Traveler
CR: 2
XP: 600
— — —
Init.: +8
Senses: darkvision 60 ft.
Perception: +8
HP: 23
EAC: 13
KAC: 14; +4 vs. bull rush and trip
Fort: +1
Ref: +4
Will: +5
Speed: 30 ft., swim 30 ft.
Melee: survival knife +7 (1d4+2 S)
Ranged: static arc pistol +9 (1d6+2 E; critical arc 2) or tactical shirren-eye rifle +9 (1d10+2 P)
Offensive Abilities: trick attack +1d4
Str: +0
Dex: +4
Con: +1
Wis: +1
Int: +2
Cha: +0
Skills: Acrobatics +13, Athletics +13 (+21 to swim), Culture +13, Life Science +8, Stealth +8
Languages: Common, Jububnan
Gear: second skin, static arc pistol with 2 batteries (20 charges each), survival knife, tactical shirren-eye rifle with 10 sniper rounds
Ursikka
CR: 10
XP: 9,600
N Huge magical beast
Init.: +3
Senses: darkvision 60 ft., low-light vision, blindsense (vibration) 30 ft.
Perception: +19
HP: 165
EAC: 23
KAC: 25
Fort: +14
Ref: +14
Will: +9
Speed: 40 ft., burrow 20 ft.; ice burrow
Melee: bite +23 (2d10+18 P plus freezing saliva) or claw +23 (2d10+18 S)
Ranged: None
Offensive Abilities: coat claws, freezing saliva, spit
Str: +8
Dex: +3
Con: +5
Wis: +1
Int: -3
Cha: -3
Skills: Acrobatics +19, Athletics +24, Survival +19
Utesra
CR: 5
XP: 1,600
N Medium vermin
Init.: +5
Senses: blindsense (vibration) 30 ft.; darkvision 60 ft.
Perception: +11
HP: 70
EAC: 17
KAC: 19
Fort: +7
Ref: +9
Will: +4
Speed: 30 ft., climb 30 ft.
Melee: bite +14 (1d6+8 P) or shock tendril +14 (1d6+5 E nonlethal plus grab; critical staggered)
Ranged: None
Offensive Abilities: strobe
Str: +3
Dex: +5
Con: +2
Wis: +1
Int: —
Cha: -3
Skills: Stealth +11
Vasporan
CR: 9
XP: 6,400
N Large animal
Init.: +3
Senses: blindsense (scent) 90 ft., low-light vision
Perception: +17
HP: 145
EAC: 22
KAC: 24
Fort: +13
Ref: +13
Will: +8
Speed: 20 ft., climb 20 ft., fly 40 ft. (Ex, average)
Melee: claw +21 (2d10+13 S)
Ranged: spines +18 (5d4+9 P)
Offensive Abilities: ambush strike
Str: +4
Dex: +3
Con: +6
Wis: +1
Int: -4
Cha: +0
Skills: Acrobatics +17, Athletics +17 (+25 to climb), Stealth +22
Vicunal
CR: 1
XP: 400
NG Medium outsider (agathion, extraplanar, good)
Init.: +1
Senses: low-light vision
Perception: +10
HP: 17
RP: 3
EAC: 11
KAC: 12
Fort: +3
Ref: +1
Will: +4; +4 vs poison
Speed: 40 ft.
Melee: hoof +5 (1d4+3 B); critical knockdown
Ranged: trailblazer subzero hail pistol +7 (1d4+1 C&P; critical bleed 1d4)
Offensive Abilities: None
Str: +2
Dex: +1
Con: +1
Wis: +3
Int: +0
Cha: +3
Skills: Diplomacy +5, Life Science +5, Medicine +10, Stealth +5, Survival +10
Languages: Celestial, Common; speak with animals, truespeech
Gear: trailblazer subzero hail pistol with 2 batteries (20 charges each)
Warpstitcher
CR: 14
XP: 38,400
LE Large aberration
Init.: +4
Senses: darkvision 60 ft.
Perception: +25
HP: 225
EAC: 28
KAC: 30
Fort: +16
Ref: +16
Will: +14
Speed: 40 ft., climb 40 ft.
Melee: claw +27 (8d6+22 P plus warp suture; critical bleed 2d8)
Ranged: None
Offensive Abilities: warp suture
Str: +8
Dex: +4
Con: +3
Wis: +0
Int: +1
Cha: +6
Skills: Athletics +25, Bluff +30, Mysticism +25, Stealth +25
Languages: Common; telepathy 100 ft., truespeech
Worlanisi
CR: 1
XP: 400
CG Small humanoid (worlanisi)
Init.: +2
Senses: —
Perception: +5
HP: 17
EAC: 11
KAC: 12
Fort: +1
Ref: +3
Will: +4; –1 vs. mind-affecting effects
Speed: 30 ft., climb 20 ft.
Melee: tactical baton +4 (1d4+1 B)
Ranged: pulsecaster pistol +6 (1d4+1 E nonlethal)
Offensive Abilities: None
Str: +0
Dex: +2
Con: +0
Wis: +0
Int: +1
Cha: +4
Skills: Acrobatics +10, Athletics +10 (+18 to climb), Bluff +10, Culture +5, Mysticism +5
Languages: Common, Worlanisi; limited telepathy 60 ft.
Gear: flight suit stationwear, pulsecaster pistol with 2 batteries (20 charges each), tactical baton
Wyspiria
CR: 11
XP: 12,800
N Medium outsider (extraplanar, spectra)
Init.: +5
Senses: darkvision 60 ft.
Perception: +20
HP: 155
EAC: 23
KAC: 24
Fort: +10
Ref: +10
Will: +16
Speed: 10 ft., fly 60 ft. (Ex, perfect)
Melee: tentacle +18 (connect [DC 20])
Ranged: shockray +20 (2d8+11 E)
Offensive Abilities: None
Str: +0
Dex: +5
Con: +3
Wis: +3
Int: +8
Cha: +3
Skills: Acrobatics +20 (+28 to fly), Computers +25, Engineering +25, Mysticism +25, Sense Motive +20
Languages: machine telepathy 100 ft., truespeech
Yearling
CR: 3
XP: 800
N Medium animal
Init.: +2
Senses: darkvision 60 ft.
Perception: +8
HP: 40
EAC: 14
KAC: 16
Fort: +7
Ref: +7
Will: +2
Speed: 40 ft.
Melee: bite +11 (1d6+7 P) or antlers +11 (1d4+7 B plus 1d6 So)
Ranged: antler reverberation +8 (1d4+3 So plus staggered [DC 12]; critical deafen [DC 12])
Offensive Abilities: pounce
Str: +4
Dex: +2
Con: +1
Wis: +1
Int: -4
Cha: +0
Skills: Athletics +13, Stealth +8, Survival +8
Youngling
CR: 3
XP: 800
CG Medium magical beast
Init.: +4
Senses: blindsense (scent) 30 ft., darkvision 60 ft., low-light vision
Perception: +8
HP: 35
EAC: 14
KAC: 15
Fort: +4
Ref: +4
Will: +6
Speed: 30 ft., climb 20 ft.
Melee: tactical switchblade +10 (1d4+3 S)
Ranged: tactical rail gun +8 (1d8+3 P)
Offensive Abilities: spine assault (Reflex DC 14, 9 P)
Str: +0
Dex: +4
Con: +2
Wis: +0
Int: +1
Cha: +0
Skills: Acrobatics +13, Athletics +13 (+21 to climb), Mysticism +13, Stealth +8
Languages: Azlanti, Common, Mulkaxi
Gear: flight suit stationwear, tactical rail gun AR with 24 long‑arm rounds, tactical switchblade AR