Found 4403 matches

Iridishell, basic
Level: 2 Price: 755 EAC Bonus: +3 KAC Bonus: +6 Max Dex Bonus: +2 Armor Check Penalty: -2 Speed Adjustment: -5 ft. Upgrade Slots: 0 Bulk: 2
Iridishell, superior
Level: 12 Price: 42,250 EAC Bonus: +17 KAC Bonus: +18 Max Dex Bonus: +4 Armor Check Penalty: - Speed Adjustment: - Upgrade Slots: 4 Bulk: 2
Irokiroi CR: 5 XP: 1,600 N Huge animal Init.: +5 Senses: blindsight (sound) 120 ft., sightless Perception: +11 HP: 72 EAC: 17 KAC: 19 Fort: +9 Ref: +9 Will: +4 Speed: fly 60 ft. (Ex, average) Melee: bite +14 (1d6+10 P plus topple; critical bleed 1d6) or wing +14 (1d6+10 S; critical bleed 1d4) Ranged: sonic burst +11 (1d6+5 So) Offensive Abilities: None Str: +5 Dex: +3 Con: +2 Wis: +0 Int: -4 Cha: +0 Skills: Acrobatics +16
Iron Will

You are more resistant to mental effects.

Irradiate
Level:

Technomancer 3

,

Mystic 3

School: conjuration Casting Time: 1 standard action Range: medium (100 ft. + 10 ft./level) Area: 10-ft.-radius spread; see text Duration: instantaneous Saving Throw: Fortitude partial, see text; Spell Resistance: no
Item Tattoo
Level: 7 Price: 1,560 Bulk:
Itmi Vruh CR: 5 XP: 1,600 LE Medium undead (incorporeal) Init.: +5 Senses: blindsight (life) 60 ft., darkvision 60 ft. Perception: +11 HP: 70 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: fly 40 ft. (Su, average) Melee: touch +14 (1d6+7 C plus memory deluge [DC 13]) Ranged: None Offensive Abilities: memory deluge (DC 13), possess body (DC 13) Str: +2 Dex: +5 Con:Wis: +3 Int: +0 Cha: +0 Skills: Acrobatics +11, Sense Motive +11, Stealth +16 Languages: Common
Ixtangi CR: 1 XP: 400 N Medium monstrous humanoid Init.: +1 Senses: darkvision 60 ft., low-light vision Perception: +9 HP: 17 EAC: 11 KAC: 12 Fort: +1 Ref: +3 Will: +6 Speed: 30 ft., climb 20 ft. Melee: survival knife +5 (1d4+1 S) or tail +5 (1d4+1 P; critical barb poison [DC 13]) Ranged: pulsecaster pistol +7 (1d4+1 E nonlethal) Offensive Abilities: None Str: +0 Dex: +1 Con: +2 Wis: +0 Int: +1 Cha: +4 Skills: Acrobatics +9, Culture +4, Diplomacy +4, Stealth +9 Languages: Common, Ixtangi Gear: ixtangi stationwear (functions as estex suit I), pulsecaster pistol with 2 batteries (20 charges each), survival knife
Izalguun Healer CR: 8 XP: 4,800 — — — Init.: +2 Senses: darkvision 60 ft. Perception: +16 HP: 110 RP: 4 EAC: 20 KAC: 21 Fort: +7 Ref: +9 Will: +11 Speed: 20 ft. Melee: advanced lance +16 (2d6+10 P) Ranged: defender shield projector +18 (shield 2d6) Offensive Abilities: None Str: +2 Dex: +2 Con: +0 Wis: +0 Int: +4 Cha: +6 Skills: Computers +21, Diplomacy +21, Life Science +16, Medicine +21, Sense Motive +21, Survival +16 Languages: Common, Izalguun Gear: kasatha microcord III, advanced lance, defender shield projector with 2 super‑capacity batteries (80 charges each)
Izalguun Hunter CR: 4 XP: 1,200 — — — Init.: +1 Senses: darkvision 60 ft. Perception: +10 HP: 50 EAC: 16 KAC: 18 Fort: +6 Ref: +8 Will: +5 Speed: 40 ft. (35 ft. in armor) Melee: tactical pike +13 (1d8+9 P) Ranged: tactical crossbolter +10 (1d10+4 P) Offensive Abilities: fighting style (guard) Str: +5 Dex: +1 Con: +3 Wis: +0 Int: +0 Cha: +0 Skills: Athletics +10, Computers +15, Engineering +15, Survival +10 Languages: Common, Izalguun Gear: ash dendron armor, tactical crossbolter with 20 arrows, tactical pike