source: Starfinder #7: The Reach of Empire

Found 7 matches

Azlanti Adjutant CR: 3 XP: 800 N Medium construct (magical) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +8 HP: 42 EAC: 14 KAC: 16 Fort: +3 Ref: +3 Will: +0 Speed: 30 ft. Melee: slam +9 (1d6+5 B) Ranged: integrated azimuth laser rifle +12 (1d8+3 F) Offensive Abilities: None Str: +2 Dex: +4 Con:Wis: +0 Int: +1 Cha: +0 Skills: Athletics +8, Culture +8, Sense Motive +13 Languages: Azlanti Gear: azimuth laser rifle with 2 batteries (20 charges each), slotted
Carrion Dreg CR: 4 XP: 1,200 NE Medium undead Init.: +1 Senses: darkvision 60 ft. Perception: +10 HP: 48 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 30 ft. Melee: bite +12 (1d6+9 P) Ranged: None Offensive Abilities: None Str: +5 Dex: +1 Con:Wis: +3 Int:Cha: +0 Skills: Acrobatics +10, Athletics +10, Stealth +15
Endiffian CR: 3 XP: 800 — — — Init.: +5 Senses:Perception: +14 HP: 35 EAC: 14 KAC: 15 Fort: +2 Ref: +5 Will: +6 Speed: 40 ft. Melee: survival knife +7 (1d4+3 S) Ranged: thunderstrike sonic pistol +9 (1d8+3 So; critical deafen [DC 14]) or tactical shirren-eye rifle +9 (1d10+3 P) Offensive Abilities: trick attack +1d8 Str: +0 Dex: +4 Con: +0 Wis: +1 Int: +2 Cha: +1 Skills: Acrobatics +9, Athletics +9 (+11 to climb), Bluff +14, Culture +9, Diplomacy +9 Disguise +14, Sense Motive +14 Languages: Common, Endiffian Gear: casual stationwear, survival knife, tactical shirren-eye rifle with 10 sniper rounds, thunderstrike sonic pistol with 2 batteries (20 charges each)
Hobgar CR: 1/3 XP: 135 N Tiny magical beast Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +3 HP: 6 EAC: 10 KAC: 11 Fort: +2 Ref: +2 Will: +2 Speed: 30 ft., climb 30 ft. Melee: bite +1 (1d4 P) Ranged: electricity ray +3 (1d3 E) Offensive Abilities: None Str: +0 Dex: +3 Con: +0 Wis: +1 Int: -4 Cha: +0 Skills: Acrobatics +7, Athletics +3 (+11 to climb), Sleight of Hand +7, Stealth +7, Survival +3
Motion-Detection Badge
Level: 3 Price: 1,350 Bulk: L
Mucilaginous Cloud CR: 5 XP: 1,600 N Huge ooze Init.: +3 Senses: blindsight (vibration) 90 ft., sightless Perception: +11 HP: 65 EAC: 19 KAC: 15 Fort: +6 Ref: +2 Will: +6 Speed: fly 30 ft. (Ex, perfect) Melee: tendril +12 (1d4+10 A & B plus swallow whole) Ranged: None Offensive Abilities: distraction (DC 15), swallow whole (1d4+10 A, EAC 19, KAC 11, 16 HP) Str: +5 Dex: +3 Con: +2 Wis: +0 Int:Cha: -2 Skills: Acrobatics +3 (+11 to fly), Stealth +3 (+13 in fog, smoke, or clouds)
Synapse Worm CR: 2 XP: 600 N Small vermin Init.: +0 Senses: darkvision 60 ft. Perception: +7 HP: 25 EAC: 13 KAC: 15 Fort: +6 Ref: +4 Will: +1 Speed: 20 ft., burrow 10 ft. Melee: bite +10 (1d6+6 P plus grab) Ranged: None Offensive Abilities: synaptic shock web Str: +4 Dex: +0 Con: +1 Wis: +2 Int:Cha: +0 Skills: Athletics +7, Stealth +12, Survival +7