Drift Architech
CR: 10
XP: 9,600
N Large outsider (extraplanar)
Init.: +8
Senses: darkvision 60 ft.
Perception: +19
HP: 150
EAC: 23
KAC: 24
Fort: +11
Ref: +9
Will: +13
Speed: fly 60 ft. (Su, perfect)
Melee: acid touch +21 (2d8+10 A; critical corrode 2d6)
Ranged: None
Offensive Abilities: reshape matter
Str: +0
Dex: +8
Con: +0
Wis: +3
Int: +5
Cha: +0
Skills: Acrobatics +24 (+32 to fly), Engineering +19, Life Science +24, Mysticism +19, Physical Science +24
Driftdead
CR: 2
XP: 600
NE Medium undead (extraplanar)
Init.: +4
Senses: darkvision 60 ft.
Perception: +7
HP: 22
EAC: 13
KAC: 15
Fort: +4
Ref: +4
Will: +3
Speed: 30 ft., fly 60 ft. (Su, average)
Melee: claw +10 (1d6+4 S)
Ranged: Drift rip +7 (1d4+2)
Offensive Abilities: None
Str: +2
Dex: +4
Con: —
Wis: +1
Int: -4
Cha: +0
Skills: Acrobatics +7, Stealth +12
Languages: Common
Driftdead Amalgam
CR: 13
XP: 25,600
NE Medium undead (extraplanar)
Init.: +8
Senses: blindsight (life) 60 ft., darkvision 60 ft.
Perception: +23
HP: 225
EAC: 27
KAC: 29
Fort: +15
Ref: +15
Will: +14
Speed: 30 ft., fly 60 ft. (Su, average)
Melee: claw +26 (3d12+19 S plus 2d4 Wisdom drain)
Ranged: Drift rip +23 (5d6+13)
Offensive Abilities: None
Str: +6
Dex: +8
Con: —
Wis: +4
Int: -4
Cha: +0
Skills: Acrobatics +23, Stealth +28
Languages: Common
Dromada
CR: 1/2
XP: 200
LN Medium magical beast
Init.: +3
Senses: darkvision 60 ft., low-light vision
Perception: +9
HP: 12
EAC: 10
KAC: 11
Fort: +2
Ref: +2
Will: +3
Speed: 40 ft.
Melee: None
Ranged: hunting rifle +5 (1d8 P)
Offensive Abilities: None
Str: +1
Dex: +3
Con: +1
Wis: +2
Int: +1
Cha: +0
Skills: Acrobatics +9, Athletics +4, Engineering +4, Sense Motive +9, Survival +9
Languages: Common, Dromadan
Gear: second skin, hunting rifle with 12 longarm rounds
Dromada Vigilant
CR: 5
XP: 1,600
— — —
Init.: +5
Senses: darkvision 60 ft., low-light vision
Perception: +16
HP: 65
EAC: 17
KAC: 18
Fort: +6
Ref: +6
Will: +8
Speed: 40 ft.
Melee: tactical knife +11 (2d4+6 S)
Ranged: frostbite-class zero pistol +13 (1d6 C; critical staggered [DC 15])
Offensive Abilities: None
Str: +1
Dex: +5
Con: +1
Wis: +1
Int: +2
Cha: +3
Skills: Acrobatics +16, Athletics +11, Engineering +11, Sense Motive +16, Survival +16
Languages: Common, Dromadan
Gear: business stationwear, frostbite-class zero pistol with 2 batteries (20 charges each), tactical knife
Equinoxian Apastra
CR: 15
XP: 51,200
CN Medium outsider (native)
Init.: +7
Senses: darkvision 60 ft.
Perception: +26
HP: 275
EAC: 29
KAC: 31
Fort: +19
Ref: +17
Will: +13
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: solar weapon +29 (8d6+24 S)
Ranged: thrown solar weapon +26 (8d6+24 S)
Offensive Abilities: flashing strikes, solar storm, solarian’s onslaught, stellar revelations (black hole [35-ft. radius, pull 25 ft., DC 21], supernova [15-ft. radius, 16d6 F, DC 21])
Str: +9
Dex: +7
Con: +5
Wis: +1
Int: +3
Cha: +5
Skills: Acrobatics +26 (+34 to fly), Athletics +26, Mysticism +31
Languages: Common, Kasatha
Equinoxian Periastra
CR: 9
XP: 6,400
LN Medium outsider (native)
Init.: +4
Senses: darkvision 60 ft.
Perception: +17
HP: 145
EAC: 22
KAC: 24
Fort: +11
Ref: +11
Will: +10
Speed: 30 ft.
Melee: slam +22 (2d10+15 B)
Ranged: graviton crush +19 (5d4+9 B; critical staggered) or sun hurl +19 (3d6+15 E & F; critical burn 1d6)
Offensive Abilities: flashing strikes, stellar revelations (blazing orbit, defy gravity)
Str: +6
Dex: +4
Con: +2
Wis: +3
Int: +1
Cha: +3
Skills: Acrobatics +17, Athletics +17, Mysticism +22
Languages: Common, Kasatha
Espraksa
CR: 1/2
XP: 200
CG Medium humanoid (espraksa)
Init.: +1
Senses: —
Perception: +4
HP: 13
EAC: 10
KAC: 12
Fort: +0
Ref: +2
Will: +4; –2 vs. mind-affecting effects
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: talon +6 (1d3+1 P plus snatch)
Ranged: azimuth shoulder laser +6 (1d3 F)
Offensive Abilities: None
Str: +0
Dex: +1
Con: +0
Wis: +2
Int: +0
Cha: +3
Skills: Acrobatics +4, Culture +4, Diplomacy +4, Sense Motive +9
Languages: Common, Espraksi
Gear: second skin (azimuth shoulder laser with 2 batteries [20 charges each])
Espraksa Performer
CR: 4
XP: 1,200
— — —
Init.: +3
Senses: —
Perception: +10
HP: 45
EAC: 16
KAC: 17
Fort: +3
Ref: +7
Will: +5; –2 vs. mind-affecting effects
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: traditional battle ribbon +10 (1d8+1 S) or talon +10 (1d4+5 P plus snatch)
Ranged: diffraction perforator pistol +10 (1d4+4 So; critical bleed 1d4)
Offensive Abilities: None
Str: +1
Dex: +3
Con: +0
Wis: +2
Int: +0
Cha: +5
Skills: Acrobatics +15, Bluff +15, Culture +10, Diplomacy +10, Sense Motive +15
Languages: Akitonian, Brethedan, Castrovelian, Common, Espraksi, Shirren, Triaxian, Vercite
Gear: basic lashunta tempweave, diffraction perforator pistol with 2 batteries (20 charges each), traditional battle ribbon
Ferrofluid Magneto-Cluster
CR: 12
XP: 19,200
N Large ooze
Init.: +4
Senses: blindsight (magnetism) 60 ft., sightless
Perception: +22
HP: 200
EAC: 26
KAC: 28
Fort: +16
Ref: +12
Will: +9
Speed: 20 ft., climb 20 ft. (magnetic surfaces only)
Melee: pseudopod +25 (6d4+20 B)
Ranged: None
Offensive Abilities: magnetic leap (attach or engulf [6d4 + 20 B]), polarity shift
Str: +8
Dex: +4
Con: +5
Wis: +0
Int: —
Cha: +0
Skills: Stealth +27