Dreamer
CR: 8
XP: 4800
N Large aberration
Init.: +1
Senses: darkvision 60 ft.
Perception: +16
HP: 105
RP: 4
EAC: 19
KAC: 20
Fort: +7
Ref: +7
Will: +13
Speed: fly 30 ft. (Ex, average)
Melee: tentacle +15 (1d12+12 A & B plus synesthesia)
Ranged: None
Offensive Abilities: None
Str: +4
Dex: +1
Con: +0
Wis: +6
Int: -2
Cha: +2
Skills: Acrobatics +16, Mysticism +21
Languages: Brethedan; telepathy 100 ft.
Dromaeosaurid
CR: 3
XP: 800
N Medium animal
Init.: +3
Senses: low-light vision
Perception: +8
HP: 45
EAC: 13
KAC: 15
Fort: +6
Ref: +7
Will: +2
Speed: 50 ft.
Melee: talons +11 (1d6+5 S; critical bleed 1d6) or bite +11 (1d6+5 P)
Ranged: None
Offensive Abilities: pounce
Str: +2
Dex: +3
Con: +1
Wis: +1
Int: -4
Cha: +0
Skills: Acrobatics +8, Stealth +13
Dust Manta Monarch
CR: 12
XP: 19200
N Huge magical (beast)
Init.: +8
Senses: darkvision 60 ft., low-light vision, sense through (vision [sand only])
Perception: +22
Aura: sandstorm (120 ft., DC 19)
HP: 200
EAC: 26
KAC: 28
Fort: +16
Ref: +16
Will: +11
Speed: 15 ft., burrow 80 ft.
Melee: stinger +26 (6d4+17 P plus greater dust manta toxin)
Ranged: None
Offensive Abilities: burrowing assault
Str: +5
Dex: +8
Con: +4
Wis: +3
Int: +0
Cha: +0
Skills: Acrobatics +22, Athletics +22, Stealth +27
Dust Manta
CR: 6
XP: 2400
N Large magical (beast)
Init.: +5
Senses: darkvision 60 ft., low-light vision, sense through (vision [sand only])
Perception: +13
HP: 90
EAC: 18
KAC: 20
Fort: +10
Ref: +10
Will: +5
Speed: 15 ft., burrow 80 ft.
Melee: stinger +17 (1d8+9 P plus dust manta toxin)
Ranged: None
Offensive Abilities: burrowing charge, sand spit
Str: +3
Dex: +5
Con: +2
Wis: +1
Int: -1
Cha: +0
Skills: Acrobatics +13, Athletics +13, Stealth +18
Embri Speaker
CR: 10
XP: 9600
LE Medium aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +19
HP: 140
RP: 5
EAC: 22
KAC: 23
Fort: +9
Ref: +9
Will: +15, +2 vs. enchantment
Speed: 30 ft.
Melee: claw +16 (2d8+10 S) or buzzblade dueling sword +16 (2d6+10 S)
Ranged: aphelion laser pistol +18 (3d4+10 F; critical burn 1d4)
Offensive Abilities: echoes of obedience, greater forced amity (DC 21), inexplicable commands
Str: +0
Dex: +0
Con: +3
Wis: +8
Int: +0
Cha: +5
Skills: Diplomacy +19, Intimidate +24, Mysticism +24, Sense Motive +24
Languages: Common, Embri, Infernal
Gear: platinum AbadarCorp travel suit, aphelion laser pistol with 2 high-capacity batteries (40 charges each), buzzblade dueling sword with 1 battery (20 charges), hivemask
Embri
CR: 3
XP: 800
LE Medium aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +8
HP: 35
EAC: 14
KAC: 15
Fort: +2
Ref: +2
Will: +8, +2 vs. enchantment
Speed: 30 ft.
Melee: claw +7 (1d4+5 S)
Ranged: tactical crossbolter +9 (1d10 P)
Offensive Abilities: None
Str: +2
Dex: +0
Con: +4
Wis: +0
Int: +1
Cha: +0
Skills: Athletics +13, Computers +13, Engineering +8, Sense Motive +13, Stealth +8
Languages: Common, Embri
Gear: tactical crossbolter with 10 arrows, hivemask
Emotivore Mastermind
CR: 17
XP: 102400
NE Medium undead (shapechanger)
Init.: +5
Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision
Perception: +29
HP: 285
RP: 6
EAC: 30
KAC: 31
Fort: +15
Ref: +15
Will: +20
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: claw +28 (8d6+17 S; critical shaken [see text])
Ranged: banshee sonic pistol +28 (4d8+17 So; critical deafen [DC 24])
Offensive Abilities: backlash (17 damage), feed, mental anguish (DC 26), mindbreaking link (DC 26), mindkiller (DC 26), sow doubt (DC 26, 8 rounds)
Str: +0
Dex: +5
Con: —
Wis: +8
Int: +3
Cha: +11
Skills: Acrobatics +29 (+37 to fly), Bluff +34, Culture +29, Intimidate +29, Mysticism +34, Sense Motive +29
Languages: Common
Gear: bespoke echelon fashion, banshee sonic pistol with 2 super-capacity batteries (80 charges each)
Emotivore
CR: 9
XP: 6400
NE Medium undead (shapechanger)
Init.: +3
Senses: blindsense (emotion) 60 ft., darkvision 60 ft., low-light vision
Perception: +17
HP: 120
EAC: 21
KAC: 22
Fort: +8
Ref: +8
Will: +12
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: claw +16 (3d4+9 S; critical shaken [see text])
Ranged: hailstorm-class zero pistol +16 (2d6+9 C; critical staggered [DC 18])
Offensive Abilities: feed
Str: +0
Dex: +3
Con: —
Wis: +4
Int: +1
Cha: +6
Skills: Acrobatics +17 (+25 to fly), Bluff +22, Culture +17, Diplomacy +17, Intimidate +17, Sense Motive +17, Stealth +17
Languages: Common
Gear: d-suit III, hailstorm-class zero pistol with 2 high-capacity batteries (40 charges each)
Feral Shotalashu
CR: 6
XP: 2400
N Large magical (beast)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +18
HP: 90
EAC: 18
KAC: 20
Fort: +10
Ref: +10
Will: +5
Speed: 60 ft.
Melee: claws +17 (1d8+8 S)
Ranged: None
Offensive Abilities: None
Str: +2
Dex: +5
Con: +3
Wis: +1
Int: -3
Cha: -1
Skills: Acrobatics +13, Perception +18, Stealth +13
Languages: Lashunta (can’t speak)
Formian Myrmarch
CR: 10
XP: 9600
LN Large monstrous (humanoid)
Init.: +3 (+7 with hive mind)
Senses: blindsense (scent) 30 ft., darkvision 60 ft.
Perception: +19 (+23 with hive mind)
HP: 165
EAC: 23
KAC: 25
Fort: +12
Ref: +14
Will: +11
Speed: 50 ft.
Melee: sting +23 (2d10+18 P plus myrmarch toxin)
Ranged: LFD sonic rifle +20 (2d10+10 So; critical deafen [DC 17])
Offensive Abilities: None
Str: +8
Dex: +3
Con: +5
Wis: +2
Int: +2
Cha: +2
Skills: Diplomacy +24, Sense Motive +19, Stealth +19
Languages: Common; telepathy 150 ft.
Gear: LFD sonic rifle with 2 high-capacity batteries (40 charges each)