder

Snap Whip, LFD
Level: 8 Price: 10,100 Bulk: 1 Damage: 2d6 So Critical:

Staggered

Special:

Analog, penetrating, reach, sunder

Snap Whip, Thunderstrike
Level: 3 Price: 1,600 Bulk: 1 Damage: 1d6 So Critical:

Staggered

Special:

Analog, penetrating, reach, sunder

Socialite CR: 1 XP: 400 — — — Init.: +2 Senses: blindsense (scent) 30 ft. Perception: +5 HP: 17 EAC: 11 KAC: 12 Fort: +3 Ref: +3 Will: +4 Speed: 30 ft. Melee: tactical baton +4 (1d4 B) Ranged: static arc pistol +6 (1d6+1 E; critical arc 2) Offensive Abilities: None Str: +0 Dex: +2 Con: +1 Wis: +0 Int: +1 Cha: +4 Skills: Bluff +10, Computers +5, Culture +10, Diplomacy +10, Intimidate +10, Sense Motive +10, Stealth +5 Languages: Common, Copaxi, any 2 others Gear: second skin, static arc pistol with 2 batteries (20 charges each), tactical baton
Solmyr CR: 13 XP: 25,600 LN Medium fey Init.: +8 Senses: low-light vision Perception: +28 HP: 190 RP: 5 EAC: 26 KAC: 27 Fort: +14 Ref: +14 Will: +16 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: touch +19 (6d4+17 F plus cursed critical) Ranged: firebolt +21 (2d10+13 F plus cursed critical) Offensive Abilities: ill omens, searing radiance Str: +4 Dex: +8 Con: +2 Wis: +6 Int: +2 Cha: +4 Skills: Acrobatics +28, Mysticism +23, Sense Motive +23 Languages: Aklo, Common
Sondria CR: 14 XP: 38,400 N Small outsider (extraplanar, spectra) Init.: +6 Senses: darkvision 60 ft. Perception: +25 HP: 250 EAC: 28 KAC: 30 Fort: +16 Ref: +16 Will: +14 Speed: 30 ft., fly 100 ft. (Ex, perfect) Melee: claw +28 (8d6+22 S; critical Drift dash) Ranged: vibrochitter +25 (3d12+14 So) Offensive Abilities: None Str: +8 Dex: +6 Con: +4 Wis: +4 Int: +4 Cha: +2 Skills: Acrobatics +25 (+33 to fly), Computers +30, Engineering +30, Mysticism +30, Sense Motive +25 Languages: machine telepathy 100 ft., truespeech
Special Ops CR: 4 XP: 1,200 — — — Init.: +3 Senses: blindsense (scent) 30 ft. Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 30 ft. Melee: solar weapon +12 (1d6+9 plus 1d2 B) Ranged: thunderstrike sonic pistol +9 (1d8+4 So; critical deafen) Offensive Abilities: stellar revelations (black hole [20-foot radius, pull 10 ft., DC 13], gravity anchor, gravity boost [+1], supernova [10-foot radius, 5d6 F; DC 13]) Str: +5 Dex: +3 Con: +1 Wis: +0 Int: +0 Cha: +1 Skills: Acrobatics +10, Athletics +15, Mysticism +10, Stealth +10 Languages: Common, Copaxi, any 2 others Gear: graphite carbon skin, thunderstrike sonic pistol with 2 batteries (20 charges each), minor muon crystalAR
Sprout CR: 1/2 XP: 200 N Tiny animal (aquatic) Init.: +1 Senses: blindsense 30 ft. (sound), blindsight 5 ft. (sound), sightless Perception: +4 HP: 10 EAC: 10 KAC: 12 Fort: +4 Ref: +4 Will: +0 Speed: swim 10 ft. Melee: slam +3 (1d6+3 B) Ranged: ebullient jet +6 (1d6+1 A) Offensive Abilities: None Str: +3 Dex: +1 Con: +2 Wis: +0 Int: -5 Cha: +0 Skills: Athletics +9, Stealth +4, Survival +4