type: creature
source: Starfinder #25: The Chimera Mystery

Found 7 matches

Aanung-an CR: 4 XP: 1,200 LE Medium undead Init.: +1 Senses: darkvision 60 ft., blindsense (thought) 30 ft. Perception: +10 HP: 43 EAC: 15 KAC: 16 Fort: +3 Ref: +3 Will: +9 Speed: 30 ft., fly 20 ft. (Su, perfect) Melee: claw +8 (1d4+4 S plus grab) Ranged: None Offensive Abilities: ritual scar Str: +0 Dex: +1 Con:Wis: +1 Int: +5 Cha: +3 Skills: Athletics +10, Intimidate +15, Mysticism +15, Stealth +15 Languages: Aklo, Common, up to three others; limited telepathy 30 ft.
Aerial Devil CR: 2 XP: 600 N Small animal Init.: +4 Senses: low-light vision Perception: +7 HP: 22 EAC: 13 KAC: 15 Fort: +5 Ref: +7 Will: +1 Speed: 10 ft., fly 80 ft. (Ex, perfect) Melee: bite +7 (1d6+3 P; critical bleed 1d4) Ranged: None Offensive Abilities: None Str: +1 Dex: +4 Con: +2 Wis: +0 Int: -5 Cha: +0 Skills: Acrobatics +12 (+20 to fly), Stealth +7, Survival +7
Barghest CR: 4 XP: 1,200 LE Medium outsider (evil, extraplanar, lawful, shapechanger) Init.: +6 Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 30 ft. Melee: bite +13 (1d6+8 P) or claw +13 (1d4+8 S; critical bleed 1d4) Ranged: azimuth laser pistol +11 (1d4+4 F; critical burn 1d4) Offensive Abilities: feed Str: +4 Dex: +2 Con: +2 Wis: +2 Int: +2 Cha: +2 Skills: Bluff +10, Intimidate +10, Sense Motive +10, Stealth +10 Languages: Abyssal, Common, Goblin, Infernal Gear: basic lashunta tempweave, azimuth laser pistol with 2 batteries (20 charges each)
Cargo Creep CR: 4 XP: 1,200 N Medium aberration Init.: +3 Senses: darkvision 60 ft. Perception: +10 HP: 46 EAC: 16 KAC: 17 Fort: +7 Ref: +5 Will: +5 Speed: 15 ft., climb 20 ft. Melee: tentacle +10 (1d4+5 B) Ranged: None Offensive Abilities: None Str: +1 Dex: +3 Con: +5 Wis: +1 Int: -3 Cha: +0 Skills: Athletics +10 (+18 when climbing), Disguise +15 (+19 when imitating an appropriate material), Stealth +15 (+19 when in an appropriate environment), Survival +15 Languages: Common (can’t speak any language)
Incapacitator CR: 3 XP: 800 N Medium construct (technological) Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +3 Ref: +3 Will: +0 Speed: 30 ft. Melee: slam +12 (1d6+7 nonlethal B plus grab) Ranged: integrated voltaic anchor pistol +10 (1d6+3 nonlethal E; critical bind) or stickybomb grenade I +10 (explode [10 ft., entangled 2d4 rounds, DC 12]) Offensive Abilities: exploit advantage Str: +4 Dex: +2 Con:Wis: +0 Int: +1 Cha: +0 Skills: Acrobatics +8, Athletics +13, Intimidate +8 Languages: Common Gear: voltaic anchor pistol with 2 high-capacity batteries (40 charges each), stickybomb grenades I (2)
Oni, Spirit CR: 2 XP: 600 LE Tiny outsider (native, oni) Init.: +4 Senses: darkvision 60 ft. Perception: +7 HP: 20 EAC: 14 KAC: 16 Fort: +1 Ref: +6 Will: +4 Speed: 10 ft., fly 30 ft. (Su, average) Melee: bite +8 (1d6 P) or gore +8 (1d6 P plus oni venom) Ranged: None Offensive Abilities: None Str: -2 Dex: +4 Con: +1 Wis: +1 Int: +1 Cha: +2 Skills: Acrobatics +12, Bluff +7, Mysticism +7, Sense Motive +7, Stealth +12 Languages: Common
Proog CR: 1/2 XP: 200 N Tiny ooze Init.: +3 Senses: blindsight (life) 60 ft., sightless Perception: +4 HP: 13 EAC: 10 KAC: 12 Fort: +4 Ref: +0 Will: -2 Speed: 20 ft. Melee: pseudopod +6 (1d6+1 B) Ranged: None Offensive Abilities: None Str: +1 Dex: +3 Con: +2 Wis: +0 Int:Cha: +0 Skills: Acrobatics +4, Disguise +9, Stealth +4