Found 4403 matches

Orocoran CR: 6 XP: 2400 CE Medium aberration Init.: +5 Senses: darkvision 60 ft. Perception: +13 HP: 93 RP: 1 EAC: 18 KAC: 20 Fort: +8 Ref: +8 Will: +7 (+9 vs. mind-affecting effects) Speed: 30 ft. Melee: proboscis +13 (1d8+6 P; critical bleed 1d6) Ranged: projectile vomit +16 (1d10+6 A plus hallucinate) Offensive Abilities: None Str: +0 Dex: +5 Con: +3 Wis: +1 Int: -1 Cha: +2 Skills: Mysticism +13, Stealth +18, Survival +13 Languages: Aklo (can’t speak any language); limited telepathy 60 ft.
Orocoran Ichor Lord CR: 9 XP: 6400 CE Medium aberration Init.: +4 Senses: darkvision 60 ft. Perception: +17 HP: 120 RP: 1 EAC: 21 KAC: 22 Fort: +8 Ref: +8 Will: +14 (+16 vs. mind-affecting effects) Speed: 30 ft. Melee: proboscis +15 (3d4+9 P; critical bleed 1d6) Ranged: projectile vomit +17 (2d6+9 A plus hallucinate) Offensive Abilities: None Str: +0 Dex: +4 Con: +3 Wis: +6 Int: +2 Cha: +3 Skills: Intimidate +22, Mysticism +22, Sense Motive +17 Languages: Aklo, Common (can’t speak any language); limited telepathy 60 ft.
Osharu CR: 1 XP: 200 LG Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft. Perception: +4 HP: 10 EAC: 10 KAC: 11 Fort: +0 Ref: +2 Will: +5 Speed: 25 ft., swim 25 ft. Melee: unarmed strike +3 (1d3 B nonlethal) Ranged: pulsecaster pistol +5 (1d4 E nonlethal) Offensive Abilities: None Str: +0 Dex: +1 Con: -1 Wis: +2 Int: +3 Cha: +0 Skills: Culture +4, Life Science +9, Medicine +4, Mysticism +9, Physical Science +9 Languages: Common, Osharu Gear: pulsecaster pistol with 2 batteries (20 charges each)
Osharu Headteacher CR: 8 XP: 4800 LN Medium monstrous (humanoid) Init.: +2 Senses: darkvision 60 ft. Perception: +16 HP: 105 RP: 4 EAC: 19 KAC: 20 Fort: +7 Ref: +9 Will: +13 Speed: 25 ft., swim 25 ft. Melee: carbon staff +14 (1d8+9 B; critical knockdown) Ranged: corona laser pistol +16 (2d4+8 F; critical burn 1d4) Offensive Abilities: None Str: +1 Dex: +2 Con: +0 Wis: +6 Int: +4 Cha: +2 Skills: Culture +16, Life Science +21, Medicine +16, Mysticism +21, Physical Science +21, Profession (professor) +16 Languages: Common, Osharu Gear: advanced lashunta tempweave, carbon staff, corona laser pistol with 2 batteries (20 charges each)
Oshirokiroi CR: 12 XP: 19,200 N Gargantuan animal Init.: +5 Senses: blindsight (sound) 120 ft., sightless Perception: +22 HP: 208 EAC: 26 KAC: 28 Fort: +16 Ref: +16 Will: +11 Speed: fly 60 ft. (Ex, clumsy) Melee: bite +25 (6d4+20 P plus topple; critical bleed 2d6) or wing +25 (6d4+20 S; critical bleed 2d4) Ranged: sonic burst +22 (6d4+12 So; critical deafen [DC 19]) Offensive Abilities: breath weapon (60-ft. cone, 13d6 A plus Osoran roil, Reflex DC 19 half) Str: +8 Dex: +5 Con: +4 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +27 (+19 to fly)
Overcharge
[Level: 2]

As a standard action, you can use your custom rig to overcharge and attack with a ranged energy weapon or a melee weapon with the powered special property (see page 181) that you’re holding. If you hit, you deal 1d6 additional damage of the same type the weapon normally deals. This attack uses three times as many charges from the battery or power cell as normal and can’t be used if the weapon doesn’t have enough charges. This trick has no effect on a weapon without a battery or power cell. You can instead use this ability as a move action on a touched powered weapon that is unattended or attended by an ally to grant the same effect to that weapon’s next attack before the beginning of your next turn.

Overclocking
[Level: 2]

You have augmented the performance of your AI for maximum response timing. You gain a +2 insight bonus to initiative checks, and either you (if you have an exocortex) or your drone (if you have a drone) gains a +2 insight bonus to Reflex saves.

Overheat
Level: School: evocation Casting Time: 1 standard action Range: 15 ft. Area: cone-shaped burst Duration: instantaneous Saving Throw: Reflex half Spell Resistance: yes