Found 2446 matches

Draelik CR: 2 XP: 600 NE Medium humanoid (draelik) Init.: +1 Senses: darkvision 60 ft. Perception: +12 HP: 21 EAC: 13 KAC: 14 Fort: +3 Ref: +1 Will: +5, +2 vs. necromancy effects Speed: 30 ft. Melee: None Ranged: None Offensive Abilities: dark nova Str: +0 Dex: +1 Con: +2 Wis: +4 Int: +0 Cha: -1 Skills: Culture +7, Mysticism +12, Stealth +7 (+11 in dim light or darker) Languages: Aklo, Common Gear: freebooter armor I
Dragonkin CR: 9 XP: 6400 LN Large dragon Init.: +6 Senses: darkvision 60 ft., low-light vision Perception: +17 HP: 142 RP: 4 EAC: 25 KAC: 27 Fort: +14 Ref: +12 Will: +10 Speed: 40 ft., fly 120 ft. (Ex, average) Melee: thunderhead dragonglaive +22 (2d8+15 S & E) or bite +22 (2d6+15 P) Ranged: tactical magnetar rifle +18 (2d8+9 P) Offensive Abilities: breath weapon (30-ft. cone, 9d6 F, Reflex DC 16 half, usable every 1d4 rounds), charge attack, fighting styles (blitz, guard) Str: +6 Dex: +2 Con: +5 Wis: +1 Int: +0 Cha: +3 Skills: Piloting +22, Intimidate +17, Acrobatics +17 Languages: Common, Draconic Gear: advanced iridishell, tactical magnetar rifle with 50 longarm rounds, thunderhead dragonglaive with 1 battery (20 charges)
Drow Enforcer CR: 1 XP: 400 CE Medium humanoid (elf) Init.: +4 Senses: darkvision 60 ft. Perception: +10 HP: 20 EAC: 16 KAC: 18 Fort: +3 Ref: +1 Will: +3, +2 vs. enchantment Speed: 25 ft. Melee: standard taclash +5 (1d4+2 S) Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or shock grenade I +8 (explode [15 ft., 1d8 E, DC 10]) Offensive Abilities: create darkness, fighting styles (arcane assailant), rune of the eldritch knight Str: +1 Dex: +4 Con: +1 Wis: +0 Int: -1 Cha: +1 Skills: Acrobatics +10, Intimidate +5, Stealth +5 Languages: Common, Drow Gear: lashunta ringwear I, azimuth laser rifle with 4 batteries (20 charges each), shock grenades I (2), standard taclash
Drow Noble Arms Dealer CR: 11 XP: 12800 CE Medium humanoid (elf) Init.: +3 Senses: darkvision 60 ft. Perception: +26 HP: 170 RP: 6 EAC: 26 KAC: 28 Fort: +10 Ref: +12 Will: +14, +2 vs. enchantments Speed: 30 ft. Melee: ultrathin longsword +19 (4d8+12 S) Ranged: LFD sonic pistol +21 (2d8+11 So; critical defense [DC 20]) Offensive Abilities: create darkness, limning light Str: +1 Dex: +3 Con: +1 Wis: +2 Int: +5 Cha: +8 Skills: Bluff +21, Diplomacy +26, Intimidate +26, Sense Motive +26, Stealth +21 Languages: Abyssal, Aklo, Common, Drow, Eoxian Gear: kasatha microcord IV (electrostatic field mk 2, white force field [15 HP]), LFD sonic pistol with 2 super-capacity batteries (80 charges each), ultrathin longsword
Elder Elemental CR: 11 XP: 12800 N Huge outsider (elemental) Init.: +5 Senses: darkvision 60 ft. Perception: +20 HP: 145 EAC: 24 KAC: 26 Fort: +15 Ref: +13 Will: +10 Speed: 20 ft. Melee: slam +24 (4d6+11 B) Ranged: None Offensive Abilities: None Str: +8 Dex: +5 Con: +3 Wis: +0 Int: -3 Cha: +0 Skills: Acrobatics +20, Athletics +20
Electrovore CR: 2 XP: 600 N Small magical (beast) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +12 HP: 23 RP: 3 EAC: 14 KAC: 14 Fort: +3 Ref: +7 Will: +1 Speed: 30 ft., fly 30 ft. (Ex, average) Melee: tail slap +9 (1d4+3 B; critical siphon) Ranged: None Offensive Abilities: electrical discharge (1d6+2 E plus staggered, Reflex DC 13 half) Str: +1 Dex: +4 Con: +1 Wis: +2 Int: -4 Cha: -1 Skills: Acrobatics +7, Athletics +7, Stealth +12, Survival +12
Ellicoth CR: 9 XP: 6400 N Gargantuan magical (beast) Init.: +0 Senses: blindsense (life) 60 ft., low-light vision Perception: +22 Aura: of Radiation (Ex) HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +13 Will: +8 Speed: 50 ft. Melee: gore +22 (2d10+15 P) or soul drain +22 (see below) Ranged: None Offensive Abilities: None Str: +6 Dex: +0 Con: +4 Wis: +3 Int: -3 Cha: +2 Skills: Athletics +17, Intimidate +17, Survival +17 Languages: Eoxian (can’t speak any language)
Endbringer Devil (Dhalochar) CR: 19 XP: 204800 LE Colossal outsider (devil) Init.: +6 Senses: darkvision 60 ft., see in darkness Perception: +32 HP: 415 RP: 6 EAC: 33 KAC: 35 Fort: +20 Ref: +20 Will: +18 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: slam +32 (4d12+30 B) Ranged: hellfire glare +34 (8d8+19 F; critical burn 5d6) Offensive Abilities: None Str: +11 Dex: +6 Con: +9 Wis: +6 Int: +4 Cha: +6 Skills: Computers +32, Engineering +32, Intimidate +37, Mysticism +32, Piloting +32 Languages: Celestial, Draconic, Infernal; telepathy 100 ft.
Eohi CR: 6 XP: 2400 N Small animal Init.: +2 Senses: blindsight (scent) 60 ft., low-light vision Perception: +13 HP: 90 EAC: 18 KAC: 20 Fort: +10 Ref: +10 Will: +5 Speed: 40 ft., climb 20 ft. Melee: bite +16 (1d8+11 P) or slam +16 (1d8+11 B) Ranged: None Offensive Abilities: None Str: +5 Dex: +2 Con: +3 Wis: +1 Int: -4 Cha: +0 Skills: Athletics +13, Acrobatics +13, Survival +18
Formian Warrior CR: 3 XP: 800 LN Medium monstrous (humanoid) Init.: +2 (+6 with hive mind) Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +8 (+12 with hive mind) HP: 39 EAC: 17 KAC: 20 Fort: +5 Ref: +3 Will: +4 Speed: 40 ft. Melee: claw +11 (1d6+7 S) or stinger +11 (1d4+7 P plus formian toxin) Ranged: azimuth laser rifle +8 (1d8+3 F; critical burn 1d6) Offensive Abilities: deadly grasp, fighting styles (guard) Str: +4 Dex: +2 Con: +1 Wis: -1 Int: +0 Cha: +0 Skills: Acrobatics +13, Intimidate +8, Stealth +8 Languages: Common; limited telepathy 60 ft. Gear: squad defiance series, azimuth laser rifle with 2 batteries (20 charges each)