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Weapon Specialization
[Level: 3]

You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.

Weapon Specialization
[Level: 3]

You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.

Weapon Specialization
[Level: 3]

You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.

Weapon Specialization
[Level: 3]

You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.

Weapon Specialization
[Level: 3]

You gain Weapon Specialization as a bonus feat for each weapon type for which this class grants you proficiency. If you selected solar weapon as your solar manifestation, it gains the benefit of Weapon Specialization as if it were an advanced melee weapon.

Weapon Specialization
[Level: 3]

You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.

Weapon Specialization
[Level: 3]

You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.

Weapon Specialization
[Level: 3] Prerequisites: Character level 3rd, proficiency with selected weapon type.

You know how to get the full damage out of a weapon type your class doesn’t normally use.

Weaponized Devil-in-a-box CR: 3 XP: 800 N Tiny construct (technological) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +3 Ref: +3 Will: +0 Speed: 30 ft. Melee: cutters +12 (1d6+4 S; critical bleed 1d4) Ranged: None Offensive Abilities: mobile reach, pounce Str: +1 Dex: +4 Con:Wis: +0 Int: +0 Cha: +0 Skills: Acrobatics +13, Athletics +8 Languages: Common (can’t speak any language)
Weaponized Gamedroid CR: 6 XP: 2,400 N Small construct (magical, technological) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +13 HP: 75 EAC: 17 KAC: 18 Fort: +3 Ref: +3 Will: +7 Speed: 10 ft., fly 30 ft. (Ex, average) Melee: slam +13 (1d6+6 B) Ranged: None Offensive Abilities: casting unit Str: +0 Dex: +5 Con:Wis: +0 Int: +2 Cha: +2 Skills: Acrobatics +13, Disguise +18 Languages: Common, up to 2 other languages