Creeping Shade
CR: 8
XP: 4,800
NE Medium outsider (incorporeal)
Init.: +6
Senses: darkvision 60 ft.
Perception: +16
HP: 112
EAC: 20
KAC: 21
Fort: +9
Ref: +7
Will: +11
Speed: 15 ft., climb 15 ft.
Melee: incorporeal touch +18 (1d12+8 C; critical inhabit)
Ranged: None
Offensive Abilities: gloom spores, inhabit (DC 18)
Str: —
Dex: +6
Con: +3
Wis: +2
Int: -3
Cha: +0
Skills: Athletics +16, Stealth +21, Survival +16
Ihonva
CR: 4
XP: 1,200
NE Medium monstrous humanoid
Init.: +0
Senses: —
Perception: +10
HP: 50
EAC: 16
KAC: 18
Fort: +8
Ref: +6
Will: +5
Speed: 30 ft.
Melee: slam +13 (1d6+7 S plus grab)
Ranged: static arc pistol +10 (1d6+2 E; critical arc 2)
Offensive Abilities: implant young
Str: +3
Dex: +0
Con: +5
Wis: +1
Int: -1
Cha: -1
Skills: Athletics +15, Stealth +10, Survival +10
Languages: Common, Ihonva
Gear: static arc pistol with 3 batteries (20 charges each)
Niaq
CR: 6
XP: 2,400
N Large magical beast
Init.: +3
Senses: blindsight (heat) 360 ft., sightless
Perception: +13
HP: 90
EAC: 18
KAC: 20
Fort: +8
Ref: +10
Will: +7
Speed: 20 ft., fly 90 ft. (Ex, average)
Melee: feeding lance +17 (1d8+11 P plus infection)
Ranged: quill volley +15 (2d6+6 P plus infection)
Offensive Abilities: None
Str: +5
Dex: +3
Con: +2
Wis: +1
Int: -3
Cha: -1
Skills: Acrobatics +13, Stealth +18, Survival +13
Sexton
CR: 11
XP: 12,800
LE Medium outsider (evil, extraplanar, lawful, velstrac)
Init.: +5
Senses: darkvision 60 ft., see in darkness
Perception: +20
HP: 175
EAC: 24
KAC: 26
Fort: +15
Ref: +13
Will: +10
Speed: 30 ft.
Melee: integrated penitent shadow chains +24 (5d4+14 C; critical bind)
Ranged: shadow spine +21 (3d8+11 C; critical staggered [DC 18])
Offensive Abilities: create darkness, unnerving gaze (30 ft., DC 18)
Str: +3
Dex: +5
Con: +3
Wis: +1
Int: +0
Cha: +8
Skills: Acrobatics +20, Athletics +20, Intimidate +25
Languages: Common, Infernal; telepathy 100 ft.
Gear: integrated penitent shadow chains
Shadow Mastiff
CR: 5
XP: 1,600
NE Medium outsider (evil, extraplanar)
Init.: +2
Senses: darkvision 60 ft.
Perception: +11
HP: 70
EAC: 17
KAC: 19
Fort: +7
Ref: +7
Will: +6
Speed: 50 ft.
Melee: bite +15 (1d6+10 P & C plus trip) or
tail slap +15 (1d4+10 B)
Ranged: None
Offensive Abilities: bay
Str: +5
Dex: +2
Con: +3
Wis: +0
Int: -3
Cha: +1
Skills: Acrobatics +11, Athletics +11, Stealth +16 (+20 when not in bright light)
Languages: Common, Shadowtongue (can’t speak any language)
Svartalfar
CR: 9
XP: 6,400
— — —
Init.: +9
Senses: darkvision 120 ft., low-light vision
Perception: +18
HP: 135
EAC: 22
KAC: 23
Fort: +8
Ref: +11
Will: +12
Speed: 50 ft.
Melee: tactical knife +17 (1d4+10 S)
Ranged: advanced shirren-eye rifle +19 (2d10+9 P) or
aphelion laser pistol +19 (3d4+9 F; critical burn 1d4) or
flash grenade II +19 (explode [10 ft., blinded 1d4 rounds, DC 18])
Offensive Abilities: bane, debilitating trick, spell strike, trick attack +5d8, triple attack
Str: +1
Dex: +6
Con: +3
Wis: +2
Int: +4
Cha: +3
Skills: Acrobatics +23, Intimidate +18, Mysticism +18, Sleight of Hand +23, Stealth +23
Languages: Common, Elven, Shadowtongue, Vercite
Gear: d-suit III, advanced shirreneye rifle with 20 sniper rounds, aphelion laser pistol with 2 high-capacity batteries (40 charges each), flash grenades II (2), tactical knife, credstick (1,200 credits)
Terminator-Class Security
CR: 10
XP: 9,600
N Large construct (technological)
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +19
HP: 165
EAC: 23
KAC: 25
Fort: +10
Ref: +10
Will: +7
Speed: 40 ft.
Melee: slam +22 (2d10+18)
Ranged:
integrated yellow star plasma rifle +19 (2d10+10 E & F; burn 1d8)
Offensive Abilities: hardware acceleration
Str: +8
Dex: +5
Con: —
Wis: +0
Int: +3
Cha: +0
Skills: Computers +19, Intimidate +24, Stealth +19
Languages: Common
Gear: integrated yellow star plasma rifle with 1 high-capacity battery (40 charges)