type: creature

Found 690 matches

Monitor-class CR: 2 XP: 600 LN Medium construct (technological) Init.: +4 Senses: darkvision 60 ft.; low light vision Perception: +7 HP: 25 EAC: 12 KAC: 15 Fort: -1 Ref: -1 Will: +2 Speed: 40 ft. Melee: slam +7 (1d4+2 B) Ranged: tactical semi-auto pistol +9 (1d6+2 P) Offensive Abilities: None Str: +0 Dex: +4 Con:Wis: +0 Int: +1 Cha: +2 Skills: Acrobatics +7, Bluff +12, Disguise +12, Sense Motive +7, Stealth +12 Languages: Common Gear: tactical semi-auto pistol with 18 small-arm rounds
Moon Giant CR: 15 XP: 51200 LN Huge humanoid (giant) Init.: +4 Senses: low-light vision, sense through (vision, 60 ft.) Perception: +31 Aura: lunar (60 ft., DC 21) HP: 330 EAC: 29 KAC: 31 Fort: +17 Ref: +17 Will: +19 Speed: 50 ft. Melee: slam +25 (8d6+24 B) Ranged: hurled debris +28 (8d6+30 B plus 10-ft.-radius area of difficult terrain around the spot where the debris hit) Offensive Abilities: crush (8d6+24 B) Str: +9 Dex: +4 Con: +7 Wis: +5 Int: +3 Cha: +3 Skills: Intimidate +31, Life Science +26, Mysticism +31, Sense Motive +26 Languages: Common, Terran
Moonflower CR: 8 XP: 4800 N Huge plant Init.: +0 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 125 EAC: 20 KAC: 22 Fort: +12 Ref: +7 Will: +10 Speed: 20 ft. Melee: bite +19 (2d6+14 B plus swallow whole) Ranged: None Offensive Abilities: light pulse, swallow whole (0 or 4d6 A [see text], EAC 20, KAC 18, 31 HP) Str: +6 Dex: +0 Con: +4 Wis: +2 Int: -3 Cha: +0 Skills: Stealth +16 (+21 in dense vegetation) Languages: telepathy (1 mile, other moonflowers only)
Moonflower Titan CR: 16 XP: 76800 N Gargantuan plant Init.: -1 Senses: darkvision 60 ft., low-light vision Perception: +28 HP: 300 EAC: 30 KAC: 32 Fort: +20 Ref: +14 Will: +18 Speed: 30 ft. Melee: bite +30 (6d10+26 B plus swallow whole) Ranged: Offensive Abilities: moon pulse, swallow whole (0 or 10d6 A & B [see text], EAC 30, KAC 28, 75 HP) Str: +10 Dex: -1 Con: +7 Wis: +5 Int: -2 Cha: +0 Skills: Stealth +28 (+33 in dense vegetation) Languages: telepathy (10 miles, other moonflowers only)
Mordagast CR: 7 XP: 3,200 N Medium animal Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +14 HP: 105 EAC: 19 KAC: 21 Fort: +11 Ref: +11 Will: +6 Speed: 30 ft., fly 20 ft. (Ex, clumsy) Melee: talon +17 (1d8+12 P plus grab; critical bleed 1d8) or bite +17 (2d6+12 P; critical wound) Ranged: None Offensive Abilities: phase strike Str: +5 Dex: +4 Con: +3 Wis: +0 Int: -4 Cha: +2 Skills: Acrobatics +14 (+6 to fly), Survival +14, Stealth +19
Morlamaw CR: 3 XP: 800 LN Large monstrous humanoid (aquatic) Init.: +0 Senses: darkvision 60 ft. Perception: +8 HP: 32 EAC: 13 KAC: 14 Fort: +2 Ref: +4 Will: +8 Speed: 20 ft., swim 40 ft. Melee: tusk +8 (1d4+5 P plus skewer) Ranged: None Offensive Abilities: None Str: +2 Dex: +0 Con: +1 Wis: +4 Int: +0 Cha: +1 Skills: Athletics +13 (+21 to swim), Mysticism +13, Survival +8 Languages: Common, Morlamaw Gear: casual stationwear
Morlamaw Mayor CR: 9 XP: 6,400 — — — Init.: +6 Senses: darkvision 60 ft. Perception: +18 HP: 135 EAC: 22 KAC: 23 Fort: +8 Ref: +10 Will: +12 Speed: 20 ft., swim 40 ft. Melee: tusk +17 (3d4+9 P plus skewer) or underwater sentinel spear +17 (2d6+9 P) Ranged: underwater advanced semi-auto pistol +19 (2d6+9 P) Offensive Abilities: None Str: +0 Dex: +4 Con: +1 Wis: -1 Int: +3 Cha: +6 Skills: Athletics +23 (+31 to swim), Bluff +18, Diplomacy +18, Intimidate +23, Mysticism +18, Sense Motive +23 Languages: Common, Morlamaw Gear: gold AbadarCorp travel suit, underwater advanced semi-auto pistol with 24 small arm rounds, underwater sentinel spear
Morrigna CR: 11 XP: 12,800 N Medium outsider (psychopomp) Init.: +5 Senses: blindsight (life) 60 ft., darkvision 60 ft., low-light vision Perception: +20 HP: 155 EAC: 23 KAC: 24 Fort: +10 Ref: +10 Will: +16 Speed: 30 ft., climb 20 ft. Melee: disruptive evenfall shimmerstone staff +18 (5d6+12 B) or web lash +18 (2d10+12 S) Ranged: series-42 plasma guide +20 (3d8+11 E & F; critical severe wound) Offensive Abilities: spirit touch Spells Known (CL 11th; melee +18) 4th (3/day)—death ward, soul reap (DC 22) 3rd (6/day)—dispel magic, mind thrust (DC 21), mystic cure, speak with dead (DC 21) 2nd (at will)—force blast (DC 20), invisibility Str: +1 Dex: +5 Con: +1 Wis: +8 Int: +3 Cha: +3 Skills: Athletics +20 (+28 to climb), Mysticism +25, Sense Motive +25, Stealth +20 Languages: Abyssal, Celestial, Infernal, Requian; tongues Gear: vesk brigandine IVAR, disruptive evenfall shimmerstone staffAA3, series-42 plasma guideAR with 1 super-capacity battery (80 charges)
Mount CR: 5 XP: 1,600 N Large vermin Init.: +3 Senses: blindsense (vibration) 60 ft., darkvision 60 ft. Perception: +11 HP: 70 EAC: 17 KAC: 19 Fort: +9 Ref: +7 Will: +4; +2 vs. emotion and pain Speed: 40 ft., climb 20 ft. Melee: bite +14 (1d6+10 P) Ranged: shriek +11 (1d6+5 So) Offensive Abilities: None Str: +5 Dex: +3 Con: +2 Wis: +1 Int: -4 Cha: +1 Skills: Acrobatics +11, Athletics +16 (+24 to climb), Survival +11
Mountain Eel CR: 6 XP: 2400 N Huge animal Init.: +6 Senses: low-light vision Perception: +13 HP: 95 EAC: 18 KAC: 20 Fort: +10 Ref: +10 Will: +5 Speed: 40 ft. Melee: bite +16 (1d8+11 P) Ranged: None Offensive Abilities: paralyzing gaze (60 ft., DC 14), trample (1d8+11 B, DC 16) Str: +5 Dex: +2 Con: +3 Wis: +0 Int: -4 Cha: +0 Skills: Athletics +18, Stealth +18