Aqlath
CR: 16
XP: 76,800
N Large monstrous humanoid
Init.: +7
Senses: darkvision 60 ft
Perception: +28
HP: 300
RP: 6
EAC: 30
KAC: 32
Fort: +20
Ref: +18
Will: +16
Speed: 30 ft.
Melee: gore +31 (6d10+26 P)
Ranged: ice shard +28 (7d6+16 C & S; critical staggered [DC 22])
Offensive Abilities: psychic horns
Str: +10
Dex: +4
Con: +7
Wis: +5
Int: +3
Cha: +2
Skills: Athletics +33, Mysticism +28, Survival +28
Languages: Aqlathian
Brood Sovereign
CR: 20
XP: 307,200
NE Gargantuan magical beast (aquatic, cold)
Init.: +5
Senses: blindsight (vibration) 120 ft., darkvision 60 ft., low-light vision
Perception: +34
HP: 400
EAC: 34
KAC: 35
Fort: +19
Ref: +19
Will: +22
Speed: 20 ft., swim 60 ft.
Melee: slam +29 (13d6+25 B plus swallow whole)
Ranged: keratin dart +31 (8d8+20 P)
Offensive Abilities: rage spasm (two 120-ft. cones, 4d12+20 E plus terrify, Reflex DC 27 half, usable every 1d4 rounds), swallow whole (13d6+25 A, EAC 34, KAC 31, 100 HP), terrify (DC 27)
Str: +5
Dex: +5
Con: +9
Wis: +12
Int: +6
Cha: +6
Skills: Athletics +34 (+42 to swim), Intimidate +39, Mysticism +39, Stealth +34, Survival +34
Languages: Common, Sarcesian (can’t speak any language); telepathy 120 ft.
Eclipse
CR: 19
XP: 204,800
N Gargantuan humanoid (giant)
Init.: +1
Senses: low-light vision, see in darkness
Perception: +37
HP: 415
EAC: 33
KAC: 35
Fort: +20
Ref: +16
Will: +22
Speed: 50 ft.
Melee: ultraserrated longsword +33 (8d10+30; critical bleed 6d6)
Ranged: hurled debris +30 (9d10+19 B plus 10-ft.-radius area of difficult terrain around the spot where the debris hit)
Offensive Abilities: infuse debris (19 HP or damage)
Str: +11
Dex: +1
Con: +6
Wis: +9
Int: +2
Cha: +4
Skills: Athletics +37, Intimidate +37, Mysticism +32, Survival +32
Languages: Aklo, Common, Giant
Gear: ultraserrated longsword
Genesis Wraith
CR: 17
XP: 102,400
N Medium undead (incorporeal)
Init.: +3
Senses: blindsight (life) 60 ft., darkvision 60 ft.
Perception: +29
HP: 310
EAC: 30
KAC: 31
Fort: +15
Ref: +15
Will: +22
Speed: fly 60 ft. (Su, perfect)
Melee: incorporeal claw +29 (4d8+17 S plus lignify [DC 24])
Ranged: None
Offensive Abilities: erupting branches (20-ft. burst, 3d12+17 P, Reflex DC 24 half, usable every 1d4 rounds)
Str: —
Dex: +8
Con: —
Wis: +11
Int: +5
Cha: +5
Skills: Intimidate +32, Life Science +34, Mysticism +34, Stealth +34, Survival +32
Languages: Common, Gnome
Mahadatari
CR: 19
XP: 204,800
LN Medium humanoid (kasatha)
Init.: +11
Senses: darkvision 60 ft.
Perception: +37
HP: 385
RP: 6
EAC: 33
KAC: 34
Fort: +18
Ref: +18
Will: +18
Speed: 60 ft., fly 40 ft. (Su, perfect)
Melee: slam +31 (3d12+25 B)
Ranged: None
Offensive Abilities: tempered arms (19th level)
Str: +6
Dex: +9
Con: +6
Wis: +11
Int: +3
Cha: +3
Skills: Acrobatics +37, Athletics +37, Culture +32, Mysticism +37, Sense Motive +32
Languages: Common, Kasatha; telepathy 100 ft.
Gear: bespoke echelon fashion
Sivv Sage-Coffer
CR: 17
XP: 102,400
LE Large construct (magical, sivv, technological)
Init.: +2
Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision
Perception: +29
HP: 315
RP: 6
EAC: 31
KAC: 32
Fort: +13
Ref: +13
Will: +18
Speed: 20 ft., spider climb
Melee: slam +30 (8d6+25 B; critical knockdown [DC 24])
Ranged:
Offensive Abilities: rel-state snare (DC 24)
Str: +8
Dex: +2
Con: —
Wis: +5
Int: +11
Cha: +0
Skills: Computers +34, Culture +29, Engineering +29, Intimidate +34, Life Science +34, Medicine +29
Languages: Sivvian; telepathy 100 ft.
Sivv Warmaster
CR: 17
XP: 102,400
LE Medium aberration (sivv)
Init.: +4
Senses: blindsense (vibration) 60 ft., darkvision 60 ft.
Perception: +34
HP: 340
RP: 6
EAC: 31
KAC: 33
Fort: +19
Ref: +19
Will: +17
Speed: 30 ft.
Melee: military quantum entangler +31 (8d6+28 A & So; critical degeneration 3d6)
Ranged: military degenerator rifle +28 (7d8+17 A & So; critical degeneration 4d6) or mutation gun +28 (7d10+17 A & So; critical mutation [DC 22]) or degeneration grenade +28 (explode [20 ft., 11d6 A & So, degeneration 5d6, DC 22])
Offensive Abilities: domineering gaze (30 feet; DC 22), rel-state dispersal (ranged +28; DC 22)
Str: +11
Dex: +4
Con: +8
Wis: +0
Int: +1
Cha: +5
Skills: Athletics +29, Computers +29, Intimidate +34
Languages: Sivvian; telepathy 100 ft.
Gear: vitrum plate, military quantum entangler with 2 batteries (20 charges each), military degenerator rifle with 2 highcapacity batteries (40 charges each), mutation gun (page 49) with 1 battery (20 charges), degeneration grenades (2)