type: creature

Found 690 matches

Scyphozoan CR: 3 XP: 800 — — — Init.: +2 Senses: blindsense (vibration) 30 ft. Perception: +8 HP: 42 EAC: 14 KAC: 15 Fort: +5 Ref: +5 Will: +5 Speed: 30 ft., swim 30 ft. Melee: tentacle +7 (1d4+3 A & B) Ranged: tactical arc emitter +9 (1d4+3 E) Offensive Abilities: overload, target tracking Str: +0 Dex: +2 Con: +1 Wis: +0 Int: +4 Cha: +0 Skills: Computers +13, Engineering +13, Life Science +8, Medicine +13, Physical Science +8 Languages: Common, Scyphozoan Gear: scyphozoan bio-weave (functions as graphite carbon skin), tactical arc emitter with 1 battery (20 charges)
Seed Walker CR: 14 XP: 38,400 N Large plant Init.: +4 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +25 HP: 250 EAC: 28 KAC: 30 Fort: +18 Ref: +12 Will: +16 Speed: 30 ft., climb 30 ft. Melee: slam +27 (4d6+22 B & A) Ranged: None Offensive Abilities: detachable roots, seed mines Str: +8 Dex: +2 Con: +6 Wis: +0 Int: +4 Cha: -2 Skills: Athletics +25, Stealth +30, Survival +25
Selamid CR: 6 XP: 2,400 NG Medium ooze (selamid) Init.: +3 Senses: blindsight (vibration) 60 ft., sightless Perception: +18 HP: 80 EAC: 18 KAC: 19 Fort: +7 Ref: +3 Will: +7; +2 vs. gravity effects Speed: 30 ft., climb 20 ft., swim 10 ft. Melee: pseudopod +12 (1d6+8 B plus grab) Ranged: advanced semi-auto pistol +14 (2d6+6 P) Offensive Abilities: None Str: +2 Dex: +3 Con: +5 Wis: +1 Int: +0 Cha: +0 Skills: Athletics +18, Culture +18, Sense Motive +13, Survival +13 Languages: Common, Selamidian Gear: advanced semi-auto pistol with 12 rounds
Sentinel Tree CR: 7 XP: 3,200 N Large plant Init.: +5 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +19 HP: 107 EAC: 19 KAC: 21 Fort: +11 Ref: +9 Will: +6 Speed: 10 ft. Melee: slam +17 (2d6+12 B) Ranged: thorn barrage +14 (2d8+7 P) Offensive Abilities: None Str: +5 Dex: +1 Con: +3 Wis: +2 Int: +1 Cha: +0 Skills: Intimidate +14, Sense Motive +14, Stealth +14 (+20 in forests and gardens) Languages: Common (cannot speak)
Sentry CR: 3 XP: 800 LN Tiny construct (technological) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +13 HP: 30 EAC: 14 KAC: 15 Fort: +0 Ref: +2 Will: +4 Speed: fly 40 ft. (Ex, perfect) Melee: slam +6 (1d4+1 B) Ranged: integrated frost subduer +9 (1d3+3 C nonlethal; critical staggered) Offensive Abilities: combined blast Str: -2 Dex: +4 Con:Wis: +2 Int: +1 Cha: +0 Skills: Acrobatics +13, Computers +13, Engineering +8, Sense Motive +8, Stealth +13 Languages: Common; shortwave 100 ft. Gear: frost subduer with 2 batteries (20 charges each)
Seprevoi CR: 3 XP: 800 LN Medium monstrous humanoid (seprevoi) Init.: +4 Senses: darkvision 60 ft. Perception: +13 HP: 35 EAC: 14 KAC: 15 Fort: +4 Ref: +4 Will: +6; +2 vs. radiation, -2 vs. disease Speed: 40 ft. Melee: tactical dueling sword +9 (1d6+4 S) Ranged: autotarget rifle +11 (1d6+3 P) Offensive Abilities: analog attunement Str: +1 Dex: +4 Con: +0 Wis: +0 Int: -1 Cha: +2 Skills: Acrobatics +13, Culture +8, Diplomacy +8, Sense Motive +13 Languages: Seprevoi
Sexton CR: 11 XP: 12,800 LE Medium outsider (evil, extraplanar, lawful, velstrac) Init.: +5 Senses: darkvision 60 ft., see in darkness Perception: +20 HP: 175 EAC: 24 KAC: 26 Fort: +15 Ref: +13 Will: +10 Speed: 30 ft. Melee: integrated penitent shadow chains +24 (5d4+14 C; critical bind) Ranged: shadow spine +21 (3d8+11 C; critical staggered [DC 18]) Offensive Abilities: create darkness, unnerving gaze (30 ft., DC 18) Str: +3 Dex: +5 Con: +3 Wis: +1 Int: +0 Cha: +8 Skills: Acrobatics +20, Athletics +20, Intimidate +25 Languages: Common, Infernal; telepathy 100 ft. Gear: integrated penitent shadow chains
Shadow CR: 13 XP: 25,600 LE Large humanoid (extraplanar, giant) Init.: +3 Senses: darkvision 120 ft., low-light vision Perception: +28 HP: 227 EAC: 27 KAC: 29 Fort: +17 Ref: +12 Will: +15 Speed: 30 ft. Melee: ecclesiastic shadow chains +26 (9d4+21 C plus energy drain; critical bind) Ranged: tomb-class void rifle +23 (2d10+13 C; critical suffocate [DC 19]) or hurled debris +23 (6d6+13 B plus energy drain) Offensive Abilities: crush (3d12+21 B), energy drain (1 level, DC 19) Str: +8 Dex: +3 Con: +6 Wis: +4 Int: +0 Cha: +0 Skills: Athletics +23, Intimidate +28, Stealth +23 Languages: Common, Shadowtongue Gear: superior iridishell, ecclesiastic shadow chains, tomb-class void rifle with 1 high-capacity battery (40 charges)
Shadow Hopper CR: 8 XP: 4,800 CN Medium magical beast (shapechanger) Init.: +4 Senses: darkvision 60 ft., low-light vision Perception: +16 HP: 122 EAC: 20 KAC: 22 Fort: +12 Ref: +12 Will: +7 Speed: 30 ft., burrow 30 ft. Melee: bite +20 (3d4+10 P) or claw +20 (1d10+10 S) Ranged: None Offensive Abilities: create darkness Str: +2 Dex: +4 Con: +1 Wis: +2 Int: +6 Cha: +1 Skills: Athletics +16, Disguise +16, Engineering +21 Languages: Shadowtongue; telepathy 60 ft.
Shadow Mastiff CR: 5 XP: 1,600 NE Medium outsider (evil, extraplanar) Init.: +2 Senses: darkvision 60 ft. Perception: +11 HP: 70 EAC: 17 KAC: 19 Fort: +7 Ref: +7 Will: +6 Speed: 50 ft. Melee: bite +15 (1d6+10 P & C plus trip) or tail slap +15 (1d4+10 B) Ranged: None Offensive Abilities: bay Str: +5 Dex: +2 Con: +3 Wis: +0 Int: -3 Cha: +1 Skills: Acrobatics +11, Athletics +11, Stealth +16 (+20 when not in bright light) Languages: Common, Shadowtongue (can’t speak any language)