Haeshi-Shaa (Shaa Form)
CR: 16
XP: 76800
NE Large aberration
Init.: +10
Senses: blindsight (life) 60 ft., darkvision 60 ft.
Perception: +28
Aura: stench (10 ft., DC 22)
HP: 300
EAC: 29
KAC: 30
Fort: +14
Ref: +14
Will: +20
Speed: fly 60 ft. (Su, perfect)
Melee: touch +25 (viral vapor)
Ranged: sonic bolt +27 (6d4+16 So)
Offensive Abilities: expand, thicken
Str: +2
Dex: +10
Con: +7
Wis: +5
Int: +3
Cha: +5
Skills: Acrobatics +28 (+36 to fly), Life Science +28, Mysticism +33, Physical Science +28
Languages: Abyssal, Aklo, Common; telepathy 100 ft.
Hashukayak
CR: 5
XP: 1600
N Large animal
Init.: +0
Senses: blindsense (scent) 60 ft., low-light vision; see sexual dimorphism
Perception: +10
HP: 70
EAC: 17
KAC: 19, see sexual dimorphism
Fort: +9
Ref: +8
Will: +5
Speed: 30 ft., see sexual dimorphism
Melee: slam +14 (2d6+7 B; critical knockdown) or gore +13 (3d6+6 P; critical bleed 1d6); see sexual dimorphism
Ranged: None
Offensive Abilities: trample (2d6+7 B, DC 13)
Str: +5
Dex: +0
Con: +4
Wis: +2
Int: -4
Cha: -1
Skills: Athletics +10; see sexual dimorphism
Hobgoblin Lieutenant
CR: 7
XP: 3200
LE Medium humanoid (goblinoid)
Init.: +5
Senses: darkvision 60 ft.
Perception: +14
HP: 105
EAC: 19
KAC: 21, +1 vs. combat maneuvers
Fort: +9
Ref: +7
Will: +8
Speed: 30 ft. (25 ft. in armor)
Melee: sintered longsword +14 (2d8+13 S)
Ranged: corona laser rifle +18 (2d6+7 F; critical burn 1d6) or stickybomb grenade II +17 (explode [15 ft., entangle 2d4 rounds, DC 15])
Offensive Abilities: fighting styles (hit-and-run), furious combatant, nimble fusillade, opening volley
Str: +4
Dex: +5
Con: +2
Wis: +0
Int: +0
Cha: +1
Skills: Athletics +14, Intimidate +14, Stealth +19
Languages: Common, Goblin
Gear: golemforged plating III, corona laser rifle with 2 high-capacity batteries (40 charges each), sintered longsword, stickybomb grenades II (2)
Hobgoblin Trooper
CR: 1
XP: 400
LE Medium humanoid (goblinoid)
Init.: +4
Senses: darkvision 60 ft.
Perception: +5
HP: 20
EAC: 11
KAC: 13, +1 vs. combat maneuvers
Fort: +3
Ref: +5
Will: +1
Speed: 30 ft. (25 ft. in armor)
Melee: standard taclash +5 (1d4+3 S nonlethal)
Ranged: azimuth laser rifle +8 (1d8+1 F; critical burn 1d6) or stickybomb grenade I +8 (explode [10ft., entangled 2d4 rounds, DC 10])
Offensive Abilities: None
Str: +2
Dex: +4
Con: +1
Wis: +0
Int: +0
Cha: +1
Skills: Athletics +5, Intimidate +5, Stealth +10
Languages: Common, Goblin
Gear: lashunta ringwear I, azimuth laser rifle with 2 batteries (20 charges each), standard taclash, stickybomb grenades I (2)
Huge Herd Animal
CR: 4
XP: 1200
N Huge animal
Init.: +0
Senses: low-light vision
Perception: +10
HP: 50
EAC: 16
KAC: 18
Fort: +9
Ref: +6
Will: +4
Speed: 30 ft.
Melee: natural weapon +11 (1d6+9 B)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +0
Con: +3
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +15
Huge Predator
CR: 7
XP: 3200
N Huge animal
Init.: +2
Senses: low-light vision
Perception: +14
HP: 105
EAC: 19
KAC: 21
Fort: +9
Ref: +7
Will: +6
Speed: 40 ft.
Melee: natural weapon +16 (2d6+12 P or S)
Ranged: None
Offensive Abilities: None
Str: +5
Dex: +2
Con: +4
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +14
Ja Noi
CR: 5
XP: 1600
LE Medium outsider (goblinoid)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +11
HP: 84
EAC: 17
KAC: 19
Fort: +7
Ref: +7
Will: +6
Speed: 30 ft. (25 ft. in armor)
Melee: tactical swoop hammer +15 (1d10+10 B; critical knockdown)
Ranged: thunderstrike sonic rifle +12 (1d10+5 So; critical deafen [DC 13])
Offensive Abilities:
Str: +5
Dex: +3
Con: +2
Wis: +0
Int: +1
Cha: +1
Skills: Acrobatics +16, Intimidate +11, Stealth +11
Languages: Common, Goblin
Gear: lashunta ringwear II, tactical swoop hammer, thunderstrike sonic rifle with 2 high-capacity batteries (40 charges each)
Juvenile Nyssholora
CR: 4
XP: 1200
N Large magical (beast)
Init.: +0
Senses: darkvision 60 ft., low-light vision, telepathy sense 60 ft.
Perception: +10
HP: 50
EAC: 16
KAC: 18
Fort: +8
Ref: +3
Will: +6
Speed: 30 ft.
Melee: bite +13 (1d6+9 P) or phasic claws +13 (1d4+9 So) or tail scourge +13 (1d4+9 E)
Ranged: None
Offensive Abilities: breath weapon (15-ft. cone, 4d6 So [see text], Reflex DC 13 half, usable every 1d6 rounds)
Str: +5
Dex: +0
Con: +3
Wis: +1
Int: -4
Cha: -2
Skills: Athletics +15
Juvenile Solar Wisp
CR: 5
XP: 1600
N Huge outsider (air)
Init.: +5
Senses: darkvision 60 ft.
Perception: +11
HP: 63
EAC: 17
KAC: 19
Fort: +9
Ref: +7
Will: +4
Speed: fly 30 ft. (Su, perfect)
Melee: slam +15 (1d6+8 F)
Ranged:
Offensive Abilities: engulf (1d6+8 F, DC 13)
Str: +3
Dex: +5
Con: +2
Wis: +0
Int: -3
Cha: +0
Skills: Acrobatics +16 (+24 to fly)
Kanabo Commando
CR: 3
XP: 800
LE Medium outsider (goblinoid)
Init.: +2
Senses: darkvision 60 ft.
Perception: +8
HP: 40
EAC: 15
KAC: 18
Fort: +5
Ref: +5
Will: +4
Speed: 30 ft. (20 ft. in armor)
Melee: carbon steel curveblade +12 (1d10+7 S; critical bleed 1d6)
Ranged: autotarget rifle +9 (1d6+3 P) or flash grenade I +9 (explode [5 ft., blinded 1d4 rounds, DC 12])
Offensive Abilities: fighting styles (arcane assailant)
Str: +4
Dex: +2
Con: +1
Wis: +0
Int: +0
Cha: +0
Skills: Athletics +13, Intimidate +8, Stealth +8
Languages: Common, Goblin
Gear: golemforged plating II, autotarget rifle with 50 longarm rounds, carbon steel curveblade, flash grenades I (2)