Keji Swarm
CR: 10
XP: 9,600
N Diminutive animal (swarm)
Init.: +8
Senses: low-light vision
Perception: +19
HP: 165
EAC: 23
KAC: 25
Fort: +14
Ref: +14
Will: +9
Speed: fly 30 ft. (Ex, perfect)
Melee: swarm attack (1d10+10 A)
Ranged: focused light +22 (2d10+10 F; critical burn 1d6)
Offensive Abilities: distraction (DC 17)
Str: +0
Dex: +8
Con: +5
Wis: +3
Int: -2
Cha: +0
Skills: Acrobatics +19 (+27 to fly), Disguise +24, Stealth +19
Kriegakos
CR: 8
XP: 4,800
LN Medium animal
Init.: +6
Senses: blindsense (vibration) 60 ft., low-light vision, sense through (blindsense [fog]) 60ft.
Perception: +16
HP: 115
EAC: 20
KAC: 21
Fort: +9
Ref: +13
Will: +7
Speed: 20 ft., fly 40 ft. (Ex, average)
Melee: slam +17 (1d8+12 A & B; critical corrode 1d4)
Ranged: None
Offensive Abilities: flyby attack (4d8 A), saliva shake (DC 18)
Str: +4
Dex: +6
Con: +2
Wis: +2
Int: -4
Cha: +0
Skills: Acrobatics +21, Athletics +16, Stealth +21, Survival +21
Needlehawk
CR: 3
XP: 800
N Tiny animal
Init.: +4
Senses: low-light vision
Perception: +13
HP: 34
EAC: 14
KAC: 15
Fort: +4
Ref: +8
Will: +2
Speed: 20 ft., fly 40 ft. (Ex, perfect)
Melee: sting +7 (1d4+3 P plus needlehawk toxin)
Ranged: needle launch +9 (1d4+3 P plus needlehawk toxin)
Offensive Abilities: None
Str: +0
Dex: +4
Con: +2
Wis: +1
Int: -3
Cha: -2
Skills: Acrobatics +13 (+21 to fly), Stealth +13, Survival +8
Night Hag
CR: 9
XP: 6,400
NE Medium outsider (evil, extraplanar)
Init.: +3
Senses: darkvision 60 ft., detect alignment
Perception: +17
HP: 117
EAC: 21
KAC: 22
Fort: +10
Ref: +8
Will: +12
Speed: 30 ft.
Melee: claw +18 (3d4+13 S) or incapacitator +18 (3d4+13 nonlethal B; critical staggered [DC 18])
Ranged: aphelion laser pistol +16 (3d4+9 F; critical burn 1d4)
Offensive Abilities: dream haunting
Str: +4
Dex: +3
Con: +6
Wis: +2
Int: +2
Cha: +2
Skills: Bluff +22, Diplomacy +17, Disguise +17, Intimidate +17, Mysticism +22, Sense Motive +17
Languages: Abyssal, Celestial, Common, Infernal
Gear: gold AbadarCorp travel suit, aphelion laser pistol with 1 high-capacity battery (40 charges), incapacitator with 1 battery (20 charges)
Reptoid Host
CR: 6
XP: 2,400
Dycepskian-infested reptoid operative
Init.: +7
Senses: low-light vision
Perception: +14
HP: 80
EAC: 18
KAC: 19
Fort: +5
Ref: +8
Will: +9; +2 vs. poison
Speed: 40 ft.
Melee: claw +12 (1d6+8 S) or survival knife +14 (1d4+8 S)
Ranged: corona laser pistol +14 (2d4+6 F; critical burn 1d4)
Offensive Abilities: debilitating trick, trick attack +3d8
Str: +2
Dex: +5
Con: +1
Wis: +3
Int: +1
Cha: +2
Skills: Acrobatics +19, Bluff +19, Culture +14, Disguise +19, Sense Motive +14
Languages: Common, Reptoid
Gear: elite stationwear, corona laser pistol with 2 batteries (20 charges each), survival knife
Threshwolf
CR: 5
XP: 1,600
N Medium animal
Init.: +5
Senses: blindsense (scent) 30 ft., low-light vision
Perception: +11
HP: 76
EAC: 15
KAC: 17
Fort: +9
Ref: +9
Will: +4
Speed: 40 ft.
Melee: bite +11 (1d6+8 P plus grab)
Ranged: None
Offensive Abilities: thresh (1d6+5 S)
Str: +3
Dex: +5
Con: +2
Wis: +1
Int: -4
Cha: -3
Skills: Athletics +11, Stealth +11, Survival +16
Zernivian
CR: 9
XP: 6,400
N Tiny aberration
Init.: +6
Senses: darkvision 60 ft., herbsight 60 ft., low-light vision
Perception: +22
HP: 135
EAC: 22
KAC: 23
Fort: +8
Ref: +10
Will: +12
Speed: 30 ft.
Melee: tongue +17 (1d6+12 A & B plus zernivian toxin; critical stunned)
Ranged: acid spittle +19 (2d6+9 A plus zernivian toxin)
Offensive Abilities: herbicide
Str: +3
Dex: +6
Con: +0
Wis: +4
Int: +0
Cha: +0
Skills: Disguise +17, Life Science +17, Sense Motive +17, Stealth +22, Survival +22