type: creature

Found 690 matches

Atlapak CR: 9 XP: 6,400 N Large vermin (aquatic) Init.: +4 Senses: darkvision 180 ft., sense through (vision [fog only]) 90 ft. Perception: +17 HP: 145 EAC: 22 KAC: 24 Fort: +13 Ref: +11 Will: +8 Speed: 20 ft., fly 30 ft. (Ex, clumsy or average), swim 30 ft. Melee: claw +18 (2d10+12 B) Ranged: sonic snap +21 (3d6+9 So; critical stunned [DC 16]) Offensive Abilities: atmospheric enhancement, sonic snap Str: +3 Dex: +4 Con: +6 Wis: +0 Int:Cha: +0 Skills: Acrobatics +22 (+14 to fly in normal atmosphere), Athletics +17 (+25 to swim)
Atrocite CR: 10 XP: 9600 CE Medium outsider (chaotic) Init.: +2 Senses: blindsense (life) 30 ft., darkvision 60 ft. Perception: +19 HP: 147 EAC: 23 KAC: 22 Fort: +9 Ref: +9 Will: +15 Speed: 40 ft., fly 40 ft. (Su, average) Melee: slam +17 (2d8+15 B) Ranged: void bolt +19 (3d4+10 force; critical severe wound [DC 19]) Offensive Abilities: words of destruction Str: +5 Dex: +2 Con: +2 Wis: +3 Int: +0 Cha: +8 Skills: Intimidate +24, Mysticism +24, Sense Motive +19 Languages: Abyssal, Common; telepathy (100 ft.)
Augerwing CR: 5 XP: 1,600 N Medium animal Init.: +5 Senses: low-light vision Perception: +16 HP: 70 EAC: 17 KAC: 19 Fort: +7 Ref: +9 Will: +4 Speed: 20 ft., fly 50 ft. (Ex, perfect), swim 10 ft. Melee: beak +11 (1d6+8 P) or talon +9 (1d8+8 S; critical 1d4 bleed) Ranged: enzyme jet +14 (1d10+5 A plus embalming enzymes) Offensive Abilities: impale Str: +3 Dex: +5 Con: +2 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +16 (+24 to fly), Athletics +11 (+19 to swim)
Autofly Swarm CR: 3 XP: 800 CN Diminutive construct (swarm, technological) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +8 HP: 40 EAC: 14 KAC: 16 Fort: +3 Ref: +3 Will: +0 Speed: 10 ft., fly 30 ft. (Ex, perfect) Melee: swarm attack (1d4 P plus consume flesh) Ranged: None Offensive Abilities: distraction (DC 12) Str: -3 Dex: +4 Con:Wis: +2 Int: +1 Cha: +0 Skills: Stealth +13 Languages: Common (can’t speak any language)
Avigwyr CR: 13 XP: 25,600 CG Medium outsider (azata, chaotic, extraplanar, good) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +23 HP: 210 EAC: 27 KAC: 28 Fort: +14 Ref: +16 Will: +14 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: limning shock ultrathin longsword +25 (4d8+17 E & S plus revealing strike) Ranged: electric bolt +25 (2d10+13 E plus revealing strike) Offensive Abilities: revealing strike Str: +1 Dex: +4 Con: +0 Wis: +6 Int: +8 Cha: +2 Skills: Computers +28, Diplomacy +28, Engineering +23, Mysticism +23, Sense Motive +28 Languages: Celestial, Common; truespeech Gear: limning shock ultrathin longsword
Azata, Tritidair CR: 8 XP: 4800 CG Small outsider (azata) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +21 HP: 105 EAC: 20 KAC: 19 Fort: +7 Ref: +9 Will: +11 Speed: 30 ft., fly 60 ft. (Su, perfect) Melee: holy tritidair sintered starknife +16 (4d4+4 E & P; critical blind [DC 18, 1d3 rounds]) Ranged: light ray +16 (1d10+8 E & F; critical blind [DC 18, 1d3 rounds]) Offensive Abilities: starlight gaze (60 ft., DC 18) Str: -1 Dex: +4 Con: +0 Wis: +2 Int: +1 Cha: +6 Skills: Acrobatics +21 (+29 to fly), Mysticism +16, Physical Science +16 Languages: Celestial, Common; truespeech Gear: holy tritidair sintered starknife
Azer CR: 2 XP: 600 — — — Init.: +1 Senses: darkvision 60 ft. Perception: +7 HP: 23 EAC: 13 KAC: 14 Fort: +5 Ref: +3 Will: +3 Speed: 30 ft. Melee: assault hammer +7 (1d6+1 B; critical burn 1d4) Ranged: wave modulator I +7 (1d4+2 F or So; critical burn 1d4) Offensive Abilities: elemental fire, target tracking Str: +1 Dex: +1 Con: +2 Wis: +0 Int: +4 Cha: -1 Skills: Athletics +7, Computers +12, Engineering +12, Physical Science +7, Piloting +7 Languages: Common, Ignan Gear: freebooter armor, assault hammer, wave modulator I with 2 batteries (20 charges each)
Azlanti Adjutant CR: 3 XP: 800 N Medium construct (magical) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +8 HP: 42 EAC: 14 KAC: 16 Fort: +3 Ref: +3 Will: +0 Speed: 30 ft. Melee: slam +9 (1d6+5 B) Ranged: integrated azimuth laser rifle +12 (1d8+3 F) Offensive Abilities: None Str: +2 Dex: +4 Con:Wis: +0 Int: +1 Cha: +0 Skills: Athletics +8, Culture +8, Sense Motive +13 Languages: Azlanti Gear: azimuth laser rifle with 2 batteries (20 charges each), slotted
Azlanti Battle Robot CR: 6 XP: 2,400 N Medium construct (technological) Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +18 HP: 90 EAC: 18 KAC: 20 Fort: +6 Ref: +6 Will: +3 Speed: 40 ft. Melee: slam +17 (1d8+11 B) Ranged: disintegrator beam +14 (2d6+6 A; critical corrode 1d6) Offensive Abilities: self-destruct (3d6 P, DC 14) Str: +5 Dex: +3 Con:Wis: +2 Int: +0 Cha: +0 Skills: Engineering +13, Intimidate +13 Languages: Azlanti
Bantling CR: 1 XP: 400 N Small animal (aquatic) Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +5 HP: 20 EAC: 11 KAC: 13 Fort: +5 Ref: +5 Will: +1 Speed: 10 ft., fly 20 ft. (Ex, perfect), swim 20 ft. Melee: bite +8 (1d6+5 P) or attach +8 Ranged: melodic assault +5 (1d4+1 So) Offensive Abilities: None Str: +4 Dex: +2 Con: +1 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +5 (+13 to fly), Athletics +10 (+18 to swim), Intimidate +5