Found 4403 matches

Varculak Marauder CR: 2 XP: 600 — — — Init.: +6 Senses: darkvision 60 ft. Perception: +7 HP: 25 EAC: 13 KAC: 15 Fort: +4 Ref: +2 Will: +3 Speed: 40 ft. Melee: thunderstrike pulse gauntlet +10 (1d6+6 B & So, critical knockdown or leech [DC 11]) Ranged: tactical acid dart rifle +8 (1d8+2 A & P; critical corrode 1d4) or incendiary grenade I +8 (explode [5 ft., 1d6 F plus 1d4 burn, DC 13]) Offensive Abilities: fighting style (blitz), gear boost (bullet barrage), grave touch (DC 13) Str: +4 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: +1 Skills: Athletics +12, Intimidate +7, Stealth +7 Languages: Castrovelian, Common Gear: freebooter armor I, tactical acid dart rifle with 20 darts, thunderstrike pulse gauntlet with 1 battery (20 charges), incendiary grenades I (2)
Varculak Noble CR: 12 XP: 19,200 — — — Init.: +5 Senses: darkvision 60 ft. Perception: +22 HP: 185 RP: 5 EAC: 26 KAC: 27 Fort: +11 Ref: +15 Will: +13 Speed: 30 ft. Melee: ultrathin dueling sword +21 (4d4+13 S; critical leech [DC 21]) Ranged: advanced tetrad rings +23 (2d6+12 B; critical push [5 ft.]) Offensive Abilities: grave touch (DC 21) Str: +1 Dex: +5 Con: +1 Wis: +0 Int: +4 Cha: +8 Skills: Athletics +22, Bluff +27, Diplomacy +22, Intimidate +27, Sense Motive +22 Languages: Akitonian, Common, Eoxian, Shirren, Ysoki Gear: platinum AbadarCorp travel suit, advanced tetrad rings with 2 batteries (20 charges each), ultrathin dueling sword
Vasporan CR: 9 XP: 6,400 N Large animal Init.: +3 Senses: blindsense (scent) 90 ft., low-light vision Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +13 Will: +8 Speed: 20 ft., climb 20 ft., fly 40 ft. (Ex, average) Melee: claw +21 (2d10+13 S) Ranged: spines +18 (5d4+9 P) Offensive Abilities: ambush strike Str: +4 Dex: +3 Con: +6 Wis: +1 Int: -4 Cha: +0 Skills: Acrobatics +17, Athletics +17 (+25 to climb), Stealth +22
Veil
Level:

Technomancer 6

School: illusion Casting Time: 1 standard action Range: long (400 ft. + 40 ft./level) Duration: concentration + 1 hour/level (D) Saving Throw: Will negates or disbelief, see text Spell Resistance: yes, see text
Veiled Threat
Prerequisites: Cha 15, Intimidate 1 rank.

You can be so subtle not even the people you threaten are entirely sure you threatened them.

Velstrac Flenser, Ascetic
Level: 2 Price: 550 Bulk: L Damage: 1d4 S & So Critical:

Bleed

1d4 Special:

powered (capacity 20