type: creature
source: Alien Archive 4

Found 110 matches

Abysium Eater CR: 5 XP: 1,600 N Small ooze Init.: +2 Senses: blindsense (scent [abysium only]) 1 mile, blindsight (vibration) 60 ft., sightless Perception: +11 HP: 75 EAC: 17 KAC: 19 Fort: +9 Ref: +5 Will: +2 Speed: 20 ft., climb 20 ft. Melee: slam +14 (1d6+10 B plus fallout susceptibility; critical shear shielding) Ranged: None Offensive Abilities: fallout susceptibility, shear shielding Str: +5 Dex: +2 Con: +3 Wis: +0 Int:Cha: +0 Skills: Athletics +16
Adult CR: 9 XP: 6,400 CE Large dragon Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +13 Will: +10 Speed: 30 ft., fly 60 ft. (Ex, average) Melee: bite +22 (2d10+15 P plus radiation exposure) Ranged: atomic bolt +19 (3d10+3 F plus radiation exposure; critical burn 2d6) Offensive Abilities: breath weapon (30-ft. cone, 6d10 F plus radiation exposure, Reflex DC 16 half, usable every 1d6 rounds) Str: +6 Dex: +4 Con: +3 Wis: +2 Int: -2 Cha: +0 Skills: Acrobatics +17, Intimidate +22, Survival +17 Languages: Draconic
Alorbidaemon CR: 12 XP: 19,200 NE Large outsider (daemon, evil, extraplanar) Init.: +8 Senses: blindsense (life) 60 ft., darkvision 120 ft. Perception: +22 HP: 200 EAC: 26 KAC: 27 Fort: +11 Ref: +13 Will: +17 Speed: 10 ft., fly 50 ft. (Su, average) Melee: slam +22 (2d10+16 B) Ranged: electro discharge +24 (2d8+12 E; critical arc 3d6) Offensive Abilities: virtual mortality Spell-Like Abilities (CL 12th; melee +22, ranged +24) 1/day—holographic terrain (DC 22), overload systems (DC 21) 3/day—arcing surge (DC 20), displacement, holographic image (5th level, DC 22), instant virus (DC 20) At will—holographic image (3th level, DC 20), magic missile, remote operationCOM Str: +4 Dex: +8 Con: +2 Wis: +3 Int: +3 Cha: +5 Skills: Bluff +27, Computers +27, Culture +27, Engineering +22, Piloting +22 Languages: Abyssal, Infernal; telepathy 100 ft.
Alucidaemon CR: 4 XP: 1,200 NE Small outsider (daemon, evil, extraplanar) Init.: +5 Senses: blindsense (life) 30 ft., darkvision 60 ft. Perception: +10 HP: 52 EAC: 16 KAC: 17 Fort: +3 Ref: +5 Will: +7 Speed: 10 ft., fly 50 ft. (Su, average) Melee: slam +9 (1d4+6 B) Ranged: electro discharge +11 (1d4+4 E; critical arc 1d4) Offensive Abilities: virtual mortality Spell-Like Abilities (CL 4th) 1/day—holographic image (2nd level, DC 15), laser netCOM (DC 15) 1/day—magic missile, overheat (DC 14), remote operationCOM At will—daze (DC 13), ghost sound (DC 13) Str: +2 Dex: +5 Con: +0 Wis: +1 Int: +1 Cha: +3 Skills: Bluff +15, Computers +15, Culture +15, Engineering +10, Piloting +10 Languages: Abyssal, Infernal; telepathy 100 ft.
Ancient CR: 5 XP: 1,600 N Large plant Init.: +5 Senses: low-light vision Perception: +11 HP: 70 EAC: 17 KAC: 19 Fort: +9 Ref: +7 Will: +4 Speed: 10 ft., climb 10 ft. Melee: None Ranged: laser spines +14 (1d4+5 F; critical burn 1d4 F) Offensive Abilities: None Str: +2 Dex: +5 Con: +3 Wis: +2 Int: -4 Cha: +0 Skills: Acrobatics +11, Athletics +11 (+19 to climb), Survival +16
Animated Quartz Swarm CR: 11 XP: 12,800 N Fine construct (magical, swarm, technological) Init.: +8 Senses: blindsight (vibration) 60 ft. Perception: +20 HP: 180 EAC: 23 KAC: 25 Fort: +11 Ref: +11 Will: +8 Speed: fly 40 ft. (Su, perfect) Melee: swarm attack (2d6+16 B & E) Ranged: None Offensive Abilities: None Str: +5 Dex: +8 Con:Wis: +3 Int:Cha: +0 Skills: Acrobatics +25 (+33 to fly), Athletics +20
Arabuk CR: 8 XP: 4,800 N Large animal Init.: +4 Senses: darkvision 60 ft. Perception: +16 HP: 125 EAC: 20 KAC: 22; (+4 against combat maneuvers in home territory) Fort: +12 Ref: +12 Will: +7 Speed: 60 ft. Melee: bite +19 (3d4+14 P) or antlers +19 (3d4+14 B plus 1d6 So) Ranged: antler reverberation +16 (2d8+8 So plus staggered [DC 16]; critical deafen [DC 16]) Offensive Abilities: pounce Str: +6 Dex: +4 Con: +2 Wis: +2 Int: -4 Cha: +0 Skills: Athletics +21, Stealth +16 (+8 in home territory), Survival +16
Ascendant CR: 12 XP: 19,200 LN Medium fey (fire, incorporeal) Init.: +5 Senses: blindsight 60 ft. (vibration), detect radiation, low-light vision Perception: +22 HP: 175 EAC: 26 KAC: 26 Fort: +13 Ref: +13 Will: +15 Speed: fly 40 ft. (Su, perfect) Melee: leeching touch +20 (5d6 C; see text) or claw +22 (2d12+12 S) Ranged: None Offensive Abilities: None Str: +0 Dex: +5 Con: +4 Wis: +8 Int: +2 Cha: +4 Skills: Acrobatics +27 (+35 to fly), Intimidate +27, Physical Science +22, Sense Motive +27, Stealth +22, Survival +22 Languages: Akitonian, Common, Ignan, Terran
Assault Laser Dragon CR: 12 XP: 19,200 LN Huge dragon (technological) Init.: +8 Senses: blindsight (vibration) 60 ft., darkvision 120 ft., low-light vision Perception: +22 HP: 200 EAC: 26 KAC: 28 Fort: +16 Ref: +16 Will: +13 Speed: 40 ft., fly 200 ft. (Ex, clumsy) Melee: bite +23 (6d4+17 P) Ranged: laser bolt +26 (6d4+12 F; burn 3d6) Offensive Abilities: breath weapon (45-ft. cone or 90-ft. line, 13d6 F, Reflex DC 19 half, usable every 1d4 rounds), crush (6d4+17 B) Str: +5 Dex: +8 Con: +3 Wis: +3 Int: +4 Cha: +3 Skills: Acrobatics +27 (+19 to fly), Computers +22, Piloting +22, Sense Motive +22 Languages: Common, Draconic
Astriapi Defender CR: 1 XP: 400 — — — Init.: +8 Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +5 HP: 20 EAC: 11 KAC: 13 Fort: +3 Ref: +1 Will: +3 Speed: 30 ft., fly 30 ft. (Ex, average) (20 ft., fly 20 ft. [average] in armor) Melee: standard taclash +5 (1d4+3 S nonlethal) or bite +5 (1d6+3 P) Ranged: static arc caster +8 (1d8+1 E plus first arc 1d6; critical second arc 1d6) or stickybomb grenade I +8 (explode [10 ft., entangled 2d4 rounds, DC 10]) Offensive Abilities: fighting styles (guard) Str: +2 Dex: +4 Con: +1 Wis: +0 Int: +0 Cha: +0 Skills: Acrobatics +5, Engineering +10, Mysticism +5 Languages: Astriapi, Common Gear: troop ceremonial plate, standard taclash, static arc caster with 2 batteries (20 charges each), stickybomb grenades I (2)