Azlanti Adjutant
CR: 3
XP: 800
N Medium construct (magical)
Init.: +4
Senses: darkvision 60 ft., low-light vision
Perception: +8
HP: 42
EAC: 14
KAC: 16
Fort: +3
Ref: +3
Will: +0
Speed: 30 ft.
Melee: slam +9 (1d6+5 B)
Ranged: integrated azimuth laser rifle +12 (1d8+3 F)
Offensive Abilities: None
Str: +2
Dex: +4
Con: —
Wis: +0
Int: +1
Cha: +0
Skills: Athletics +8, Culture +8, Sense Motive +13
Languages: Azlanti
Gear: azimuth laser rifle with 2 batteries (20 charges each), slotted
Carrion Dreg
CR: 4
XP: 1,200
NE Medium undead
Init.: +1
Senses: darkvision 60 ft.
Perception: +10
HP: 48
EAC: 16
KAC: 18
Fort: +6
Ref: +6
Will: +5
Speed: 30 ft.
Melee: bite +12 (1d6+9 P)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +1
Con: —
Wis: +3
Int: —
Cha: +0
Skills: Acrobatics +10, Athletics +10, Stealth +15
Endiffian
CR: 3
XP: 800
— — —
Init.: +5
Senses: —
Perception: +14
HP: 35
EAC: 14
KAC: 15
Fort: +2
Ref: +5
Will: +6
Speed: 40 ft.
Melee: survival knife +7 (1d4+3 S)
Ranged: thunderstrike sonic pistol +9 (1d8+3 So; critical deafen [DC 14]) or tactical shirren-eye rifle +9 (1d10+3 P)
Offensive Abilities: trick attack +1d8
Str: +0
Dex: +4
Con: +0
Wis: +1
Int: +2
Cha: +1
Skills: Acrobatics +9, Athletics +9 (+11 to climb), Bluff +14, Culture +9, Diplomacy +9 Disguise +14, Sense Motive +14
Languages: Common, Endiffian
Gear: casual stationwear, survival knife, tactical shirren-eye rifle with 10 sniper rounds, thunderstrike sonic pistol with 2 batteries (20 charges each)
Hobgar
CR: 1/3
XP: 135
N Tiny magical beast
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +3
HP: 6
EAC: 10
KAC: 11
Fort: +2
Ref: +2
Will: +2
Speed: 30 ft., climb 30 ft.
Melee: bite +1 (1d4 P)
Ranged: electricity ray +3 (1d3 E)
Offensive Abilities: None
Str: +0
Dex: +3
Con: +0
Wis: +1
Int: -4
Cha: +0
Skills: Acrobatics +7, Athletics +3 (+11 to climb), Sleight of Hand +7, Stealth +7, Survival +3
Mucilaginous Cloud
CR: 5
XP: 1,600
N Huge ooze
Init.: +3
Senses: blindsight (vibration) 90 ft., sightless
Perception: +11
HP: 65
EAC: 19
KAC: 15
Fort: +6
Ref: +2
Will: +6
Speed: fly 30 ft. (Ex, perfect)
Melee: tendril +12 (1d4+10 A & B plus swallow whole)
Ranged: None
Offensive Abilities: distraction (DC 15), swallow whole (1d4+10 A, EAC 19, KAC 11, 16 HP)
Str: +5
Dex: +3
Con: +2
Wis: +0
Int: —
Cha: -2
Skills: Acrobatics +3 (+11 to fly), Stealth +3 (+13 in fog, smoke, or clouds)
Synapse Worm
CR: 2
XP: 600
N Small vermin
Init.: +0
Senses: darkvision 60 ft.
Perception: +7
HP: 25
EAC: 13
KAC: 15
Fort: +6
Ref: +4
Will: +1
Speed: 20 ft., burrow 10 ft.
Melee: bite +10 (1d6+6 P plus grab)
Ranged: None
Offensive Abilities: synaptic shock web
Str: +4
Dex: +0
Con: +1
Wis: +2
Int: —
Cha: +0
Skills: Athletics +7, Stealth +12, Survival +7