Dessamar Imago
CR: 1
XP: 400
CG Medium humanoid (dessamar)
Init.: +1
Senses: blindsense (scent) 30 ft., low-light vision
Perception: +5
HP: 17
EAC: 11
KAC: 12
Fort: +1
Ref: +3
Will: +4; –2 vs. severe wound and wound effects to arms, legs, and wings
Speed: 20 ft., fly 20 ft. (Ex, average)
Melee: tactical spear +6 (1d6 P)
Ranged: tactical spear +6 (1d6 P)
Offensive Abilities: twinkle
Str: -1
Dex: +1
Con: +0
Wis: +2
Int: +0
Cha: +4
Skills: Acrobatics +5, Diplomacy +10, Mysticism +5, Sense Motive +10
Languages: Koshorian
Gear: second skin, tactical spear
Dessamar Theurgist
CR: 6
XP: 2,400
CG Medium humanoid (dessamar)
Init.: +2
Senses: blindsense (scent) 30ft., low-light vision
Perception: +13
HP: 75
EAC: 17
KAC: 18
Fort: +5
Ref: +5
Will: +9; –2 vs. severe wound and wound effects to arms, legs, and wings
Speed: 20 ft., fly 20 ft. (Ex, average), 20 ft. (Su, average, in space only)
Melee: tactical living staff +10 (1d6+5 B; critical bind)
Ranged: shrieking larva +12 (1d8+6 So; critical deafen [DC 16])
Offensive Abilities: twinkle
Str: -1
Dex: +2
Con: +0
Wis: +5
Int: +1
Cha: +3
Skills: Acrobatics +13, Mysticism +18, Piloting +13, Sense Motive +18
Languages: Azlanti, Common, Koshorian
Gear: elite stationwear, shrieking larva with 2 batteries (20 charges each), tactical living staff with 1 battery (20 charges)
Diaspora Wyrm
CR: 8
XP: 4,800
N Large magical beast (aquatic)
Init.: +6
Senses: blindsight 150 ft. (electromagnetism), sightless
Perception: +16
HP: 125
EAC: 20
KAC: 22
Fort: +12
Ref: +12
Will: +7
Speed: swim 50 ft.
Melee: bite +20 (3d4+12 P) or tongue +20 (see text)
Ranged: None
Offensive Abilities: None
Str: +4
Dex: +6
Con: +2
Wis: +1
Int: -2
Cha: +0
Skills: Acrobatics +16, Stealth +21, Survival +16
Languages: electrocommunication 150 ft.
Diaspora Wyrm Saga
CR: 17
XP: 102,400
N Huge magical beast (aquatic)
Init.: +10
Senses: blindsight 300 ft. (electromagnetism), sightless
Perception: +29
HP: 330
EAC: 31
KAC: 33
Fort: +21
Ref: +21
Will: +15
Speed: swim 60 ft.
Melee: bite +32 (6d12+24 P) tongue +32 (special)
Ranged: None
Offensive Abilities: None
Str: +7
Dex: +10
Con: +4
Wis: +3
Int: +0
Cha: +1
Skills: Acrobatics +29, Mysticism +34, Stealth +29, Survival +29
Languages: electrocommunication 300 ft.
Diatha
CR: 1/2
XP: 200
N Small vermin
Init.: +2
Senses: darkvision 60 ft.
Perception: +4
HP: 13
EAC: 10
KAC: 12
Fort: +4
Ref: +2
Will: +0
Speed: 30 ft., burrow 10 ft.
Melee: bite +6 (1d4+1 S; critical burn 1)
Ranged: None
Offensive Abilities: detonate, explosive charge
Str: +1
Dex: +2
Con: +3
Wis: +0
Int: —
Cha: -3
Skills: Athletics +9
Diatha Elder
CR: 5
XP: 1,600
N Small vermin
Init.: +3
Senses: darkvision 60 ft.
Perception: +11
HP: 70
EAC: 17
KAC: 19
Fort: +9
Ref: +7
Will: +4
Speed: 30 ft., burrow 10 ft., fly 30 ft. (Ex, average)
Melee: bite +14 (1d6+7 S; critical burn 1d4)
Ranged: None
Offensive Abilities: detonate, explosive charge
Str: +2
Dex: +3
Con: +5
Wis: +0
Int: —
Cha: -2
Skills: Acrobatics +11, Athletics +16
Dirindi Dabulist
CR: 13
XP: 25,600
— — —
Init.: +4
Senses: blindsight (electricity) 60 ft., low-light vision
Perception: +29
HP: 210
RP: 5
EAC: 27
KAC: 28
Fort: +12
Ref: +14
Will: +16
Speed: 30 ft., fly 30 ft. (jetpack, average)
Melee: ultrathin dagger +22 (4d4+13 S)
Ranged: aurora arc pistol +24 (3d6+13 E; critical arc 2d6)
Offensive Abilities: None
Str: +0
Dex: +4
Con: +2
Wis: +2
Int: +6
Cha: +8
Skills: Acrobatics +24, Culture +29, Diplomacy +29, Sense Motive +24
Languages: Arkanen, Brethedan, Common, Dirindi, Sazaron
Gear: estex suit IV (jetpack), aurora arc pistol with 2 high-capacity batteries (40 charges each), ultrathin dagger
Dirindi Monster Hunter
CR: 4
XP: 1,200
— — —
Init.: +5
Senses: blindsight (electricity) 60 ft., low-light vision
Perception: +15
HP: 50
EAC: 17
KAC: 19
Fort: +6
Ref: +4
Will: +5
Speed: 30 ft.
Melee: static polarity gauntlets +9 (1d6+5 E)
Ranged: static polarity rifle +12 (1d8+4 E)
Offensive Abilities: stellar revelations (black hole [20-ft. radius, pull 10 ft., DC 13], gravity hold [DC 13], radiation [DC 13], supernova [10-ft. radius, 5d6 F, DC 13])
Str: +1
Dex: +5
Con: +0
Wis: +0
Int: +0
Cha: +3
Skills: Diplomacy +15, Mysticism +10, Survival +10
Languages: Arkanen, Brethedan, Common, Dirindi
Gear: basic lashunta tempweave, static polarity gauntlets with 2 high-capacity batteries (40 charges each), static polarity rifle with 2 high-capacity batteries (40 charges each)
Dissolver
CR: 11
XP: 12,800
CE Large monstrous humanoid
Init.: +3
Senses: blindsense (vibration) 30 ft., darkvision 60 ft.
Perception: +20
HP: 180
EAC: 24
KAC: 26
Fort: +15
Ref: +13
Will: +12
Speed: 20 ft., climb 10 ft.
Melee: slam +28 (4d6+19 B; critical push 10 ft.)
Ranged: corrosive jet +23 (3d8+11 A & F; critical corrode 2d4)
Offensive Abilities: wing gust
Str: +8
Dex: +3
Con: +5
Wis: +0
Int: +1
Cha: -2
Skills: Acrobatics +20, Athletics +25 (+33 to climb)
Languages: Shirren; telepathy 100 ft.
Drift Architech
CR: 10
XP: 9,600
N Large outsider (extraplanar)
Init.: +8
Senses: darkvision 60 ft.
Perception: +19
HP: 150
EAC: 23
KAC: 24
Fort: +11
Ref: +9
Will: +13
Speed: fly 60 ft. (Su, perfect)
Melee: acid touch +21 (2d8+10 A; critical corrode 2d6)
Ranged: None
Offensive Abilities: reshape matter
Str: +0
Dex: +8
Con: +0
Wis: +3
Int: +5
Cha: +0
Skills: Acrobatics +24 (+32 to fly), Engineering +19, Life Science +24, Mysticism +19, Physical Science +24