Found 2446 matches

Plasma Ooze CR: 16 XP: 76800 N Gargantuan ooze Init.: +5 Senses: blindsight (thought) 60 ft., sightless Perception: +28 Aura: electromagnetic field (100 ft., DC 22) HP: 305 EAC: 30 KAC: 32 Fort: +20 Ref: +16 Will: +12 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: slam +27 (5d8+23 E & F; critical severe wound [DC 22]) Ranged: plasma pulse +30 (10d6+16 E & F; critical severe wound [DC 22]) Offensive Abilities: magnetic draw Str: +7 Dex: +5 Con: +10 Wis: +0 Int:Cha: +0 Skills: Acrobatics +28 (+36 to fly), Piloting +28 (to navigate only)
Plesiosaur CR: 7 XP: 3200 N Huge animal Init.: +2 Senses: low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +12 Ref: +10 Will: +6 Speed: 20 ft., swim 50 ft. Melee: bite +16 (2d6+12 P) Ranged: None Offensive Abilities: None Str: +5 Dex: +2 Con: +4 Wis: +1 Int: -4 Cha: -2 Skills: Athletics +19 (+27 to swim)
Pluprex CR: 13 XP: 25600 CE Medium outsider (chaotic) Init.: +4 Senses: darkvision 60 ft. Perception: +23 Aura: radiation (20 ft.) HP: 190 EAC: 26 KAC: 27 Fort: +16 Ref: +12 Will: +14 Speed: 50 ft., fly 60 ft. (Su, average) Melee: bite +23 (6d4+19 S plus invoke mutation) Ranged: Offensive Abilities: invoke mutation Str: +6 Dex: +4 Con: +4 Wis: +2 Int: +3 Cha: +8 Skills: Acrobatics +23, Bluff +28, Intimidate +28, Life Science +23, Mysticism +23 Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
Predator Swarm CR: 2 XP: 600 N Tiny animal (swarm) Init.: +1 Senses: low-light vision Perception: +7 HP: 25 EAC: 12 KAC: 14 Fort: +4 Ref: +4 Will: +1 Speed: 30 ft. Melee: swarm attack (1d6 P or S) Ranged: None Offensive Abilities: distraction Str: -2 Dex: +1 Con: +1 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +7, Athletics +7, Stealth +7
Prexian Mutantspawn CR: 11 XP: 12800 CE Medium outsider (chaotic) Init.: +3 Senses: darkvision 60 ft., blindsense (scent) 60 ft. Perception: +20 HP: 155 EAC: 23 KAC: 24 Fort: +14 Ref: +10 Will: +12 Speed: 10 ft., fly 40 ft. (Ex, average) Melee: numbing taclash +20 (5d4 S plus irradiation) or bite +20 (2d10+16 S plus irradiation) Ranged: Offensive Abilities: Str: +5 Dex: +3 Con: +8 Wis: +2 Int: +1 Cha: +3 Skills: Acrobatics +20, Bluff +20, Intimidate +20, Mysticism +20, Sense Motive +20 Languages: Abyssal, Celestial, Draconic; telepathy 100 ft. Gear: numbing taclash with 2 batteries (20 charges each)
Pterosaur CR: 3 XP: 800 N Large animal Init.: +4 Senses: low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +5 Ref: +8 Will: +2 Speed: 10 ft., fly 50 ft. (Ex, clumsy) Melee: bite +10 (1d6+5 P) Ranged: None Offensive Abilities: None Str: +2 Dex: +4 Con: +0 Wis: +1 Int: -4 Cha: -2 Skills: Acrobatics +13 (+5 to fly)
Quorlu Sapper CR: 9 XP: 6400 N Medium monstrous (humanoid) Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +22 HP: 145 RP: 4 EAC: 22 KAC: 24, +4 vs. bull rush, reposition, trip Fort: +11 Ref: +9 Will: +10, +2 vs. bleed Speed: 25 ft. Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8) Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16]) Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley Str: +3 Dex: +4 Con: +6 Wis: +0 Int: +1 Cha: +1 Skills: Athletics +22, Engineering +17, Intimidate +17 Languages: Common, Quorlu Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Quorlu CR: 2 XP: 600 N Medium monstrous (humanoid) Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +12 HP: 23 EAC: 13 KAC: 14, +4 vs. bull rush, reposition, trip Fort: +3 Ref: +1 Will: +7, +2 vs. bleed Speed: 25 ft. Melee: mk 1 heat-amp gauntlet +9 (1d6+2 B & F; critical burn 1d4) Ranged: static arc pistol +7 (1d6+2 E; critical arc 2) Offensive Abilities: None Str: +0 Dex: +0 Con: +4 Wis: +0 Int: +1 Cha: +2 Skills: Athletics +7, Computers +7, Diplomacy +12, Physical Science +12, Sense Motive +12 Languages: Common, Quorlu Gear: freebooter armor I, heat-amp gauntlet, static arc pistol with 2 batteries (20 charges each)
Shantak CR: 8 XP: 4800 CE Huge magical (beast) Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 125 EAC: 20 KAC: 22 Fort: +12 Ref: +12 Will: +7 Speed: 20 ft., fly 80 ft. (Su, average) Melee: bite +20 (3d4+14 P) or talons +20 (3d4+14 S plus grab) Ranged: None Offensive Abilities: None Str: +6 Dex: +2 Con: +4 Wis: +2 Int: -1 Cha: +0 Skills: Acrobatics +21, Piloting +16 (to navigate only) Languages: Aklo
Shipmind CR: 13 XP: 25600 CE Huge ooze Init.: +6 Senses: blindsight (life) 60 ft., detect alignment Perception: +23 HP: 225 EAC: 27 KAC: 29 Fort: +15 Ref: +17 Will: +10 Speed: 0 ft. (10 ft. outside of container) Melee: slam +26 (3d12+21 B plus grab and thought disruption) Ranged: plasma bolt +23 (5d6+13 E & F; critical burn 1d10) Offensive Abilities: immerse Str: +8 Dex: +6 Con: +4 Wis: +4 Int: +3 Cha: +3 Skills: Computers +23, Engineering +23, Mysticism +23, Piloting +28, Sense Motive +23 Languages: Abyssal, Aklo, Common, Draconic, Drow, Infernal; telepathy 60 ft.