Found 4403 matches

Wingsuit
Level: 2 Price: 800 Bulk: L
Wireless Hack
[Level: 5]

Instead of combat tracking, your exocortex can access another computer system within 20 feet, allowing it to attempt a Computers check against that computer each round, using your skill bonus. This counts as a standard action for the purpose of the Computers skill. You must remain within 20 feet of the computer system for the entire time your exocortex is interacting with the computer. If the task requires multiple actions (or even rounds) to accomplish, you can spend your actions to work in concert with your exocortex, counting both your action and the exocortex’s effective standard action toward the total time required. If you don’t have the remote hack class feature, you must be adjacent to the computer to attempt your checks

Wish
Level:

Technomancer -

School: universal Casting Time: 1 standard action Range: see text Area: see text Duration: see text Saving Throw: see text Effect: see text Spell Resistance: see text
Wisp Ally
Level:

Mystic 1

School: conjuration Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 round/level Saving Throw: none Effect: one distracting, glowing servant Spell Resistance: no
Witchwyrd CR: 6 XP: 2400 LN Medium monstrous (humanoid) Init.: +2 Senses: darkvision 60 ft. Perception: +13 HP: 60 EAC: 20 KAC: 18 Fort: +5 Ref: +7 Will: +11 Speed: 30 ft. Melee: sentinel staff +13 (1d10+9 B) Ranged: None Offensive Abilities: force bolt Str: +3 Dex: +2 Con: +1 Wis: +1 Int: +4 Cha: +5 Skills: Bluff +18, Culture +13, Diplomacy +18, Mysticism +13 Languages: Common, Cyrunian, Kasatha, Shobhad Gear: freebooter armor II, sentinel staff with 4 batteries (20 charges each)
Woioko CR: 4 XP: 1,200 Floatborn woioko envoy Init.: +3 Senses: low-light vision Perception: +10 HP: 45 EAC: 17 KAC: 17 Fort: +3 Ref: +5 Will: +7 Speed: 30 ft., swim 30 ft. Melee: tactical spear +8 (1d6+5 P) Ranged: Offensive Abilities: None Str: +1 Dex: +3 Con: +0 Wis: +1 Int: +1 Cha: +5 Skills: Athletics +15 (+23 when swimming), Culture +10, Diplomacy +15, Piloting +10, Sense Motive +15 Languages: Common, Woiokan Gear: woiokan bodyglove (functions as basic lashunta tempweave), tactical spear
Wolliped CR: 3 XP: 800 N Large animal Init.: +2 Senses: blindsense (scent) 60 ft., low-light vision Perception: +8 HP: 35 EAC: 14 KAC: 16 Fort: +7 Ref: +7 Will: +2 Speed: 50 ft.; snow stride Melee: gore +8 (1d6+7 P) Ranged: None Offensive Abilities: spit (1/hour; ranged +6) Str: +4 Dex: +2 Con: +3 Wis: +0 Int: -4 Cha: -3 Skills: Athletics +13, Survival +8
Wonder Grenade
Level: 10 Price: 2,500 Bulk: L Damage: — None Critical:

Range: 20 ft. Capacity: Drawn None Usage: None Special:

explode (10 ft., see text)

Wonder Grenade (Hybrid)
Level: 10 Price: 2,500 Bulk: L Damage: — None Range: 20 ft. Capacity: drawn None Usage: None Special:

explode (10 ft.; see text)

Worlanisi CR: 1 XP: 400 CG Small humanoid (worlanisi) Init.: +2 Senses:Perception: +5 HP: 17 EAC: 11 KAC: 12 Fort: +1 Ref: +3 Will: +4; –1 vs. mind-affecting effects Speed: 30 ft., climb 20 ft. Melee: tactical baton +4 (1d4+1 B) Ranged: pulsecaster pistol +6 (1d4+1 E nonlethal) Offensive Abilities: None Str: +0 Dex: +2 Con: +0 Wis: +0 Int: +1 Cha: +4 Skills: Acrobatics +10, Athletics +10 (+18 to climb), Bluff +10, Culture +5, Mysticism +5 Languages: Common, Worlanisi; limited telepathy 60 ft. Gear: flight suit stationwear, pulsecaster pistol with 2 batteries (20 charges each), tactical baton