Starfinder Core Rulebook

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Rule

Character Creation - Ability Scores - Character Advancement - Health and Resolve - Alignment - Character Themes - Themeless - Ace Pilot - Bounty Hunter - Icon - Mercenary - Outlaw - Priest - Scholar - Spacefarer - Xenoseeker - Races - Androids - Humans - Kasathas - Lashuntas - Shirrens - Vesk - Ysoki - Classes - Envoy - Envoy Improvisations - Expertise Talents - Mechanic - Mechanic Tricks - Drones - Basic Mods - Advanced Mods - Exocortex - Mystic - Mystic Spell List - Connections - Operative - Operative Specializations - Operative Exploits - Solarian - Stellar Revelations - Soldier - Fighting Styles - Arcane Assailant - Armor Storm - Blitz - Bombard - Guard - Hit-and-Run - Sharpshoot - Technomancer - Technomancer Spell List - Magic Hacks - Skills - Acrobatics - Athletics - Bluff - Culture - Diplomacy - Disguise - Engineering - Intimidate - Life Science - Medicine - Mysticism - Perception - Physical Science - Piloting - Profession - Sense Motive - Sleight of Hand - Stealth - Survival - Feats - Spells - Casting Spells - Combining Magic Effects - Spell Description Format - Equipment - Weapons - Weapon Fusion Descriptions - Weapon Special Properties - Analog - Archaic - Automatic - Blast - Boost - Bright - Disarm - Entangle - Explode - Injection - Refilling - Line - Nonlethal - Operative - Penetrating - Powered - Quick Reload - Reach - Sniper - Stun - Thrown - Trip - Cluster - Conceal - Critical Hit Effects - Armor - Augmentations - Technological Items - Personal Upgrades - Biotech - Computers - Magic Items - Hybrid Items - Vehicles - Starships - Sample Starships - Serums - Other Items - Combat - Movement and Position - Senses - Bonuses and Penalties - Combat Basics - Combat Modifiers - Vehicle Chases - Defining Effects - Special Abilities - Vehicle Tactical Rules - Conditions - Injury and Death - Actions in Combat - Starship Combat - Captain Actions - Engineer Actions - Gunner Actions - Pilot Actions - Science Officer Actions - Minor Crew Actions - Adventuring - Environment - Space Travel - Traps - Afflications - Gamemastering - Creatures - Overview - What’s a Roleplaying Game? - What's In This Book? - Some Basic Concepts - Overview of Play - Character Creation - Character Creation Steps - Step 1: Create a Character Concept - Step 3: Choose a Theme - Step 9: Fill in the Finishing Details - Ability Scores - Buying Ability Scores - Optional Method: Ability Quick Picks - Optional Method: Rolling Ability Scores - Ability Descriptions - Ability Modifiers and Ability Checks - Leveling Up and Ability Scores - Health and Resolve - Alignment - Leveling Up - Races - Classes - Overview - Class Features - Archetypes - Gaining an Archetype - Alternate Class Features - Other Considerations - Skills - Acquiring Skills - Skill Checks - Identify Creatures - Recall Knowledge - Skills and Starship Combat - Skill Descriptions - Acrobatics (Dex; Armor Check Penalty) - Athletics (Str; Armor Check Penalty) - Bluff (Cha) - Computers (Int; Trained Only) - Culture (Int; Trained Only) - Engineering (Int; Trained Only) - Intimidate (Cha) - Life Science (Int; Trained Only) - Medicine (Int; Trained Only) - Mysticism (Wis; Trained Only) - Perception (Wis) - Piloting (Dex) - Profession (Cha, Int, or Wis; Trained Only) - Sense Motive (Wis) - Sleight of Hand (Dex; Armor Check Penalty; Trained Only) - Stealth (Dex; Armor Check Penalty) - Survival (Wis) - Feats - Equipment - Tactical Rules - How Combat Works - Combat Basics - Armor Class (AC) - Saving Throws - Other Rule Terms - Actions in Combat - Action Types - Standard Actions - Attack - Combat Maneuver - Activate an Item - Cast a Spell - Concentrate to Maintain a Spell - Covering Fire - Dismiss a Spell - Feint - Fight Defensively - Harrying Fire - Total Defense - Use a Special Ability - Move Actions - Full Actions - Reactions - Other Actions - Injury and Death - Taking Damage - Stabilizing - Ability Damage, Ability Penalties, Ability Drain, and Negative Levels - Combat Modifiers - Movement and Position - Reach and Threatened Squares - Tactical Movement - Overland Movement - Additional Movement Types - Senses - Special Abilities - Extraordinary, Spell-Like, and Supernatural Abilities - Regaining Daily-Use Abilities and Spells - Ability Descriptions - Damage Reduction (DR) - Incorporeal - Invisible - Sense Through - Spell Resistance (SR) - Bonuses And Penalties - Defining Effects - Area - Descriptors - Duration - Line of Effect - Range - Target - Abilities and Spell Effects on Large Vehicles - Conditions - Condition Descriptions - Asleep - Bleeding - Blinded - Broken - Burning - Confused - Cowering - Dazed - Dazzled - Dead - Deafened - Dying - Encumbered - Entangled - Exhausted - Fascinated - Fatigued - Flat-Footed - Frightened - Grappled - Helpless - Nauseated - Off-Kilter - Off-Target - Overburdened - Panicked - Paralyzed - Pinned - Prone - Shaken - Sickened - Stable - Staggered - Stunned - Unconscious - Vehicle Tactical Rules - Piloting a Vehicle - Uncontrolled Vehicles - Attacking From a Vehicle - Vehicle Chases - Phases of a Vehicle Chase - Pilot Actions - Chase Progress - Combat - Chase Environments - Experience for Vehicle Chases - Sample Vehicle Chase - Starships - Space Travel - Standard Navigation and astrogation - Drift Navigation - Building Starships - Understanding Starships - Building a Starship - Refitting and Upgrading Starships - Starship Combat - Roles - Beginning Starship Combat - Rounds and Phases - Moving - Attacking - Damage - Crew Actions - Captain Actions - Engineer Actions - Science Officer Actions - Designing Starship Encounters - Example of Starship Combat - Magic and Spells - Casting Spells - Choosing a Spell - Spell Level, Caster Level, and Spell Slots - Concentration and Interrupted Spells - The Spell’s Result - Combining Magic Effects - Spell Description Format - School and Descriptor - Area, Effect, and Targets - Game Mastering - Adventures And Campaigns - Building an Adventure - Stat Blocks - Designing Encounters - Gaining Experience - Gaining Wealth - Before the Game - Running the Game - Environment - Space - Astronomical Objects - Atmospheres - Biomes - Aerial Terrain - Aquatic Terrain - Desert Terrain - Forest Terrain - Hill and Mountain Terrain - Marsh Terrain - Urban Terrain - Weather - Environmental Rules - Falling - Gravity - Heat Dangers - Radiation - Suffocation and Drowning - Settlements - Structures - Materials - Breaking Objects - Traps - Afflictions - Diseases - Poisons - How to Read Stat Blocks - Pathfinder Legacy - General Conversion - Monster Conversion - Character Conversion - Key Ability Score - Class Features - Dwarves - Elves - Gnomes - Half-Elves - Half-Orcs - Halflings - Glossary - A–C - D–M - M–S - S–Y

Ability

General Knowledge - Certainty - Extensive Studies - Steely Determination - Theme Knowledge - Lone Wolf - Need for Speed - Master Pilot - Theme Knowledge - Swift Hunter - Relentless - Master Hunter - Theme Knowledge - Celebrity - Megacelebrity - Master Icon - Theme Knowledge - Grunt - Squad Leader - Commander - Theme Knowledge - Legal Corruption - Black Market Connections - Master Outlaw - Theme Knowledge - Mantle of the Cergy - Divine Boon - True Communion - Theme Knowledge - Tip of the Tongue - Research Maven - Master Scholar - Theme Knowledge - Eager Dabbler - Jack of all Trades - Master Explorer - Theme Knowledge - Quick Pidgin - First Contact - Brilliant Discovery - Flat Affect - Constructed - Exceptional Vision - Upgrade Slot - Bonus Feat - Skilled - Historian - Four Armed - Natural Grace - Desert Stride - Dimorphic - Lashunta Magic - Limited Telepathy - Student - Blindsense - Communalism - Cultural Fascination - Limited Telepathy - Fearless - Natural Weapons - Low-light Vision - Armor Savant - Darkvision - Moxie - Scrounger - Cheek Pouches - Envoy Improvisation - Clever Feint - Dispiriting Taunt - Don't Quit - Expanded Attunement - Get ’Em - Inspiring Boost - Look Alive - Not in the Face - Universal Expression - Watch Your Step - Clever Attack - Duck Under - Focus - Hurry - Quick Dispiriting Taunt - Quick Inspiring Boost - Long-Range Improvisation - Watch Out - Clever Improvisations - Draw Fire - Heads Up - Improved Get ’Em - Desperate Defense - Expert Attack - Hidden Agenda - Improved Hurry - Situational Awareness - Sustained Determination - Expertise - Skill Expertise - Expertise Talent - Additional Skill Expertise - Altered Bearing - Analyst - Cautious Expertise - Convincing Liar - Cultural Savant - Cunning Disguise - Engineering Adept - Expert Forger - Fast Hack - Inspired Medic - Keen Observer - Menacing Gaze - Rattling Presence - Skilled Linguist - Slick Customer - Student of Technology - Surgeon - Well Informed - Weapon Specialization - True Expertise - Visual Data Processor - Ultraclocking - Mod Tinkerer - Energy Shield - Saboteur - Superior Overcharge - Hack Directory - Distracting Hack - Neural Shunt - Overcharge - Nightvision Processor - Overclocking - Overload Weapon - Portable Power - Quick Patch - Quick Repair - Ghost Intrusion - Repair Drone - Boost Shield - Improved Overcharge - Drone Meld - Holographic Projector - Engineer’s Eye - Hyperclocking - Invisibility Bypass Processor - Resistant Energy - Extra Mod - Scoutbot - Improved Resistant Energy - Invisibility-Hampering Projector - Tool Arm - Speed - Resistance - Enhanced Senses - Climbing Claws - Melee Weapon Arm - Jump Jets - Camera - Manipulator Arms - Hydrojets - Hardened AI - Riding Saddle - Skill Subroutines - Smuggler’s Compartment - Extra Ammo - Enhanced Armor - Armor Slot - Weapon Proficiency - Weapon Mount - Cargo Rack - Shock Wave - Reductive Plating - Reactive Camouflage - Energy Shield - Flight System - Medical Subroutine - Invisibility Field - Greater Resistance - Echolocators - Excavator - Skill Unit - Upgraded Power Core - True AI - Limited AI - Master Control - Expert AI - Exocortex Mods - Twin Tracking - Multitasking (Ex) - Quad Tracking - Combat Tracking - Memory Module - Wireless Hack - Artificial Intelligence - Bypass - Custom Rig - Mechanic Trick - Overload - Weapon Specialization - Remote Hack - Expert Rig - Miracle Worker - Override - Coordinated Assault - Advanced Rig - Control Net - Ghost in the Machine - Superior Rig - Tech Master - Glean Spell - Greater Emotionsense - Channel Life - Mental Anguish - Inexplicable Commands - Starlight Form - Channel Bond - Starry Bond - Meteor Shower - Interplanetary Teleport - Akashic Knowledge - Access Akashic Record - Mind Probe - Telepathic Memories - Memory Palace - Empathy - Greater Mindlink - Emotionsense - Discern Lies - Retrocognition - Empathic Mastery - Healing Channel - Lifelink - Connection - Healer’s Bond - Steal Life - Deny Death - Share Pain - Backlash - Sow Doubt - Mindbreaking Link - Mindkiller - Explode Head - Forced Amity - Echoes of Obedience - Greater Forced Amity - Jealous Overlord - Forceful Commands - Absolute Control - Walk the Void - Stargazer - Starflight - Peer into the Future - Speak with Animals - Grasping Vines - Animal Adaptation - Reactive Resistance - Share Resistance - Plant Transport - Guided Rebirth - Connection Power - Connection Spell - Healing Touch - Channel Skill - Mindlink - Weapon Specialization - Telepathic Bond - Transcendence - Enlightenment - Operative's Edge - Specialization - Specialization Exploit - Specialization Skill Mastery - Specialization Power - Trick Attack - Evasion - Operative Exploit - Quick Movement - Weapon Specialization - Debilitating Trick - Uncanny Agility - Triple Attack - Quad Attack - Double Debilitation - Supreme Operative - Alien Archive - Combat Trick - Field Treatment - Holographic Clone - Inoculation - Jack of All Trades - Nightvision - Quick Disguise - Uncanny Mobility - Uncanny Pilot - Bleeding Shot - Certainty - Debilitating Sniper - Enhanced Senses - Hampering Shot - Improved Quick Movement - Interfering Shot - Mentalist’s Bane - Speed Hacker - Staggering Shot - Stalwart - Sure-Footed - Uncanny Shooter - Cloaking Field - Deactivating Shot - Elusive Hacker - Ever Vigilant - Glimpse the Truth - Holographic Distraction - Improved Evasion - Improved Uncanny Mobility - Master of Disguise - Stunning Shot (Ex) - Versatile Movement - Efficient Cloaking Field - Knockout Shot - Multiattack Mastery - Uncanny Senses - Skill Adept - Solar Manifestation - Stellar Mode - Stellar Revelation - Sidereal Influence - Weapon Specialization - Flashing Strikes - Zenith Revelations - Miniature Star - Ray of Light - Solar Acceleration - Starquake - Time Dilation - Wormholes - Solarian's Onslaught - Stellar Paragon - Black Hole - Supernova - Dark Matter - Flare - Gravity Anchor - Gravity Boost - Gravity Hold - Plasma Sheath - Radiation - Stellar Rush - Astrologic Sense - Blazing Orbit - Corona - Crush - Defy Gravity - Glow of Life - Gravity Surge - Hypnotic Glow - Reflection - Soul Furnace - Stealth Warp - Gravity Shield - Sunbolt - Ultimate Graviton - Ultimate Photon - Primary Fighting Style - Primary Style Technique - Combat Feat - Gear Boost - Brutal Blast - Bullet Barrage - Flash Freeze - Heavy Onslaught - Laser Accuracy - Melee Striker - Powerful Explosive - Sonic Resonance - Armored Advantage - Anchoring Arcana - Electric Arc - Plasma Immolation - Weapon Specialization - Secondary Fighting Style - Secondary Style Technique - Soldier's Onslaught - Kill Shot - Rune of the Eldritch Knight - Secret of the Magi - Power of Legend - Secret of the Archmagi - Arcane Attack - Hammer Fist - Enhanced Tank - Smash Through - Mobile Army - On the Bounce - Charge Attack - Keep Fighting - Perfect Opportunity - Against the Odds - Rapid Response - Heavy Fire - Explosives Acumen - Debilitating Attack - Grenade Expert - Impactful Attack - Rapid Recovery - Kinetic Resistance - Impenetrable Defense - Guard’s Protection - Armor Training - Nimble Fusillade - Duck and Weave - Elusive Target - Harrying Shot - Opening Volley - Focus Fire - Intense Focus - Focused Damage - Prepared Shot - Sniper’s Aim - Countertech - Empowered Weapon - Energize Spell - Fabricate Tech - Harmful Spells - Quick Scan - Robot Influence - Selective Targeting - Spell Countermeasures - Technomantic Proficiency - Charging Jolt - Debug Spell - Distant Spell - Extended Spell - Fabricate Arms - Magic Negation - Spell Grenade - Diviner’s Tap - Flash Teleport - Mental Mark - Spellshot - Tech Countermeasures - Widened Spell - Countertech Sentinel - Eternal Spell - Reboot Mind - Seeking Shot - Phase Shot - Quickened Spell - Rain of Fire - Spell Library - Spell Cache - Magic Hack - Spell Focus - Techlore - Weapon Specialization - Cache Capacitor - Resolve Attunement - Fuse Spells - Penetrating Attack - Spell Penetration - Penetrating Spell - Sidestep - Powered Armored Proficiency - Psychic Power - Sniper Weapon Proficiency - Pull the Pin - Quick Draw - Skill Focus - Skill Synergy - Special Weapon Proficiency - Sky Jockey - Slippery Shooter - Step Up and Strike - Heavy Weapon Proficiency - Spell Focus - Stand Still - Spry Cover - Step Up - Suppressive Fire - Strike Back - Swimming Master - Technomantic Dabbler - Toughness - Versatile Specialization - Unfriendly Fire - Basic Melee Weapon Proficiency - Amplified Glitch - Veiled Threat - Versatile Focus - Antagonize - Weapon Focus - Adaptive Fighting - Weapon Specialization - Spring Attack - Agile Casting - Barricade - Blind-Fight - Cleave - Bodyguard - Climbing Master - Combat Casting - Connection Inkling - Coordinated Shot - Deadly Aim - Deflect Projectiles - Diehard - Greater Feint - Dive for Cover - Diversion - Drag Down - Grenade Proficiency - Enhanced Resistance - Extra Resolve - Improved Initiative - Far Shot - Harm Undead - Fast Talk - Fleet - Fusillade - Improved Combat Maneuver - Great Cleave - In Harm’s Way - Great Fortitude - Improved Iron Will - Improved Critical - Improved Great Fortitude - Improved Stand Still - Improved Feint - Improved Lightning Reflexes - Improved Sidestep - Jet Dash - Improved Unarmed Strike - Iron Will - Lightning Reflexes - Kip Up - Longarm Proficiency - Lunge - Major Psychic Power - Master Crafter - Spellbane - Medical Expert - Mobility - Small Arm Proficiency - Multi-Weapon Fighting - Reflect Projectiles - Advanced Melee Weapon Proficiency - Mystic Strike - Nimble Moves - Greater Spell Penetration - Opening Volley - Shot on the Run - Heavy Armor Proficiency - Parting Shot - Light Armor Proficiency - Minor Psychic Power - Wounding - Bane - Blasting - Bleeding - Burst - Called - Deafening - Defiant - Dispelling - Disruptive - Durable - Entangling - Frost - Ghost Killer - Glammered - Holy - Illuminating - Knockdown - Ominous - Returning - Seeking - Shock - Thundering - Trailblazer - Unholy - Anchoring - Axiomatic - Corrosive - Anarchic - Devistating - Flaming - Hybridized - Venomous - Merciful - Spellthrower - Vorpal - Demand - Encourage - Taunt - Orders - Moving Speech - Divert - Hold It Together - Patch - Overpower - Quick Fix - Fire at Will - Shoot - Broadside - Precise Targeting - Fly - Maneuver - Stunt - Full Power - Audacious Gambit - Balance - Scan - Target System - Lock On - Improve Countermeasures - Glide - Snap Shot

Spell

Animate Dead - Arcane Eye - Arcane Sight - Arcing Surge - Augury - Battle Junkbot - Bestow Curse - Break Enchantment - Call Cosmos - Charm Monster - Charm Person - Clairaudience/Clairvoyance - Command - Command, Greater - Command Undead - Commune With Nature - Comprehend Languages - Confusion - Confusion, Lesser - Contact Other Plane - Control Gravity - Control Machines - Control Undead - Corrosive Haze - Cosmic Eddy - Creation - Crush Skull - Dancing Lights - Darkvision - Daze - Daze Monster - Death Ward - Deep Slumber - Detect Affliction - Detect Magic - Detect Radiation - Detect Tech - Detect Thoughts - Dimension Door - Discern Lies - Discharge - Disguise Self - Disintegrate - Dismissal - Dispel Magic - Dispel Magic, Greater - Displacement - Divination - Dominate Person - Energy Ray - Enervation - Enshrining Refuge - Entropic Grasp - Erase - Chain Surge - Fatigue - Fear - Feeblemind - Flesh to Stone - Flight - Fog Cloud - Force Blast - Grave Words - Gravitational Singularity - Grease - Handy Junkbot - Haste - Healing Junkbot - Heat Leech - Hold Monster - Hold Person - Hold Portal - Hologram Memory - Holographic Image - Holographic Terrain - Hurl Forcedisk - Identify - Implant Data - Inflict Pain - Inflict Pain, Mass - Inject Nanobots - Instant Virus - Invisibility - Invisibility, Greater - Invisibility, Mass - Irradiate - Jolting Surge - Keen Senses - Knock - Life Bubble - Logic Bomb - Magic Missile - Make Whole - Mending - Microbot Assault - Mind Link - Mind Probe - Mind Thrust - Miracle - Mirror Image - Mislead - Explosive Blast - Nondetection - Overheat - Overload Systems - Passwall - Planar Barrier - Planar Binding - Plane Shift - Private Sanctum - Probability Prediction - Prying Eyes - Psychic Surgery - Psychokinetic Hand - Raise Dead - Rapid Repair - Ray of Exhaustion - Recharge - Reflecting Armor - Regenerate - Reincarnate - Remove Affliction - Remove Condition - Remove Condition, Greater - Remove Condition, Lesser - Remove Radioactivity - Resilient Sphere - Resistant Aegis - Resistant Armor - Resistant Armor, Lesser - Restoration - Restoration, Lesser - Retrocognitron - Rewire Flesh - Rewire Flesh, Mass - Security Seal - See Invisibility - Shadow Walk - Shadowy Fleet - Share Language - Shield Other - Slow - Snuff Life - Soothing Protocol - Speak With Dead - Mystic Cure, Mass - Stabilize - Status - Subjective Reality - Suggestion - Suggestion, Mass - Supercharge Weapon - Sympathetic Vibration - Synapse Overload - Synaptic Pulse - Telekinesis - Telekinetic Projectile - Telepathic Bond - Telepathic Jaunt - Telepathic Message - Telepathy - Teleport - Terraform - Token Spell - Tongues - Transfer Charge - True Seeing - Unwilling Guardian - Unseen Servant - Veil - Vision - Wall of Fire - Wall of Force - Wall of Steel - Waves of Fatigue - Wish - Wisp Ally - Zone of Truth - Spider Climb - Destruction Protocol - Ethereal Jaunt - Caustic Conversion - Discharge, Greater - Ghost Sound - Interplanetary Teleport - Modify Memory - Mystic Cure - Psychokinetic Strangulation - Resistant Armor, Greater - Synaptic Pulse, Greater

Weapon

Baton, Tactical - Battleglove, Cestus - Knife, Survival - Dueling Sword, Tactical - Knife, Tactical - Dueling Sword, Buzzblade - Incapacitator - Battleglove, Power - Dueling Sword, Ultrathin - Dagger, Ultrathin - Battleglove, Nova - Dagger, Zero-Edge - Dueling Sword, Ripper - Peacemaker - Battleglove, Gravity - Dagger, Molecular Rift - Dueling Sword, Molecular Rift - Baton, Advanced - Spear, Tactical - Staff, Battle - Staff, Carbon - Spear, Sentinel - Spear, Buzzblade - Spear, Zero-Edge - Staff, Hardlight - Spear, Gravity - Skyfire Sword, Tactical - Skyfire Sword, Inferno - Plasma Sword, Tactical - Plasma Sword, Yellow Star - Plasma Sword, White Star - Plasma Sword, Blue Star - Shock Truncheon, Static - Shock Truncheon, Aurora - Shock Truncheon, Storm - Shock Truncheon, Tempest - Pulse Gauntlet, Thunderstrike - Pulse Gauntlet, LFD - Pulse Gauntlet, HFD - Club - Longsword - Starknife, Tactical - Taclash, Standard - Injection Glove - Fangblade - Longsword, Sintered - Starknife, Sintered - Longsword, Microserrated - Hammer, Comet - Longsword, Ultrathin - Taclash, Numbing - Starknife, Accelerated - Grindblade - Longsword, Zero-Edge - Monowhip - Hammer, Meteoric - Starknife, Lightspeed - Longsword, Molecular Rift - Longsword, Ultraserrated - Hammer, Gravity Well - Starknife, Dimensional Slice - Longsword, Dimensional Slice - Cryopike, Tactical - Cryopike, Advanced - Flame Doshko, Ember - Flame Doshko, Blaze - Flame Doshko, Inferno - Plasma Doshko, Red Star - Plasma Doshko, Yellow Star - Plasma Doshko, White Star - Plasma Doshko, Blue Star - Doshko, Tactical - Pike, Tactical - Swoop Hammer, Tactical - Devastation Blade, Wrack - Doshko, Advanced - Staff, Sentinel - Pike, Advanced - Swoop Hammer, Advanced - Curve Blade, Ultrathin - Hammer, Assault - Staff, Repeller - Swoop Hammer, Mach I - Doshko, Zero-Edge - Pike, Elite - Curve Blade, Buzzblade - Doshko, Molecular Rift - Swoop Hammer, Mach II - Devastation Blade, Apocalypse - Doshko, Dimensional Blade - Curve Blade, Dimensional Slice - Swoop Hammer, Mach III - Graviton Crystal, Least - Photon Crystal, Least - W-Boson Crystal, Least - Gluon Crystal, Least - Graviton Crystal, Minor - Photon Crystal, Minor - W-Boson Crystal, Minor - Gluon Crystal, Minor - Graviton Crystal, Lesser - Photon Crystal, Lesser - W-Boson Crystal, Lesser - Gluon Crystal, Lesser - Graviton Crystal, Standard - Photon Crystal, Standard - Gluon Crystal, Standard - Graviton Crystal, Greater - Photon Crystal, Greater - W-Boson Crystal, Greater - Gluon Crystal, Greater - Gluon Crystal, True - Graviton Crystal, True - Photon Crystal, True - W-Boson Crystal, True - Zero Pistol, Frostbite-Class - Zero Pistol, Hailstorm-Class - Devastation Blade, Ruin - Flare Gun, Survival - Flame Pistol - Laser Pistol, Azimuth - Laser Pistol, Corona - Laser Pistol, Aphelion - Laser Pistol, Perihelion - Laser Pistol, Parallax - Laser Pistol, Zenith - Plasma Pistol, Red Star - Plasma Pistol, White Star - Plasma Pistol, Blue Star - Semi-Auto Pistol, Tactical - Semi-Auto Pistol, Advanced - Semi-Auto Pistol, Elite - Semi-Auto Pistol, Paragon - Gyrojet Pistol, Tactical - Gyrojet Pistol, Advanced - Gyrojet Pistol, Elite - Pulsecaster Pistol - Arc Pistol, Static - Arc Pistol, Aurora - Arc Pistol, Storm - Sonic Pistol, Thunderstrike - Sonic Pistol, LFD - Sonic Pistol, HFD - Sonic Pistol, Banshee - Needler Pistol - Zero Rifle, Frostbite-Class - Zero Rifle, Hailstorm-Class - Zero Rifle, Blizzard-Class - Zero Rifle, Avalanche-Class - Flame Rifle - Laser Rifle, Azimuth - Laser Rifle, Corona - Laser Rifle, Aphelion - Autobeam Rifle, Tactical - Zero Pistol, Avalanche-Class - Laser Rifle, Parallax - Autobeam Rifle, Elite - Laser Rifle, Zenith - Plasma Rifle, Yellow Star - Plasma Caster, White Star - Plasma Rifle, White Star - Plasma Caster, Blue Star - Plasma Rifle, Blue Star - Hunting Rifle - Scattergun, Utility - Acid Dart Rifle, Tactical - Autotarget Rifle - Crossbolter, Tactical - Acid Dart Rifle, Dual - Seeker Rifle, Tactical - Crossbolter, Dual - Scattergun, Snub - Magnetar Rifle, Tactical - Combat Rifle - Acid Dart Rifle, Complex - Scattergun, Impact - Gyrojet Rifle, Tactical - Magnetar Rifle, Advanced - Seeker Rifle, Advanced - Gyrojet Rifle, Advanced - Scattergun, Vortex - Magnetar Rifle, Elite - Gyrojet Rifle, Elite - Seeker Rifle, Elite - Scattergun, Grapeshot - Magnetar Rifle, Paragon - Gyrojet Rifle, Paragon - Seeker Rifle, Paragon - Pulsecaster Rifle - Arc Emitter, Tactical - Arc Rifle, Static - Arc Emitter, Advanced - Arc Rifle, Aurora - Arc Rifle, Storm - Autobeam Rifle, Advanced - Streetsweeper, Thunderstrike - Sonic Rifle, LFD - Streetsweeper, LFD - Sonic Rifle, HFD - Streetsweeper, HFD - Sonic Rifle, Banshee - Needler Rifle - Zero Cannon, Tactical - Zero Cannon, Advanced - Zero Cannon, Elite - Flamethrower, Hellhound-Class - Flamethrower, Firedrake-Class - Flamethrower, Phoenix-Class - Artillery Laser, Azimuth - Artillery Laser, Corona - Artillery Laser, Aphelion - Autobeam Artillery, Tactical - Artillery Laser, Perihelion - Autobeam Artillery, Advanced - Artillery Laser, Parallax - Autobeam Artillery, Elite - Artillery Laser, Zenith - Plasma Cannon, Red Star - Plasma Cannon, Yellow Star - Plasma Cannon, White Star - Plasma Cannon, Blue Star - Reaction Cannon, Light - Machine Gun, Squad - X-Gen Gun, Tactical - Reaction Cannon, Tactical - Machine Gun, Light - X-Gen Gun, Advanced - Reaction Cannon, Heavy - Stellar Cannon, Light - Crossbolter, Advanced - Machine Gun, Medium - Sonic Rifle, Thunderstrike - Reaction Cannon, Advanced - Stellar Cannon, Heavy - Machine Gun, Heavy - Reaction Cannon, Elite - Crossbolter, Paragon - Reaction Cannon, Paragon - Shock Caster, Static - Shock Caster, Aurora - Shock Caster, Storm - Shock Caster, Tempest - Screamer, Thunderstrike - Screamer, LFD - Screamer, HFD - NIL Grenade Launcher, Squad - IMDS Missile Launcher - Shirren-Eye Rifle, Tactical - Shirren-Eye Rifle, Advanced - Shirren-Eye Rifle, Elite - Shirren-Eye Rifle, Paragon - Shirren-Eye Rifle, Warpshot - Carbonedge Shuriken (10) - Nyfiber Net - Bow - Missile, Advanced - Arrows - Pulse Gauntlet, Banshee - Zero Pistol, Blizzard-Class - Curve Blade, Carbon Steel - Darts - Crossbolter, Elite - X-Gen Gun, Elite - Flare - Gluon, Greater - Graviton, Greater - Photon, Greater - Rounds, Heavy - Battery, High-Capacity - Petrol Tank, High-Capacity - Grenade Arrow, I - Grenade Arrow, II - Grenade Arrow, III - Grenade Arrow, IV - Flamethrower, Ifrit-Class - Gluon, Least - Graviton, Least - Photon, Least - Gluon, Lesser - Graviton, Lesser - Photon, Lesser - Rounds, Longarm and Sniper - NIL Grenade Launcher, Merc - Mini-Rockets - Gluon, Minor - Graviton, Minor - Photon, Minor - Cryo Grenade, Mk 1 - Flash Grenade, Mk 1 - Frag Grenade, Mk 1 - Incendiary Grenade, Mk 1 - Screamer Grenade, Mk 1 - Shock Grenade, Mk 1 - Stickybomb Grenade, Mk 1 - Cryo Grenade, Mk 2 - Flash Grenade, Mk 2 - Frag Grenade, Mk 2 - Incendiary Grenade, Mk 2 - Screamer Grenade, Mk 2 - Shock Grenade, Mk 2 - Stickybomb Grenade, Mk 2 - Cryo Grenade, Mk 3 - Flash Grenade, Mk 3 - Frag Grenade, Mk 3 - Incendiary Grenade, Mk 3 - Screamer Grenade, Mk 3 - Shock Grenade, Mk 3 - Stickybomb Grenade, Mk 3 - Cryo Grenade, Mk 4 - Flash Grenade, Mk 4 - Frag Grenade, Mk 4 - Incendiary Grenade, Mk 4 - Screamer Grenade, Mk 4 - Shock Grenade, Mk 4 - Frag Grenade, Mk 5 - Incendiary Grenade, Mk 5 - Shock Grenade, Mk 5 - Frag Grenade, Mk 6 - Incendiary Grenade, Mk 6 - Frag Grenade, Mk 7 - Frag Grenade, Mk 8 - X-Gen Gun, Paragon - Laser Rifle, Perihelion - Plasma Rifle, Red Star - Plasma Sword, Red Star - Flamethrower, Salamander-Class - Scattergun Shells - Rounds, Small Arm - Smoke Grenade - Flame Doshko, Solar Flare - Battery - Gluon, Standard - Graviton, Standard - Longsword, Standard - Petrol Tank, Standard - Photon, Standard - Battery, Super-Capacity - Missile, Tactical - Arc Rifle, Tempest - Gluon, True - Graviton, True - Photon, True - Battery, Ultra-Capacity - Doshko, Ultrathin - Plasma Pistol, Yellow Star - Unarmed Strike - W-Boson Crystal, Standard - W-Boson, Least - W-Boson, Minor - W-Boson, Lesser - W-Boson, Standard - W-Boson, Greater - W-Boson, True - Battery, Standard

Armor

Estex suit I - Second skin - Stationwear, flight suit - Freebooter armor I - Kasatha microcord I - Carbon skin, graphite - Stationwear, casual - Defrex hide - Lashunta tempweave, basic - D-suit I - Estex suit II - Stationwear, business - Freebooter armor II - Kasatha microcord II - Stationwear, elite - Ysoki refractor suit - AbadarCorp travel suit, silver - D-suit II - Estex suit III - Kasatha microcord III - Lashunta tempweave, advanced - AbadarCorp travel suit, gold - D-suit III - Carbon skin, white carbon - Freebooter armor III - Kasatha microcord IV - AbadarCorp travel suit, platinum - Hardlight series, squad - D-suit IV - Estex suit IV - Echelon fashion, ready to wear - Freebooter armor IV - Carbon skin, diamond - Hardlight series, elite - Swarmsuit - Shotalashu armor - D-suit V - Freebooter armor V - D-suit VI - Carbon skin, nanotube - Hardlight series, specialist - Ceremonial plate, troop - Golemforged plating I - Lashunta ringwear I - Hidden soldier armor - Iridishell, basic - Thinplate - Defiance series, squad - Golemforged plating II - Ceremonial plate, officer - Lashunta ringwear II - Vesk overplate I - Ceremonial plate, commander - Defiance series, elite - Golemforged plating III - Lashunta ringwear III - Vesk overplate II - Iridishell, advanced - Skyfire armor, pinion - Defiance series, specialist - Golemforged plating IV - Lashunta ringwear IV - Vesk overplate III - Aegis series, squad - Iridishell, superior - Vesk monolith I - Skyfire armor, exident - Golemforged plating V - Vesk overplate IV - Enginerunner - Lashunta ringwear V - Steelbones - Vesk monolith II - Aegis series, elite - Vesk overplate V - Vitrum plate - Voidshield armor - Vesk monolith III - Echelon fashion, bespoke - Aegis series, specialist - Lashunta Ringwear, I

Item

Tool Kit - Tool Kit, Engineering Specialty - Scanner, Laser Microphone - Scanner, Motion Detector - Scanner, X-Ray Visor - Cable Line, Adamantine Alloy - Cable Line, Titanium Alloy - Medkit, Advanced - Medkit, Basic - Lock, Average - Lock, Simple - Lock, Good - Lock, Superior - Portable Light, Beacon - Portable Light, Flashlight - Portable Light, Lantern - Portable Light, Spotlight - Restraints, Binders - Restraints, Manacles - Detonator - Fire Extinguisher - Grappler - Holoskin - Medical Lab - Medpatch - Comm Unit, Personal - Comm Unit, System-Wide - Comm Unit, Unlimited - Regeneration Table - Signal Jammer - Sprayflesh - Spy Drone - Laser Microphone - Motion Detector - X-Ray Visor - Digital Harrow Deck - Efficient Bandolier - Mindlink Circlet, Mk 1 - Mindlink Circlet, Mk 2 - Mindlink Circlet, Mk 3 - Mnemonic Editor, Mk 1 - Mnemonic Editor, Mk 2 - Mnemonic Editor, Mk 3 - Mnemonic Editor, Mk 4 - Null-Space Chamber, Mk 1 - Null-Space Chamber, Mk 2 - Null-Space Chamber, Mk 3 - Null-Space Chamber, Mk 4 - Psychic Booster - Starstone Compass - Spellcasting, 0-level Spell - Spellcasting, 1st-level Spell - Spellcasting, 2nd-level Spell - Spellcasting, 3rd-level Spell - Spellcasting, 4th-level Spell - Spellcasting, 5th-level Spell - Spellcasting, 6th-level Spell - Suite, 1-2 Beds - Suite, 3-4 Beds - Clothing, Environmental - Clothing, Everyday - Clothing, Formal - Clothing, Professional - Clothing, Travel - Bonding Epoxy - Meal, Common - Meal, Good - Meal, Poor - Starship Passage, Common - Starship Passage, Good - Starship Passage, Luxurious - Textiles, Common - Textiles, Fine - Communications - Backpack, Consumer - Backpack, Industrial - Efficiency - Field Ration - Fine Art - Gear Clamp - Gem - Grain - Grav-Train Passage - Hygiene Kit - Tent, Mass Produced - Tent, Mobile Hotelier - Intoxicant, Minor - Intoxicant, Superior - Professional Freelancer - R2E - Robo-Taxi Passage - Sea Vessel Passage - Sleep Pod - Space Suit - Suborbital Flight - Tier 1 - Tier 2 - Tier 3 - Tier 4 - UPB (1000) - Unskilled Labor - Analgesic, Tier 1 - Analgesic, Tier 2 - Analgesic, Tier 3 - Analgesic, Tier 4 - Antitoxin, Tier 1 - Antitoxin, Tier 2 - Antitoxin, Tier 3 - Antitoxin, Tier 4 - Sedative, Tier 1 - Sedative, Tier 2 - Sedative, Tier 3 - Sedative, Tier 4

MagicItem

Aeon Stone, Clear Spindle - Aeon Stone, Iridescent Spindle - Aeon Stone, Dark Blue Rhomboid - Aeon Stone, Pearly White Spindle - Spell Ampoule, 0 - Spell Ampoule, 1st - Spell Ampoule, 2nd - Spell Ampoule, 3rd - Spell Gem, 0 - Spell Gem, 1st - Spell Gem, 2nd - Spell Gem, 3rd - Spell Gem, 4th - Spell Gem, 5th - Spell Gem, 6th - Amulet of Camouflage - Charge Cloak - Serum of Enhancement, Commando - Serum of Enhancement, Diplomat - Serum of Enhancement, Scientist - Serum of Enhancement, Sensate - Serum of Enhancement, Sneak - Serum of Enhancement, Warrior - Glove of Storing - Ring of Resistance, Mk 1 - Ring of Resistance, Mk 2 - Ring of Resistance, Mk 3 - Ring of Resistance, Mk 4 - Ring of Resistance, Mk 5 - Serum of Healing, Mk 1 - Serum of Healing, Mk 2 - Serum of Healing, Mk 3 - Tiara of Translocation, Mk 1 - Tiara of Translocation, Mk 2 - Tiara of Translocation, Mk 3 - Tiara of Translocation, Mk 4 - Ring of Cosmic Alignment - Ring of Sustenance - Ring of Whispers - Rod of Cancellation - Serum of Appearance Change - Serum of Sex Shift - Shadow Orb - Staff of Mystic Healing

Vehicle

Goblin Junkcycle - Basic Enercycle - Exploration Buggy - Torpedo Minisub - Urban Cruiser - Police Cruiser - All-Terrain Transport - Pump-Jet Sub - Hover Pod

Starship

Death's Head Necroglider - Blackwind Sepulcher - Thaumtech Omenbringer - Idaran Voidrunner - Idaran Vanserai - Idaran Millennia - Ringworks Wanderer - Vevolari Venture - Atech Immortal - Starhive Drone Mk III - Uie Hiveguard - Hivonyx Titan Hauler - BMC Mauler - Norikama Dropship - Vindicas Tyrant

StarshipBase

Racer - Interceptor - Fighter - Shuttle - Light Freighter - Explorer - Transport - Destroyer - Heavy Freighter - Bulk Freighter - Cruiser - Carrier - Battleship - Dreadnought

Trap

Laser Blast Trap - Jolting Console Trap - Trash Compactor Trap - Mind Spores Trap - Hacker's Curse Trap - Explosive Detonation Trap - Nanoflechette Launcher Trap - Obedience Implant Trap - Disintegration Chamber Trap - Soul Upload Trap

Poison

Black Lotus Extract - Blue Whinnis - Deathblade - Green Lotus Extract - Id Moss - Insanity Mist - Shadow Essence - Ungol Dust - Radiation