Plasma Ooze
CR: 16
XP: 76800
N Gargantuan ooze
Init.: +5
Senses: blindsight (thought) 60 ft., sightless
Perception: +28
Aura: electromagnetic field (100 ft., DC 22)
HP: 305
EAC: 30
KAC: 32
Fort: +20
Ref: +16
Will: +12
Speed: 30 ft., fly 60 ft. (Su, perfect)
Melee: slam +27 (5d8+23 E & F; critical severe wound [DC 22])
Ranged: plasma pulse +30 (10d6+16 E & F; critical severe wound [DC 22])
Offensive Abilities: magnetic draw
Str: +7
Dex: +5
Con: +10
Wis: +0
Int: —
Cha: +0
Skills: Acrobatics +28 (+36 to fly), Piloting +28 (to navigate only)
Plesiosaur
CR: 7
XP: 3200
N Huge animal
Init.: +2
Senses: low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +12
Ref: +10
Will: +6
Speed: 20 ft., swim 50 ft.
Melee: bite +16 (2d6+12 P)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +19 (+27 to swim)
Pluprex
CR: 13
XP: 25600
CE Medium outsider (chaotic)
Init.: +4
Senses: darkvision 60 ft.
Perception: +23
Aura: radiation (20 ft.)
HP: 190
EAC: 26
KAC: 27
Fort: +16
Ref: +12
Will: +14
Speed: 50 ft., fly 60 ft. (Su, average)
Melee: bite +23 (6d4+19 S plus invoke mutation)
Ranged:
Offensive Abilities: invoke mutation
Str: +6
Dex: +4
Con: +4
Wis: +2
Int: +3
Cha: +8
Skills: Acrobatics +23, Bluff +28, Intimidate +28, Life Science +23, Mysticism +23
Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
Predator Swarm
CR: 2
XP: 600
N Tiny animal (swarm)
Init.: +1
Senses: low-light vision
Perception: +7
HP: 25
EAC: 12
KAC: 14
Fort: +4
Ref: +4
Will: +1
Speed: 30 ft.
Melee: swarm attack (1d6 P or S)
Ranged: None
Offensive Abilities: distraction
Str: -2
Dex: +1
Con: +1
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +7, Athletics +7, Stealth +7
Prexian Mutantspawn
CR: 11
XP: 12800
CE Medium outsider (chaotic)
Init.: +3
Senses: darkvision 60 ft., blindsense (scent) 60 ft.
Perception: +20
HP: 155
EAC: 23
KAC: 24
Fort: +14
Ref: +10
Will: +12
Speed: 10 ft., fly 40 ft. (Ex, average)
Melee: numbing taclash +20 (5d4 S plus irradiation) or bite +20 (2d10+16 S plus irradiation)
Ranged:
Offensive Abilities:
Str: +5
Dex: +3
Con: +8
Wis: +2
Int: +1
Cha: +3
Skills: Acrobatics +20, Bluff +20, Intimidate +20, Mysticism +20, Sense Motive +20
Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
Gear: numbing taclash with 2 batteries (20 charges each)
Pterosaur
CR: 3
XP: 800
N Large animal
Init.: +4
Senses: low-light vision
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +5
Ref: +8
Will: +2
Speed: 10 ft., fly 50 ft. (Ex, clumsy)
Melee: bite +10 (1d6+5 P)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +4
Con: +0
Wis: +1
Int: -4
Cha: -2
Skills: Acrobatics +13 (+5 to fly)
Quorlu Sapper
CR: 9
XP: 6400
N Medium monstrous (humanoid)
Init.: +1
Senses: darkvision 60 ft., low-light vision
Perception: +22
HP: 145
RP: 4
EAC: 22
KAC: 24, +4 vs. bull rush, reposition, trip
Fort: +11
Ref: +9
Will: +10, +2 vs. bleed
Speed: 25 ft.
Melee: mk 2 heat-amp gauntlet +18 (2d6+12 B & F; critical burn 1d8)
Ranged: red star plasma cannon +21 (explode [5 ft., 2d10+9 E & F, DC 16]; critical burn 1d8) or frag grenade III +21 (explode [15 ft., 4d6 P, DC 16])
Offensive Abilities: debilitating attack (DC 16, 3 rounds), fighting styles (bombard, hit-and-run), gear boosts (plasma immolation [1d8], powerful explosive), grenade expert (35 ft.), heavy fire (+3 damage), opening volley
Str: +3
Dex: +4
Con: +6
Wis: +0
Int: +1
Cha: +1
Skills: Athletics +22, Engineering +17, Intimidate +17
Languages: Common, Quorlu
Gear: advanced iridishell, mk 2 heat-amp gauntlet, red star plasma cannon with 2 high-capacity batteries (40 charges each), frag grenades III (2), detonator, explosives (frag III [2])
Quorlu
CR: 2
XP: 600
N Medium monstrous (humanoid)
Init.: +0
Senses: darkvision 60 ft., low-light vision
Perception: +12
HP: 23
EAC: 13
KAC: 14, +4 vs. bull rush, reposition, trip
Fort: +3
Ref: +1
Will: +7, +2 vs. bleed
Speed: 25 ft.
Melee: mk 1 heat-amp gauntlet +9 (1d6+2 B & F; critical burn 1d4)
Ranged: static arc pistol +7 (1d6+2 E; critical arc 2)
Offensive Abilities: None
Str: +0
Dex: +0
Con: +4
Wis: +0
Int: +1
Cha: +2
Skills: Athletics +7, Computers +7, Diplomacy +12, Physical Science +12, Sense Motive +12
Languages: Common, Quorlu
Gear: freebooter armor I, heat-amp gauntlet, static arc pistol with 2 batteries (20 charges each)
Shantak
CR: 8
XP: 4800
CE Huge magical (beast)
Init.: +2
Senses: darkvision 60 ft., low-light vision
Perception: +16
HP: 125
EAC: 20
KAC: 22
Fort: +12
Ref: +12
Will: +7
Speed: 20 ft., fly 80 ft. (Su, average)
Melee: bite +20 (3d4+14 P) or talons +20 (3d4+14 S plus grab)
Ranged: None
Offensive Abilities: None
Str: +6
Dex: +2
Con: +4
Wis: +2
Int: -1
Cha: +0
Skills: Acrobatics +21, Piloting +16 (to navigate only)
Languages: Aklo
Shipmind
CR: 13
XP: 25600
CE Huge ooze
Init.: +6
Senses: blindsight (life) 60 ft., detect alignment
Perception: +23
HP: 225
EAC: 27
KAC: 29
Fort: +15
Ref: +17
Will: +10
Speed: 0 ft. (10 ft. outside of container)
Melee: slam +26 (3d12+21 B plus grab and thought disruption)
Ranged: plasma bolt +23 (5d6+13 E & F; critical burn 1d10)
Offensive Abilities: immerse
Str: +8
Dex: +6
Con: +4
Wis: +4
Int: +3
Cha: +3
Skills: Computers +23, Engineering +23, Mysticism +23, Piloting +28, Sense Motive +23
Languages: Abyssal, Aklo, Common, Draconic, Drow, Infernal; telepathy 60 ft.