source: Alien Archive 4

Found 157 matches

Astriapi Warden CR: 6 XP: 2,400 — — — Init.: +2 Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +13 HP: 75 RP: 4 EAC: 17 KAC: 18 Fort: +5 Ref: +5 Will: +9 Speed: 30 ft., fly 30 ft. (Ex, average) Melee: basic spined blade +10 (1d6+6 P; critical injection DC +2) or bite +10 (1d6+6 P) Ranged: corona laser pistol +12 (2d4+6 F; critical burn 1d4) Offensive Abilities: grasping vines (DC 16) Str: +0 Dex: +2 Con: +3 Wis: +5 Int: +0 Cha: +2 Skills: Acrobatics +13, Diplomacy +18, Life Science +13, Mysticism +18, Survival +13 Languages: Astriapi. Common; speak with animals Gear: elite stationwear, basic spined blade, corona laser pistol with 1 battery (20 charges)
Atlapak CR: 9 XP: 6,400 N Large vermin (aquatic) Init.: +4 Senses: darkvision 180 ft., sense through (vision [fog only]) 90 ft. Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +11 Will: +8 Speed: 20 ft., fly 30 ft. (Ex, clumsy or average), swim 30 ft. Melee: claw +18 (2d10+12 B) Ranged: sonic snap +21 (3d6+9 So; critical stunned [DC 16]) Offensive Abilities: atmospheric enhancement, sonic snap Str: +3 Dex: +4 Con: +6 Wis: +0 Int:Cha: +0 Skills: Acrobatics +22 (+14 to fly in normal atmosphere), Athletics +17 (+25 to swim)
Bantling CR: 1 XP: 400 N Small animal (aquatic) Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +5 HP: 20 EAC: 11 KAC: 13 Fort: +5 Ref: +5 Will: +1 Speed: 10 ft., fly 20 ft. (Ex, perfect), swim 20 ft. Melee: bite +8 (1d6+5 P) or attach +8 Ranged: melodic assault +5 (1d4+1 So) Offensive Abilities: None Str: +4 Dex: +2 Con: +1 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +5 (+13 to fly), Athletics +10 (+18 to swim), Intimidate +5
Brain Collector CR: 8 XP: 4,800 CE Large aberration Init.: +2 Senses: darkvision 60 ft. Perception: +16 HP: 105 EAC: 19 KAC: 20 Fort: +7 Ref: +7 Will: +13 Speed: 10 ft., fly 40 ft. (Su, perfect) Melee: bite +15 (1d12+12 P plus brain collector venom) or claw +15 (1d8+12 S) Ranged: bite +9 (1d12+12 P plus brain collector venom), 2 claws +9 (1d8+12 S) Offensive Abilities: brain collection Str: +4 Dex: +2 Con: +2 Wis: +2 Int: +6 Cha: +2 Skills: Acrobatics +2 (+10 to fly), Life Science +21, Mysticism +21, Physical Science +16; see Strange Knowledge Languages: Abyssal, Aklo, up to 7 other languages as determined by brain collection; telepathy 100 ft.
Broodling CR: 4 XP: 1,200 N Medium animal Init.: +3 Senses: blindsense (scent) 90 ft., low-light vision Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +8 Ref: +8 Will: +3 Speed: 20 ft., climb 20 ft., fly 40 ft. (Ex, average) Melee: claw +12 (1d6+5 S) Ranged: spines +9 (1d6+4 P) Offensive Abilities: ambush strike Str: +1 Dex: +3 Con: +5 Wis: +1 Int: -4 Cha: +0 Skills: Acrobatics +10, Athletics +10 (+18 to climb), Stealth +15
Burrower CR: 5 XP: 1,600 N Large magical beast Init.: +3 Senses: darkvision 60 ft., low-light vision, sense through (vision [smoke only]) Perception: +11 HP: 70 EAC: 17 KAC: 15 Fort: +9 Ref: +9 Will: +4 Speed: 30 ft., burrow 10 ft., climb 20 ft. Melee: bite +15 (1d6+10 P) or claw +15 (1d6+10 S plus grab; critical burn 1d6) Ranged: None Offensive Abilities: breath weapon (30-ft. cone, 6d6 F, DC 13 Reflex, usable every 1d4 rounds), vent Str: +5 Dex: +3 Con: +2 Wis: +1 Int: -2 Cha: +0 Skills: Athletics +16, Stealth +11, Survival +11
Butcher CR: 13 XP: 25,600 N Huge animal Init.: +8 Senses: darkvision 60 ft., low-light vision Perception: +28 HP: 225 EAC: 27 KAC: 29 Fort: +17 Ref: +17 Will: +12 Speed: 40 ft., fly 30 ft. (Ex, clumsy) Melee: talon +26 (2d12+21 P plus grab; critical bleed 2d8) or bite +26 (3d12+21 P) Ranged: None Offensive Abilities: phase strike Str: +8 Dex: +6 Con: +4 Wis: +0 Int: -4 Cha: +3 Skills: Acrobatics +23 (+15 to fly), Survival +23, Stealth +30
Caldera CR: 10 XP: 9,600 CN Huge magical beast (fire) Init.: +3 Senses: blindsight (vibration) 60 ft., sightless Perception: +19 HP: 162 EAC: 23 KAC: 25 Fort: +14 Ref: +14 Will: +9 Speed: 30 ft., burrow 30 ft. Melee: slam +23 (2d10+18 F) Ranged: None Offensive Abilities: slag bombardment (6d6 F, DC 17) Str: +8 Dex: +3 Con: +5 Wis: +0 Int: +0 Cha: +0 Skills: Acrobatics +19, Athletics +24, Intimidate +19
Carrion Wheel CR: 6 XP: 2,400 NE Medium aberration Init.: +5 Senses: darkvision (60 ft.) Perception: +18 HP: 90 EAC: 18 KAC: 20 Fort: +8 Ref: +10 Will: +6 Speed: 40 ft., burrow 10 ft. Melee: tentacles +16 (1d8+8 B plus inflame) Ranged: None Offensive Abilities: ambush, inflame Str: +2 Dex: +5 Con: +3 Wis: +0 Int: -4 Cha: -1 Skills: Acrobatics +13, Stealth +18, Survival +13 Languages: Aklo (can’t speak)
Claustral CR: 6 XP: 2,400 NG Medium outsider (agathion, extraplanar, good) Init.: +3 Senses: low-light vision Perception: +13 HP: 90 RP: 4 EAC: 18 KAC: 20 Fort: +8 Ref: +8 Will: +5; +4 vs poison Speed: 30 ft., climb 20 ft. Melee: holy enforcement-class capture pole +17 (1d8+10 P; critical injection DC +2) or bite +17 (1d8+10 P) Ranged: None Offensive Abilities: preserver’s patience Str: +4 Dex: +3 Con: +3 Wis: +2 Int: +0 Cha: +1 Skills: Athletics +18, Culture +13, Survival +18 Languages: Celestial, Common; speak with animals, truespeech Gear: holy enforcement-class capture pole