type: creature

Found 690 matches

Aeon Guard CR: 3 XP: 800 LE Medium humanoid (human) Init.: +5 Senses: darkvision 60 ft. Perception: +8 HP: 48 EAC: 19 KAC: 22 Fort: +5 Ref: +3 Will: +4 Speed: 20 ft. Melee: thunderstrike pulse gauntlet +8 (1d6+5 B & So; critical knockdown) Ranged: AG assault rifle +11 (1d8+3 P) or frag grenade II +11 (explode [15 ft., 2d6 P, DC 14]) or incendiary grenade I +11 (explode [5 ft., 1d6 F plus 1d4 burn, DC 14]) Offensive Abilities: fighting styles (sharpshoot), sniper’s aim Str: +2 Dex: +4 Con: +1 Wis: +1 Int: +1 Cha: +1 Skills: Athletics +8, Intimidate +8, Profession (soldier) +8, Stealth +10 Languages: Azlanti Gear: AG trooper battle dress (clear spindle aeon stone, jump jets), AG assault rifle with 4 magazines (100 longarm rounds), thunderstrike pulse gauntlet with 2 batteries, frag grenade II, incendiary grenade I
Aeon Guard Specialist CR: 7 XP: 3200 LE Medium humanoid (human) Init.: +8 Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision Perception: +15 HP: 102 EAC: 22 KAC: 23 Fort: +9 Ref: +9 Will: +10, +2 vs. disease and poison Speed: 40 ft., fly 30 ft. (jetpack, average) Melee: tactical knife +13 (2d4+9 S) Ranged: AG accelerator rifle +15 (3d4+7 P) or corona laser pistol +15 (2d4+7 F; critical 1d4 burn) Offensive Abilities: debilitating trick, trick attack +4d8 Str: +1 Dex: +5 Con: +1 Wis: +2 Int: +4 Cha: +1 Skills: Acrobatics +20, Athletics +15, Computers +20, Piloting +15, Profession (soldier) +15, Stealth +20 Languages: Azlanti, Common, 4 additional languages Gear: AG SpecOps armor (
Aeon Stone Network CR: 7 XP: 3200 N Fine construct (magical) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 91 EAC: 19 KAC: 20 Fort: +6 Ref: +10 Will: +6 Speed: fly 40 ft. (Su, perfect) Melee: swarm attack (1d6+9 B plus distraction [DC 17]) Ranged: None Offensive Abilities: telekinetic whirlwind Str: +0 Dex: +5 Con:Wis: +3 Int: +1 Cha: +1 Skills: Computers +14, Engineering +14, Life Science +19, Mysticism +19, Physical Science +19 Languages: Azlanti (can’t speak); telepathy 100 ft.
Aerial Devil CR: 2 XP: 600 N Small animal Init.: +4 Senses: low-light vision Perception: +7 HP: 22 EAC: 13 KAC: 15 Fort: +5 Ref: +7 Will: +1 Speed: 10 ft., fly 80 ft. (Ex, perfect) Melee: bite +7 (1d6+3 P; critical bleed 1d4) Ranged: None Offensive Abilities: None Str: +1 Dex: +4 Con: +2 Wis: +0 Int: -5 Cha: +0 Skills: Acrobatics +12 (+20 to fly), Stealth +7, Survival +7
Aglian Collective CR: 5 XP: 1,600 CN Tiny animal (swarm) Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +11 HP: 65 EAC: 17 KAC: 18 Fort: +6 Ref: +6 Will: +8 Speed: swim 40 ft. Melee: swarm attack (1d4+5 P) Ranged: None Offensive Abilities: None Str: +0 Dex: +5 Con: +2 Wis: +3 Int: +2 Cha: +1 Skills: Acrobatics +16, Athletics +11 (+19 to swim) Languages: Aglian, Common; telepathy 60 ft.
Ahav CR: 12 XP: 19200 N Huge construct (technological) Init.: +8 Senses: darkvision 60 ft., low-light vision, sensor suite Perception: +27 HP: 200 EAC: 26 KAC: 28 Fort: +12 Ref: +12 Will: +9 Speed: 60 ft. Melee: Ranged: medium machine gun +26 (3d10+12 P) or hellhound-class flamethrower +26 (4d6+12 F; critical burn 4d6) Offensive Abilities: Str: +5 Dex: +8 Con: - Wis: +4 Int: -2 Cha: +2 Skills: Stealth +22 Languages: Common Gear: hellhound-class flamethrower with 2 high-capacity petrol tanks, medium machine gun with 420 heavy rounds
AHAV CR: 12 XP: 19,200 N Huge construct (technological) Init.: +8 Senses: darkvision 60 ft., low-light vision, sensor suite Perception: +27 HP: 200 EAC: 26 KAC: 28 Fort: +12 Ref: +12 Will: +9 Speed: 60 ft. Melee: None Ranged: medium machine gun +26 (3d10+12 P) or hellhound-class flamethrower +26 (4d6+12 F; critical burn 4d6) Offensive Abilities: None Str: +5 Dex: +8 Con:Wis: +4 Int: -2 Cha: +2 Skills: Stealth +22 Languages: Common Gear: hellhound-class flamethrower with 2 high-capacity petrol tanks, medium machine gun with 420 heavy rounds
Akata CR: 1 XP: 400 N Medium aberration Init.: +6 Senses: blindsense (life) 10 ft., blindsense (scent) 60 ft., darkvision 120 ft. Perception: +5 HP: 18 EAC: 12 KAC: 13 Fort: +3 Ref: +3 Will: +3 Speed: 40 ft., climb 20 ft. Melee: bite +8 (1d6+2 P plus void bite) Ranged: None Offensive Abilities: None Str: +1 Dex: +2 Con: +4 Wis: +1 Int: -4 Cha: +0 Skills: Acrobatics +5, Athletics +5 (+13 to climb), Stealth +10
Albedo Lucandrian CR: 3 XP: 800 N Medium fey Init.: +2 Senses: low-light vision Perception: +8 (or +13) HP: 33 EAC: 15 KAC: 15 Fort: +4 Ref: +4 Will: +6 Speed: 40 ft., fly 40 ft. (Su, perfect) Melee: tactical dueling sword +6 (1d6+1 S; critical staggered) Ranged: bow +8 (1d6+1 P; critical staggered) Offensive Abilities: cold radiance, reffected moonbeam Str: +0 Dex: +2 Con: +0 Wis: +1 Int: +1 Cha: +4 Skills: Acrobatics +8 (+16 to fly), Bluff +13, Physical Science +13, Stealth +8 (or +13) Languages: Common Gear: bow with 20 arrows, tactical dueling sword
Alorbidaemon CR: 12 XP: 19,200 NE Large outsider (daemon, evil, extraplanar) Init.: +8 Senses: blindsense (life) 60 ft., darkvision 120 ft. Perception: +22 HP: 200 EAC: 26 KAC: 27 Fort: +11 Ref: +13 Will: +17 Speed: 10 ft., fly 50 ft. (Su, average) Melee: slam +22 (2d10+16 B) Ranged: electro discharge +24 (2d8+12 E; critical arc 3d6) Offensive Abilities: virtual mortality Spell-Like Abilities (CL 12th; melee +22, ranged +24) 1/day—holographic terrain (DC 22), overload systems (DC 21) 3/day—arcing surge (DC 20), displacement, holographic image (5th level, DC 22), instant virus (DC 20) At will—holographic image (3th level, DC 20), magic missile, remote operationCOM Str: +4 Dex: +8 Con: +2 Wis: +3 Int: +3 Cha: +5 Skills: Bluff +27, Computers +27, Culture +27, Engineering +22, Piloting +22 Languages: Abyssal, Infernal; telepathy 100 ft.