type: creature

Found 690 matches

Spathinae Explorer CR: 11 XP: 12,800 Spathinae colony operative Init.: +11 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +21 HP: 170 EAC: 24 KAC: 25 Fort: +10 Ref: +13 Will: +14; +2 vs. mind-affecting effects Speed: 50 ft., climb 30 ft., fly 20 ft. (Ex, average), swim 30 ft. Melee: advanced retractable spike +19 (3d4+14 P) Ranged: wave modulator IV +22 (2d8+11 F or So) or triple multistage rifle +22 (3d8+11 B) Offensive Abilities: debilitating trick, trick attack +6d8, triple attack Str: +3 Dex: +8 Con: +0 Wis: +5 Int: +0 Cha: +0 Skills: Acrobatics +26, Culture +26, Life Science +21, Stealth +21, Survival +26 Languages: Brethedan, Castrovelian, Common, Nchaki, Shirren, Spathinae, Vesk Gear: lashunta mind mail II (advanced retractable spikes [2], white force field [15 HP]), triple multistage rifle with 15 mini-rockets, wave modulator IV with 2 batteries (20 charges each)
Spathinae Guard CR: 1 XP: 400 Spathinae colony soldier Init.: +4 Senses: blindsense (vibration) 30 ft., darkvision 60 ft. Perception: +5 HP: 20 EAC: 11 KAC: 13 Fort: +3 Ref: +5 Will: +3; +2 vs. mind-affecting effects Speed: 30 ft., fly 20 ft. (Ex, average) Melee: longsword +6 (1d8+2 S) Ranged: azimuth laser rifle +9 (1d8+1 F; critical burn 1d6) Offensive Abilities: fighting styles (sharpshoot), sniper’s aim Str: +1 Dex: +4 Con: +0 Wis: +2 Int: +0 Cha: +0 Skills: Acrobatics +10, Intimidate +5, Stealth +5 Languages: Common, Spathinae Gear: second skin, azimuth laser rifle with 2 batteries (20 charges each), longsword
Special Ops CR: 4 XP: 1,200 — — — Init.: +3 Senses: blindsense (scent) 30 ft. Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +6 Will: +5 Speed: 30 ft. Melee: solar weapon +12 (1d6+9 plus 1d2 B) Ranged: thunderstrike sonic pistol +9 (1d8+4 So; critical deafen) Offensive Abilities: stellar revelations (black hole [20-foot radius, pull 10 ft., DC 13], gravity anchor, gravity boost [+1], supernova [10-foot radius, 5d6 F; DC 13]) Str: +5 Dex: +3 Con: +1 Wis: +0 Int: +0 Cha: +1 Skills: Acrobatics +10, Athletics +15, Mysticism +10, Stealth +10 Languages: Common, Copaxi, any 2 others Gear: graphite carbon skin, thunderstrike sonic pistol with 2 batteries (20 charges each), minor muon crystalAR
Spewer CR: 10 XP: 9,600 N Medium undead Init.: +5 Senses: darkvision 60 ft. Perception: +19 HP: 170 EAC: 20 KAC: 22 Fort: +13 Ref: +13 Will: +9 Speed: 40 ft., climb 30 ft. Melee: slam +22 (2d10+18 B) Ranged: chemical spitball +19 (2d10+10 A) Offensive Abilities: breath weapon (30-ft. cone, 11d6 A plus sickened, DC 18, usable every 1d4 rounds) Str: +8 Dex: +5 Con:Wis: +2 Int:Cha: +1 Skills: Athletics +19 (+27 to climb)
Spookfish Swarm CR: 16 XP: 76,800 NE Tiny undead (incorporeal, swarm) Init.: +10 Senses: blindsense (scent) 60 ft., darkvision 60 ft. Perception: +28 HP: 275 EAC: 30 KAC: 32 Fort: +18 Ref: +18 Will: +16 Speed: fly 40 ft. (Su, average) Melee: swarm attack (3d10+15 C) Ranged: None Offensive Abilities: distraction (DC 22), whelming curse (DC 22) Str: -1 Dex: +10 Con:Wis: +7 Int: -4 Cha: -2 Skills: Acrobatics +28, Stealth +28, Survival +28
Sprout CR: 1/2 XP: 200 N Tiny animal (aquatic) Init.: +1 Senses: blindsense 30 ft. (sound), blindsight 5 ft. (sound), sightless Perception: +4 HP: 10 EAC: 10 KAC: 12 Fort: +4 Ref: +4 Will: +0 Speed: swim 10 ft. Melee: slam +3 (1d6+3 B) Ranged: ebullient jet +6 (1d6+1 A) Offensive Abilities: None Str: +3 Dex: +1 Con: +2 Wis: +0 Int: -5 Cha: +0 Skills: Athletics +9, Stealth +4, Survival +4
Squox CR: 1 XP: 135 N Tiny animal Init.: +3 Senses: blindsense (scent) 30 ft., low-light vision Perception: +3 HP: 6 EAC: 11 KAC: 11 Fort: +1 Ref: +4 Will: +0 Speed: 40 ft., climb 20 ft. Melee: bite +3 (1d4 P) Ranged: None Offensive Abilities: squox tricks Str: -3 Dex: +3 Con: +0 Wis: +0 Int: -4 Cha: +1 Skills: Acrobatics +7 (+11 to balance, escape, or tumble), Athletics +3 (+11 to climb), Stealth +7
Statikete CR: 15 XP: 51,200 N Gargantuan magical beast Init.: +9 Senses: blindsense (electromagnetism) 60 ft., darkvision 60 ft., low-light vision Perception: +26 HP: 275 RP: 6 EAC: 29 KAC: 31 Fort: +17 Ref: +19 Will: +15 Speed: 40 ft., fly 120 ft. (Su, perfect) Melee: bite +26 (8d6+20 E & P; critical energy discharge) Ranged: shock blast +29 (5d8+15 E; critical stunned) Offensive Abilities: None Str: +5 Dex: +9 Con: +7 Wis: +0 Int: -3 Cha: -2 Skills: Acrobatics +31 (+39 to fly), Athletics +26
Stelezorn CR: 7 XP: 3,200 CN Medium fey (shapechanger) Init.: +2 Senses: low-light vision Perception: +14 HP: 90 EAC: 19 KAC: 20 Fort: +8 Ref: +8 Will: +10 Speed: 30 ft. Melee: slam +14 (1d8+11 B) Ranged: corona laser pistol +12 (2d4+7 F; critical burn 1d4) Offensive Abilities: siphon fury, unleashed brutality Str: +4 Dex: +2 Con: +1 Wis: +0 Int: +0 Cha: +5 Skills: Athletics +14, Bluff +19, Culture +14, Diplomacy +19, Intimidate +19 Languages: Common and up to seven others Gear: d-suit II, corona laser pistol with 2 batteries (20 charges each)
Stormghost CR: 15 XP: 51,200 CE Large monstrous humanoid Init.: +9 Senses: blindsense (scent) 60 ft., darkvision 90 ft., low-light vision, weathersight Perception: +31 HP: 275 EAC: 29 KAC: 31 Fort: +17 Ref: +19 Will: +15 Speed: 50 ft., climb 30 ft. Melee: claw +29 (8d6+24 S and E) Ranged: None Offensive Abilities: impaling leap, static charge Str: +9 Dex: +7 Con: +5 Wis: +5 Int: +2 Cha: +3 Skills: Acrobatics +26, Athletics +26 (+34 to climb), Stealth +31, Survival +26 Languages: Auran