type: creature

Found 690 matches

Damai Guardian CR: 12 XP: 19200 N Medium humanoid (damai) Init.: +1 Senses: greater emotionsense, low-light vision Perception: +27 HP: 170 RP: 5 EAC: 25 KAC: 26 Fort: +11 Ref: +11 Will: +17 Speed: 30 ft. Melee: ultrathin dueling sword +21 (3d6+16 E & F) Ranged: paragon semi-auto pistol +19 (4d6+12 P) Offensive Abilities: Str: +4 Dex: +1 Con: +5 Wis: +8 Int: +2 Cha: +4 Skills: Diplomacy +22, Mysticism +27, Sense Motive +27 Languages: Ancient Daimalkan, Common, Daimalkan Gear: estex suit IV, paragon semi-auto pistol with 32 small arm rounds, ultrathin dueling sword
Damoritosh's Arm Host CR: 6 XP: 2,400 — — — Init.: +6 Senses:Perception: +13 HP: 90 EAC: 21 KAC: 23 Fort: +8 Ref: +6 Will: +7 (+5 vs. emotion effects) Speed: 30 ft. Melee: unarmed strike +16 (1d3+14 B) Ranged: red star plasma pistol +13 (1d8+6 E & F; critical burn 1d8) or frag grenade II +13 (explode [15 ft., 2d6 P, DC 14]) Offensive Abilities: None Str: +5 Dex: +2 Con: +3 Wis: +1 Int: +0 Cha: -1 Skills: Athletics +20, Engineering +11, Intimidate +17 Languages: Common Gear: vesk overplate I with filtered rebreather, frag grenades II (2), red star plasma pistol with 4 batteries (20 charges each)
Dawn Core-diver CR: 10 XP: 9,600 N Large vermin Init.: +2 Senses: darkvision 60 ft. Perception: +19 HP: 165 EAC: 23 KAC: 27 Fort: +14 Ref: +9 Will: +12 Speed: 20 ft., burrow 10 ft. Melee: bite +20 (2d10+15 P plus 1d10 F; critical burn 1d10) or claw +22 (2d6+15 S plus 1d10 F) Ranged: None Offensive Abilities: breath weapon (30-ft. cone, 11d6 F, Reflex DC 17 half, usable every 1d6 rounds) Str: +5 Dex: +2 Con: +8 Wis: +3 Int:Cha: +0 Skills: Athletics +19, Survival +19
Dawn Sun-scrapper CR: 2 XP: 600 — — — Init.: +0 Senses: darkvision 60 ft. Perception: +7 HP: 23 EAC: 13 KAC: 16 Fort: +6 Ref: +1 Will: +4 Speed: 20 ft., burrow 10 ft. Melee: bite+8 (1d8+4 P) or claw +10 (1d4+4 S) Ranged: None Offensive Abilities: None Str: +2 Dex: +0 Con: +4 Wis: +1 Int:Cha: +0 Skills: Athletics +7, Survival +12
Deadfall Stalker CR: 12 XP: 19,200 CN Large magical beast Init.: +5 Senses: blindsight (vibration) 60 ft., sense through (blindsight [vibration]) 60 ft., sightless Perception: +27 HP: 185 EAC: 26 KAC: 28 Fort: +16 Ref: +16 Will: +11 Speed: 30 ft., burrow 15 ft., climb 30 ft. Melee: bite +22 (3d8+20 B plus swallow whole) or claw +26 (3d6+20 S plus grab) Ranged: None Offensive Abilities: singular attraction, swallow whole (3d8+20 B, EAC 26, KAC 24, 46 HP) Spell-Like Abilities (CL 12th) 1/day—cosmic eddy (DC 19), greater invisibility (self only), passwall Str: +8 Dex: +5 Con: +4 Wis: +1 Int: -3 Cha: -2 Skills: Athletics +27, Stealth +22
Death Cruiser CR: 14 XP: 38,400 NE Huge undead (incorporeal) Init.: +8 Senses: blindsense (life), darkvision 60 ft. Perception: +24 HP: 250 RP: 5 EAC: 28 KAC: 30 Fort: +16 Ref: +16 Will: +12 Speed: 40 ft., fly 40 ft. (Su, average) Melee: incorporeal slam +27 (8d6+14 B plus collect soul [DC 20]) Ranged: None Offensive Abilities: None Str: +0 Dex: +8 Con:Wis: +4 Int: +0 Cha: +6 Skills: Intimidate +25, Pilot +30, Survival +25 Languages: Abyssal, Common, Infernal (can’t speak any language)
Defrex CR: 11 XP: 12,800 N Large animal Init.: +5 Senses: blindsense (scent) 60 ft., low-light vision Perception: +20 HP: 180 EAC: 24 KAC: 26 Fort: +15 Ref: +12 Will: +13 Speed: 40 ft. Melee: bite +23 (4d6+19 P) or claw +23 (3d8+19 S plus grab) Ranged: None Offensive Abilities: menace, prey on fear Str: +8 Dex: +1 Con: +5 Wis: +2 Int: -4 Cha: +0 Skills: Athletics +20, Intimidate +25, Survival +20
Defrex Juvenile CR: 7 XP: 3,200 N Large animal Init.: +2 Senses: blindsense (scent) 30 ft., low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +11 Will: +6 Speed: 50 ft. Melee: claw +17 (2d6+12 S) Ranged: None Offensive Abilities: None Str: +5 Dex: +2 Con: +4 Wis: +0 Int: -4 Cha: +0 Skills: Athletics +14, Survival +19
Deh-Nolo CR: 14 XP: 38400 CE Large aberration Init.: +4 Senses: darkvision 60 ft. Perception: +30 HP: 214 EAC: 27 KAC: 28 Fort: +12 Ref: +12 Will: +19 Speed: 20 ft., fly 40 ft. (Su, perfect) Melee: bite +21 (6d6+17 P plus dominion bile) Ranged: synthesized projectile +23 (4d8+14 P plus dominion bile or spell-slot sacrifice) Offensive Abilities: brain collection Str: +4 Dex: +4 Con: +6 Wis: +4 Int: +8 Cha: +4 Skills: Computers +25, Culture +25, Engineering +30, Life Science +30, Medicine +25, Mysticism +30, Physical Science +25 Languages: Aklo, Abyssal, Common, up to 4 other languages as determined by brain collection; telepathy 100 ft.
Dessamar Imago CR: 1 XP: 400 CG Medium humanoid (dessamar) Init.: +1 Senses: blindsense (scent) 30 ft., low-light vision Perception: +5 HP: 17 EAC: 11 KAC: 12 Fort: +1 Ref: +3 Will: +4; –2 vs. severe wound and wound effects to arms, legs, and wings Speed: 20 ft., fly 20 ft. (Ex, average) Melee: tactical spear +6 (1d6 P) Ranged: tactical spear +6 (1d6 P) Offensive Abilities: twinkle Str: -1 Dex: +1 Con: +0 Wis: +2 Int: +0 Cha: +4 Skills: Acrobatics +5, Diplomacy +10, Mysticism +5, Sense Motive +10 Languages: Koshorian Gear: second skin, tactical spear